(Disclaimer: Card draw effect of Extox isn't mandatory. It's up to your opponent to activate. If they are adamant, just punch them into face with Limiter Removal next turn.)
Hello and welcome to another deck guide, where I will show you how to mill your opponent with "Extox Hydra" + "Card Destruction" combinations. Combined with "Limiter Removal" + "Reprodocus" duo, you can either mill them or punch them outright. The choice is up to your opponent and you can reply them accordingly. So, let's see...
Gameplan
1) At one point, place Librarian on Main Monster Zone (MMZ) and not Extra Monster Zone (EMZ). Then, discard Generator + Coltwing with Ravenous.
2) If you haven't Link Summoned Saryuja, Link Summon "Proxy F Magician" by using EMZ + Shamisen as materials. Then, Fusion Summon Extox by using Magician + Librarian as materials...
However, if you have Link Summoned Saryuja, Special Summon Arcana with Saryuja. By the way, don't use Librarian as Link Material for Saryuja. Then, Link Summon Magician with Arcana + Saryuja and Fusion Summon Extox with Magician + Librarian.
3) Place ME-PSY-YA on Pendulum Zone and Special Summon Black Luster Soldier (BLS) at anywhere but behind the EMZ with his ability to unlock "Primal Seed" loop. Next, Link Summon Saryuja and Special Summon Arcana with Saryuja. Then, Link Summon Reprodocus by using Arcana + Saryuja as materials.
4) Clear everything but BLS + Reprodocus with "Offerings to the Doomed", if you must. Then, revive Coltwing with "Monster Reborn" and replace it with a token by playing "Vertical Landing". By reviving Coltwing another time with "Monster Reborn", it should generate two more tokens.
5) The current level of Coltwing is based on the sum of level of tokens and original level of Coltwing. This is addition, which is actually done only by tokens, not setting its level to fixed amount. Therefore, by playing "Galaxy Queen's Light" on Coltwing, its level will increase with respect to level of tokens. Reason is that you will also increase the level of tokens. Here is the process:
At first, the level of Coltwing will be level 13 >>> Coltwing (4) + Token (3) + Token (3) + Token (3)
Galaxy Queen's Light >>> Target Coltwing (level 13) >>> Tokens will be level 13
6) Repeat the step explained in #5, by targeting only on Coltwing and nothing else. When you think it's enough or you couldn't play "Galaxy Queen's Light" due to limits, make enough space with Offerings and BLS by getting rid of tokens to revive Generator + Arcana but not before placing "Light Barrier" on the field to choose the outcome of Arcana. After choosing the outcome as heads to skip your opponent's turn at the cost of sending two of your monsters to GY at End Phase, use Generator to gain lots of LP by targeting either on Black Luster Soldier or Coltwing.
7) If you have played "Into the Void" while holding Zero King Rage, set "Primal Seed" + "Card Destruction" and end your turn. You can also set other combo pieces such as "Limiter Removal" + Offerings + Reborn + "Shien's Spy", up to you. Also, don't forget to skip your opponent's turn with Arcana by delivering Generator + Coltwing to GY.
8) It's your turn. Revive Zero King Rage and two other monsters. These monsters will be used as tribute for Zero King Rage to shut down your opponent's Hand + Backrow + GY. There will be no interruptions, be it for Evenly Matched or something else. Passing Zero King Rage to the opponent "Shien's Spy" doesn't change anything, either. So, why not give it to them?
9) Revive Extox, in Attack Position, right behind Reprodocus. There, change its Type to Machine. You can boost its ATK with "Limiter Removal" but there is a catch: Count how many cards your opponent has in their Main Deck and multiply it by 1000. My opponent started with 40 card Main Deck and at that time, they had 35 cards in their Main Deck. So, the ATK of Extox must be lower than 35000 and therefore, play "Limiter Removal" accordingly.
10) When the ATK of Extox reached to 32000, pass Extox to opposing side with "Shien's Spy". So far, there should be 3 x MMZ free. Refill them with Level 1 dudes and place them in Attack Position.
11) Jump into Battle Phase and attack Extox with Level 1 dudes. Here, you have two options...
If your opponent activates Extox, they will draw lots of cards, almost depleting their Main Deck. In that case, jump into Main Phase 2 and play "Card Destruction" to completely deck-out your opponent and win the game.
If your opponent is stubborn to not activate Extox, skip your opponent's turn with Arcana. Use Zero King Rage to shut down whatever your opponent has and boost Extox with what was explained in #9 to beat your opponent's ass.
If you wonder how to save up some SR and UR points, I can show you:
- "Pot of Avarice" can be collected by purchasing "Re-Contract Universe" deck. 90 SR saved and you can try a new deck!
- "Black Luster Soldier - Envoy of the Beginning" can be collected by purchasing "Spiral Spear Strike" deck. 30 UR saved and you can try a new deck!
- "Monster Reborn" is given for free, if you have completed the tutorial to save 30 UR!
- "Into The Void" + "Allure of Darkness" can be found within "The Infinite Void" Secret Pack to save 180 SR!
- "Arcana Force XXI - The World" + "Light Barrier" can be found within "Hand of Fate" Secret Pack to save 30 SR and 30 UR!
- "Formula Synchron" can be found within "Stardust Ties" Secret Pack to save 90 SR!
- "Baronne de Fleur" can be found within "The Noble Knights of Crimson Flowers" Secret Pack to save 30 UR!
- "T.G. Hyper Librarian" can be found within "Futuristic Creatures" Secret Pack to save 30 UR!
- "Limiter Removal" can be found within "Roid Nexus" Secret Pack to save 30 UR!
- "Moray of Avarice" can be found within "Treasures of the Cosmic Ocean" Secret Pack to save 30 UR!
- "Wonder Wand" and "Spellbook of Knowledge" can be collected by purchasing "Spellbook of Prophecy" deck. 120 SR saved and you can try a new deck!
- "Ravenous" + "Pot of Acquisitiveness" + "Zero King Rage" + "Card Destruction" + "Primal Seed" can be found within "Legacy Pack" to save 90 SR and 90 UR!
So, in total, you can save up to 600 SR and 300 UR, if you are willing to spend some gems. Other SR and UR cards I didn't mention are essential.
That's all for this one. Let me know if you have any questions and have fun in Master Duel!
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