meepmoto27 October 17th 2018
The Top 4 Decks from the September 2018 Trinity Cup.
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Just Lunning October 14th 2018
At this year’s New York Comic Con I got the chance to interview Duel Links Producer Kenichi Kataoka. You may not know his name, but you’ve definitely seen his work. He’s a vital staff member that’s worked on Duel Link practically since its inception. In our interview, Kenichi took us through Duel Links’ inner workings while dropping small tidbits of what we can expect to see in future game updates.
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wiedergeburt October 9th 2018
A bit of time has passed since the landmark 200th YCS events happened simultaneously in Columbus, Utrecht, and Mexico City, where we saw the first major tournaments of the new competitive year. Walking away from that event, many seem to be feeling that Pure Sky Striker is the most powerful deck of the format. I’d like to critique that claim, and talk more in depth about the intricacies of Sky Striker. What important aspects separate the pros from the amateurs?
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Keebsters October 4th 2018
Trap cards define one of three major types of cards played in Yugioh. Although not used nearly as much nowadays, certain decks heavily focus on them, such as Paleozoics and Altergeists. Today we will analyze a powerful Trap card set for release in the upcoming TCG set Soul Fusion: Trap Trick.
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Just Griffin October 2nd 2018
HAT Format, arguably the most diverse format in Yugioh history, lasted from the release of Primal Origin in May 2014 to the release of Duelist Alliance in August 2014. Over 10 distinct decks were considered meta during this time, including Sylvans, Geargia, Lightsworn Ruler, and of course the titular HAT.
What was it that caused HAT to be such a diverse format? Through an in-depth analysis of each period of the format, I intend to try to answer this question, while studying the development of the format along the way. This article will look at the Early HAT period from the release of Primal Origin to Structure Deck: Realm of Light.
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Keebsters September 30th 2018
“Activate Desires?” “Chain Ash.”
One has probably been in this situation before at their local card shop, an online simulator, or with friends. While many people are okay with cards like Ash Blossom & Joyous Spring in our cardpool, there are others who wonder where Yu-Gi-Oh! has gone wrong. This article will explore the evolution of what we call handtraps.
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PRL September 22nd 2018
Most cardgames aim for some sort of mechanical identity, where different cards, decks, or archetypes have mechanics associated with them. Perhaps the most famous example of this is Magic: The Gathering’s color pie, where the different colors of mana have associated strengths and weaknesses. In this series of articles we will be examining the mechanical identities of the different attributes in Yu-Gi-Oh! and what that means for card design.
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meepmoto27 September 18th 2018
The Top 4 Decks from the August 2018 Trinity Cup.
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MapleBlade September 15th 2018
If you’ve begun your grand venture of competitive trading card games, one of the first phrases you’re likely to hear is “card advantage.” There’s loads of terms associated with card advantage, like “plusses,” “minuses,” and so on. However, card advantage is not so static that every card gained is equal. Let’s analyze the differences between the types of card advantage.
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