Activate, mill, ignite — the system ends before Turn 2 truly begins.
Use Monster Gate to mill the whole deck, then use the effects of Magical Explosion 3 times to eliminate everyone else in this 4-player game! In case of interruption, fallback onto making Number 16: Shock Master or Ryzeal Detonator.
Special thanks to @Mathmatician5 on the Domain Format Discord for collaboration with every aspect of this deck.
Deckmaster: Ext Ryzeal
Domain Restrictions: LIGHT // FIRE // PYRO // THUNDER // RYZEAL
Made for Domain Format. Join the Community Discord!
Domain Format General Rules:
- Singleton Format: Every card restricted to 1 copy per deck.
- 60-card Format: Each Main Deck must contain exactly 60 cards.
- 4-player Pods: Each player competes individually in an all-out battle against three opponents.
- Deckmaster Restrictions: Each player chooses a "Deckmaster" which dictates the allowed types and attributes for their deck.
- Deckmaster Contract: A Deckmaster can be summoned from a designated "Deckmaster Zone" using normal summoning rules. After switching zones, Deckmasters may return to the "Deckmaster Zone," where they start the game.
- First Player Draw Phase: In a 4-player game, the first person will draw a card in their draw phase.
Refer here for additional rules and exceptions:
https://www.domainformat.com/rules
Full Combo
Requirement: 1 card in hand (to pay the cost of Seventh Tachyon)
Deck Core: (21 Main Deck + 7 Extra Deck + 1 Deckmaster)
- ydke://OiYHAq27gwBWRE4E6VgIBc3xIgJH3SkEz7pnACqKmQNbv5ACYX65Am0XcgA93McCK+lgANFQ8wEznhEAYLboArSaWgQovCgCAfV/AsaxIgDOmcMF7fRiBA==!Bh4IAj2ecgDZaBwFS01eBIHXjQPujWoDdTtgAw==!!
- View on YGOprodeck
- + 34 spells
Baseline Combo:
Alternate Combo:
Nibiru-Proof Combo: (Protection against Monster Handtraps through Ryzeal Cross)
Triple FTK General Intuition:
This will be a short summary of the combo that omits many details in favor of a concise explaination.
- Use Ext Ryzeal to send Number 100: Numeron Dragon to GY and access Ryzeal combo for handtrap protection. (Ryzeal Cross)
- Summon Lavalval Chain to send Monster Gate to GY.
- Use Armored Xyz to equip Number 100: Numeron Dragon (searched through Galaxy-Eyes Photon Dragon -> Galaxy-Eyes Tachyon Primal -> Seventh Tachyon -> Astraltopia)
- Set Monster Gate from GY by destroying Number 100: Numeron Dragon (through Stellarknight Delteros)
- Place a normal summonable monster on the bottom of the deck (using Ryzeal Cross)
- Mill the entire deck using Monster Gate, summoning the normal summonable monster
- Return Paleozoic Leanchoilia , Boogie Trap , and Transaction Rollback to Deck. (Transaction Rollback for The Transmigration Prophecy + Traptantalizing Tune)
- Discard hand, draw all 3 cards and Metalfoes Fusion (Bujintei Tsukuyomi + Rank-Up-Magic Zexal Force + Metalfoes Fusion)
- Activate Boogie Trap (by discarding Transaction Rollback and Metalfoes Fusion) to set Magical Explosion and activate it.
- Pass Turn, then copy the effect of Magical Explosion and Transaction Rollback twice (Returned to GY through Paleozoic Leanchoilia and pass turn to reset the once-per-turn restriction)
Bricks will be discarded through Node Ryzeal, Astraltopia, Seventh Tachyon and the GY effect of Destruction Swordsman Fusion.
Tips:
Non-Engine, Non-Spell Slots
Continous Spells
Boardbreaking
Preventing Problematic Set cards due to Number 100: Numeron Dragon
Extenders
Alternate Combo Insurance
Known Weakness
- Kills 1 player on our turn, and 2 players on their draw phase, which allows 2 players to activate Quick-Plays and Traps before they die.
- GY hate like Foolish Return targetting Magical Explosion will make Transaction Rollback fail to resolve.
- LP gain makes us unable to win with Magical Explosion. The exact numbers vary, but at a maximum, this deck can have 48 spells in GY (assuming most optimal draws), so opponents will want LP gain of over 1600.
- LP burn for 1000 or more. We are at 1000 LP after the last Transaction Rollback.
- Burn hate like Spell of Pain which redirects burn damage.
- 3 opponents having problematic spell/traps in GY forces us to do additional boardbreaking due to Number 100: Numeron Dragon setting them from GY.
