Sky Striker Orcust (Jan. 2020)

Deck Information
Deck Type: Meta Decks
Deck Master: Dingirsu, the Orcust of the Evening Star
Submission Date: January 1st 2020
Last Updated: February 14th 2020
Author: Cryselle
YGOPRODeck File Download

Sky Striker Orcust is pretty much figured out, and so is this format - whether that is fortunate or unfortunate is for you to reason with. The fact of the matter is, for the foreseeable future (until the next ban list) we have this deck slated at the top.


Basic Combo:

• Open one of your 3 starters (1 ROTA [goes into 2 of your starters], 1 Armageddon Knight, 1 Dark Grepher, 2 Mathematician)

--> Alternatively, you can open one any other monster that can be Normal Summoned + Foolish

[Step 1]: Normal Starter, then foolish Harp Horror

[Step 2]: Banish Harp to Special Orcust Knightmare from Deck

[Step 3]: Make Galatea, the Orcust Automaton with Knightmare & your Normal Summon

[Step 4]: Use Galatea to shuffle your banished Harp, setting Orcustrated Babel

[Step 5]: Banish Knightmare in GY to send World Legacy - "World Wand" from your Deck to the GY

[Step 6]: Use "World Wand" to Special Summon the banished Knightmare

[Step 7]: Make Dingirsu, the Orcust of the Evening Star using Galatea, and attach the banished "World Wand"

[Step 8]: Make I:P Masquerena using Dingirsu and the Knightmare

[Step 9]: Activate your Set Babel and win the Duel (you can send either Harp or Cymbal to the GY off your Knightmare; sending Harp during your opponent's turn allows you to Special Cymbal from Deck which enables your I:P to get out Knightmare Unicorn, after which you can banish the Cymbal in GY to Special Summon Dingirsu --> you can also send Cymbal instead to Summon a Galatea for a Link 4 play, or Dingirsu for an earlier disruption, from which you can make Knightmare Unicorn with I:P).


Cards that should be considered:

• Handtraps: Phantazmay, D.D. Crow, Skull Meister, Ash, Imperm, Nibiru, Veiler

--> I'm not a fan of Phantazmay, but it is a solid card this format (especially in this deck)

--> not a fan of main deck skull meister unless you're certain you'll be facing Orcust; crow follows the same theory (but it's weaker vs. Orcust)

• Additional options: "Into the Void" is ok if you're not running hand traps (so not this variant), Dangers! can be ok in some variants of Orcust (not this variant), going 2nd cards can be good (if you're into that sort of thing), and more Striker cards can also be good as they offer versatility going 1st & 2nd (really solid if you opt to go that route here, but don't overdo it). Also, as pointed out by a member in the comments, it is worth considering the scrap engine:


Continued Deck Theory:

• Why are the Striker cards good here?: You'll often find that the Striker engine really only serves 2 purposes in any given Orcust deck. To offer an extension with desperately bad hands (see hornet drones), and to offer disruption (see widow anchor/shark cannon). What makes these cards even better, however, is that when you're not drawing into them - you're likely drawing a way into them (@engage). Sky Striker Mobilize - Engage! doesn't just give you access to an incredible toolbox, it also stacks advantage by drawing a free card when activated with 3 or more spells in the GY (which is easy enough when you run 18 spells, of which most are draw cards). Having said all of that, it is worth noting that the Sky Striker cards do have a major drawback. When your field is clogged up with monsters in the Main Monster Zones, it is all but impossible to rely on the Sky Striker cards. What Orcust does exceptionally well, that allows it to play around this conditional disadvantage, is that it is capable of committing massive resources with ease & that it is capable of moving key pieces of its engine to the GY. These two factors ensure that when a Sky Striker card is needed, it is usually accessible.

