Henry Ngan April 19th 2018
Just like in the real life Yu-Gi-Oh! Trading Card Game, Masked HEROs remain a threat and a nuisance. Not only are they cool, but they are incredibly consistent which might spark some of your interests revolving around this deck. By being able to dodge dangerous trap cards through fizzling out the effects through Mask Change, Masked HEROs become fantastic at smacking your opponent continuously.
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Pottski April 17th 2018
WE all know the main reason most people go to a Yu-Gi-Oh Sneak Peek. You want the chase card.
Either pull the Heavymetalfoes Electrumite or Saryuja Skull Dread with a bit of luck or a lot of wallet work after the event, but by and large there’s nothing further to the normal Sneak Peek player’s mindset.
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Henry Ngan April 13th 2018
Incredibly straightforward and weirdly unpopular, Ancient Gear’s has been able to keep up with newly released decks. By specializing in canceling the effects in the damage step, you will definitely find success in this trap-heavy meta.
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MonoBlueTron April 12th 2018
Table of ContentsEntries for the April 2018 Trinity Cup are going on RIGHT NOW. You can enter over at ygoprodeck.com/tournaments1st Place:
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MonoBlueTron April 11th 2018
Invoked Mekk-Knight is the logical conclusion of decks going second. Engineered from the ground-up to lose the die roll, this handtrap-heavy strategy rewards efficient, cautious gameplay. By taking advantage of the Invoked fusions’ flexible material, the deck can turn a poorly-placed Ghost Ogre or a mismatched Master Peace into material for Mechabah. The Mekk-Knights, a suite of powerful beaters, add OTK potential to this otherwise reactive strategy.
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TreetopDuelist April 10th 2018
The 3rd YGOPROdeck (March 2018) Trinity Cup has come to a close! This article covers the most popular decks used in this tournament, how to use them, and why they’re used! This metagame was a mix of Rank 4, Control, Pendulum, and Graveyard decks, with most of the Top 4 representing one of these strategies.
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Anteaus April 9th 2018
Last week, I talked about why you should play Goat Control. And while I do think that anyone who wants to get better at the format should be playing Goat Control, the fact is that the Goat Format card pool is pretty diverse. There’s a lot of ways to get creative with your decks and your strategies
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Yamaoroshi April 7th 2018
Although the Psychic type had been introduced in 2008, it didn’t see significant play until the release of Extreme Victory in May 2011. Psychic support out of the set focused on banishing monsters. Cards like Serene Psychic Witch and Silent Psychic Wizard allowed for better toolboxing and Synchro access.
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Henry Ngan April 5th 2018
Just like how Lightsworns in the TCG generate advantage by excavating cards, Sylvans operate the same way. Because of this, Sylvans manage to generate incredible pluses off their cards while harmonizing with other cards in the deck.
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MonoBlueTron April 3rd 2018
What can possibly be said about Gem-Knight FTK other than a long, deep sigh and a reluctant “game 2?”
While first-turn-kill strategies are usually incredibly fragile, die-roll reliant, and lack a competent backup plan, Gem-Knight FTK is different. It is redundant, has reliable “plan B’s,” and has comparable win-rates going first or second.
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