Gameplans
- Endboard Pieces: Magical Explosion, Transaction Rollback, Paleozoic Leanchoilia (FTK)
- Extend/Recover: Monster Reborn, Chain Summoning, Recycling Batteries, Palm Ryzeal, Foolish Burial Goods, various other Revivals, Extra Normal Summons, and Recycling cards
- Backup Plans: Number 16: Shock Master, Ryzeal Detonator
- Searchable Utility: Evilswarm Exciton Knight, Volcanic Queen (Infernal Flame Banshee), Exosister Asophiel, Stellarknight Delteros
- Grindgame: Eclipse Twins, Monster Reborn
Other Considerations:
How to search out Any Spell in Domain Format:
- Silvy of the White Forest Combo: https://www.duelingbook.com/replay?id=1038951-77638188 (2 Extra Deck, 5 Main Deck)
- Ext Combo (Requires 1 Discard): https://www.duelingbook.com/replay?id=889807-77620679 (6 Extra Deck, 9 Main Deck)
- Lacrima the Crimson Tears Combo: https://www.duelingbook.com/replay?id=889807-77633615 (7 Extra Deck, 6 Main Deck)
- Any 2 monsters (Light Domain): https://www.duelingbook.com/replay?id=889807-77620918 (8 Extra Deck, 8 Main Deck)
Monster Gate Variants:
Dark Doriado Combo:
Maiden of Blue Tears Combo:
Trap of Darkness Combo:
No Boogie Trap Combo:
Self-Destruct Button Combo:
Ice Ryzeal Fiendsmith Combo:
Exodia Variants:
Painful Choice Exodia Combo:
Card of Safe Return Exodia Combo:
- https://www.duelingbook.com/replay?id=889807-68021909
- Topologic Bomber Dragon loop with Stardust Dragon and Card of Safe Return to draw whole deck.
- Requires 24 Main Deck, 15 Extra Deck, 5 discards + 1 card draw in hand
- Linked Combo has an error:
- Keeper of Dragon Magic should be Chamber Dragonmaid instead (adding Tidying/Hospitality)
- The proper line is then to summon Romulus, using Ravine (discard Tidying) to add/summon Legatus, use Boot Sector to summon Rocket and make Alembertain, and use Tidying to revive Chamber to have banish fodder for RedEyes Darkness Dragon
Amazoness/Cannon Soldier Variants:
Amazoness Archer Combo:
Ignis Phoenix, the Dracoslayer Igknight Combo:
Dragon Link Combo:
Number iC1000: Numerounius Numerounia Variants:
D/D/D Zero Doom Queen Machinex Combo:
Zaborg Variants:
Zaborg the Mega Monarch Combo:
- https://www.duelingbook.com/replay?id=889807-77642239
- Only works if you go first and every player has a 15-card Extra Deck.
- Mills all cards in Extra Deck to GY (15) and uses Exchange of the Spirit to make everyone's decks empty. Every opponent loses on Draw Step.
- Minor Mistake in combo: Instead of summoning Cupid Pitch, synchro into Herald of the Arc Light instead (Cupid Pitch lv modulation is mandatory, but we made it only because we wanted a lv4 for XYZ)
- Loses to every GY quick-effect that can put any card back on top of the deck. Also loses to a 14-card Extra Deck, or if anyone puts any Main Deck card in GY before you start the combo.
Holactie Variants:
Ext Ryzeal Holactie combo:
Holactie the Creator of Light Combo:
Individual Cards:
- Handloop Effects to check for Handtraps: Confiscation , The Forceful Sentry , Dragged Down into the Grave , Prohibition , Sales Ban , Called by the Grave , Crossout Designator
- Handtraps: Typhoon, Red Reboot , Evenly Matched
- Kaijus: Lava Golem , Kurikara Divincarnate
- Extenders: Bonfire , Reasoning , Reinforcement of the Army , Pot of Avarice , Miraculous Rebirth
- Boardbreakers: Instant Fusion + Time Wizard of Tomorrow , Super Polymerization , Ultimate Slayer , Xyz Import , Archnemeses Eschatos
- Combo Insurance: Frost Blast of the Monarchs , Jar of Avarice , Reasoning , Left Arm Offering
- Misc: Sky Striker Mecha - Hornet Drones + Sky Striker Ace - Kagari + Sky Striker Mobilize - Engage!, Spoon, the Seal of Magistus + Magistus Theurgy + Verre Magic - Lacrima of Light
Recap
Important Cards: Monster Gate, Transaction Rollback, Magical Explosion, Ryzeal Detonator
Strategy Elevator Pitch: Self-mill ignition engaged. Backup Detonator armed.
Bonus Poem:
Ryzeal FTK: Monster Gate Meltdown
Burn the deck, spark the blast — three explosions in one turn.
Engines roar, circuits scream, and every card becomes fuel.
The Monster Gate opens once,
and the whole system cascades into light.
Activate. Mill. Ignite.
The sequence runs perfectly,
until perfection itself tears the engine apart.
No draw remains, no piece unfired —
just the echo of the final detonation.
Self-mill ignition engaged.
Backup Detonator armed.
If the blast misfires, it pulls the trigger instead.
Calibrate. Overclock. Detonate.
The duel ends in Turn Two —
not with a swing,
but with the sound of a machine devouring itself
to win.
Calibrate. Overclock. Detonate.