• What else should be considered in the Striker package?: Shizuku has a lot going for it in this Deck, but I simply didn't like the idea of playing it over Topologic Bomber Dragon. Shizuku doesn't offer the same explosive disruption as Bomber, but it does allow you to dig into your Sky Striker engine (which may end up being useful for going 2nd). In addition to Shizuku, Jamming Waves & Afterburners are also worth considering. Both of these cards are strictly for going 2nd/breaking a board, and they are relatively useful in doing so - however they do not see play in this Deck, or really any variations of this deck, because they are inconsistent outside of these situations. Not to mention, Orcust is a deck that is relatively resilient, and going 2nd it can OTK with ease - so main decking bricky options to break a board may not be the best option.

Toggle Deck List
MonsterGizmek Orochi, the Serpentron Sky Slasher x1
World Legacy - "World Wand" x1
Orcust Knightmare x3
Dark Grepher x1
Orcust Harp Horror x3
Armageddon Knight x1
Mathematician x2
Orcust Cymbal Skeleton x2
Ash Blossom & Joyous Spring x3
Orcust Brass Bombard x1
SpellsAllure of Darkness x3
Orcustrated Return x3
Reinforcement of the Army x1
Sky Striker Mobilize - Engage! x3
Upstart Goblin x1
Foolish Burial x1
Cosmic Cyclone x2
Sky Striker Mecha - Shark Cannon x1
Sky Striker Mecha - Hornet Drones x1
Sky Striker Mecha - Widow Anchor x1
Orcustrated Babel x1
TrapsInfinite Impermanence x3
Orcust Crescendo x1
ExtraDingirsu, the Orcust of the Evening Star x2
Topologic Zeroboros x1
Borrelsword Dragon x1
Topologic Bomber Dragon x1
Longirsu, the Orcust Orchestrator x1
Topologic Trisbaena x1
Knightmare Unicorn x1
Knightmare Phoenix x1
Galatea, the Orcust Automaton x3
Barricadeborg Blocker x1
I:P Masquerena x1
Sky Striker Ace - Kagari x1
SideNibiru, the Primal Being x3
Dinowrestler Pankratops x3
Artifact Lancea x3
System Down x3
Twin Twisters x3
Id#created by RefinedSearch plugin x1
Latest posts by Cryselle (see all)


Yu-Gi-Oh Profile: I started playing Yu-Gi-Oh in 2007 and left after about 6 years of casual play. I came back towards the end of 2015 (around when Nekroz was being played), and continued for about a year or two as a pretty casual player (using cards like Hammon, rarely going for a SS, carelessly wasting advantage - the whole 9 yards). In 2016-2017, however, I decided to pick up a competitive deck online (Zoodiacs) and I failed horribly. My experience with zoo led me to a whole variety of decks including Draco, D/D/D and several Pendulum based strategies, and since then I've made it my mission to understand the meta as well as to learn how to play it/play against it. Now I play on Dueling Nexus with an occasional appearance on Dueling Book Rated, so if you'd like to duel or chat - shoot me a message on discord (Cryselle#6969). - My favorite deck: D/D/D (MR3) - What I'm currently playing: Cyber Dragons Alas the 2018 meta is disappearing

4 thoughts on “Sky Striker Orcust (Jan. 2020)

  • Avatar
    January 1, 2020 at 1:52 pm



    Siding (there are a lot of options, not so sold on most of these atm):
    • Evenly
    • Chaos Hunter
    • Skull Meister
    • D.D. Crow
    • Red Reboot
    • Super Poly package (2 – 3 poly + 1 Starving Venom)

  • Avatar
    January 1, 2020 at 4:36 pm



    Basic bread and butter orcust, but I still love it! Could see this deck winning a regional hands down. Have you considered running Scrap Wyvern alongside golem and recycler??

  • Avatar
    January 4, 2020 at 4:01 pm



    The scrap engine is certainly worth considering for its explosiveness, and in another list I do run a small scrap engine.

  • Avatar
    January 24, 2020 at 9:16 pm



    RIP engage, this deck is no longer valid as of the January 2019 F & L List – please refer to post Jan 2019 Orcust lists (like Lithium’s).

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