Introduction
The new White Destiny Support is here and with it Brick-Eyes is no more(well kinda) we still have a decent ammount of bricks but also a lot of starters , one card combos and extenders.
The deck aims for a midrange gameplan , settup a board with some interactions and strong/hard to remove monsters with good resource recovery options to sustain on longer games. Then go for game whenever you find an opening with cards like Indigo-Eyes Silver Dragon you can produce lethal easily.
Main Deck
Blue-Eyes White Dragon , 3 copies because we need as much of them as we can in deck and/or field for stuff like Blue-Eyes Twin Burst Dragon , First of the Dragons , Dictator of D. effect to special summon itself, Majesty with Dragons of White , The White Stone of Ancients etc.But they find themselves in the Graveyard easily via Dictator of D. and Mausoleum of White or just by using them actively as materials for Extra Deck plays. Also , cant play Blue-Eyes without 3 Blue-Eyes.
Blue-Eyes Abyss Dragon is our searcher for Chaos Form and Blue-Eyes monsters , mostly special summoned from the deck via The White Stone of Ancients .
Blue-Eyes Alternative White Dragon is a Main Deck option to remove problematic monsters as well as beeing a special summon, the new deck doesnt aim to summon this card as much as older versions but with the help of The White Stone of Ancients you can go to it easily through > special summon Blue-Eyes Abyss Dragon in End Phase > trigger Blue-Eyes Abyss Dragon effect in End Phase to search for Blue-Eyes Alternative White Dragon and then on your next turn banish The White Stone of Ancients from GY to get a Blue-Eyes White Dragon from GY to Hand to get Blue-Eyes Alternative White Dragon on the field , once you special summon it properly , you can special summon it with other ways as well like Dictator of D. .
Blue-Eyes Abyss Dragon is mostly for Blue-Eyes Alternative White Dragon but it can also be used to search for Blue-Eyes Jet Dragon or any other Blue-Eyes monster you may want in your hand and it also gets you Chaos Form on summon. And finaly , its graveyard effect to buff the ATK of all your Dragons on the field by 1000 should help close up games.
Blue-Eyes Jet Dragon is an overall good Blue-Eyes monster , can be special summoned with The White Stone of Ancients , provides blanket protection and has a good battle effect to bounce stuff on top of special summoning itself whenever something gets destroyed , helpfull if you want to push for lethal.
Neo Kaiser Sea Horse is the new extender , can special summon itself if there is a Blue-Eyes White Dragon on the field and can modulate the levels of light tuners(including itself) so you can make a Blue-Eyes Ultimate Spirit Dragon by using its effect on itself to make it lv3 + a lv1 tuner + a lv8 Blue-Eyes. Also it send Blue-Eyes related monster to the GY whenever it is sent to the GY , usually The White Stone of Ancients .
Dictator of D. is the old extender but this one is a special summon , that special summons , so you can get 2 monsters on the field without using your normal summon off this card and a discard from your hand. Also its effect can special summon any Blue-Eyes monster so you can recurr your Blue-Eyes Alternative White Dragon (if summoned properly first) or Dragon Spirit of White to deal with monster or spell/traps accordingly.
The White Stone of Ancients has been talked to above , its mainly used to get you to Blue-Eyes Alternative White Dragon easily through Blue-Eyes Abyss Dragon but also works with the rest of Blue-Eyes Monsters.
Sage with Eyes of Blue is our normal summon searcher for level1 light tuners(mostly Maiden of White ) also it can discard itself to target an effect monster you control to send it to the GY to special summon a Blue-Eyes from deck , which combos nicely with Maiden of White .
Maiden of White is the main card of the one card combo (combo will be explained below on Combos category), we always want to see this card since it can get us True Light without giving Ash Blossom & Joyous Spring a window to trigger, and it also places True Light face up ready to be used. Also it recurrs itself whenever Blue-Eyes White Dragon is special summoned so you can get to Blue-Eyes Spirit Dragon very easily.
True Light is mostly here to get fetched with Maiden of White so we can use its effect to search for our Blue-Eyes cards(mostly Wishes for Eyes of Blue )
Wishes for Eyes of Blue is a two card searcher (one lv1 light tuner and one Blue-Eyes related spell/trap) but it requires you to discard a card first so its a 2 for 2 trade, but it also hurts you a lot if you get hit with Ash Blossom & Joyous Spring here because you lose 2 cards for 1 of your opponents. 3 copies of it are important since it can fetch us Maiden of White , note that it can also fetch us Effect Veiler if you dont need anything else, to further strengthen your plays. Its graveyard effect allows you to equip a Blue-Eyes fusion from your Extra Deck onto a Blue-Eyes you control(will be Neo Blue-Eyes Ultimate Dragon )
One for One is a searcher for our lv1 tuners(mostly Maiden of White ) although it suffers from the same disadvantages as Wishes for Eyes of Blue and doesnt give us as much as it if it resolves , we use this to make sure we see Maiden of White as often as we can , we have 10 cards that let us see Maiden of White in Hand or Field to use her effect to set True Light (3 Maiden of White , 3 Sage with Eyes of Blue , 3 Wishes for Eyes of Blue and 1 One for One ).
Roar of the Blue-Eyed Dragons is a new card as well that gets you a Blue-Eyes White Dragon from anywhere(even banishment) except Hand, but it can also get you a Blue-Eyes monster if you already have a Blue-Eyes White Dragon on the field plus a graveyard effect to fusion summon.
Mausoleum of White would not make the cut if the new link1 Spirit with Eyes of Blue did not get it for free , so we are using it. It allows you for an extra normal summon of lv1 light tuners which allows you to extend further and it can throw Blue-Eyes White Dragon to the graveyard if you need it there.
Majesty with Dragons of White is a Blue-Eyes related card you can fetch with Wishes for Eyes of Blue if you dont need anything else and want to get more interaction , also if you opt to play Blue-Eyes Chaos MAX Dragon , it can ritual summon it by banishing this card from the graveyard even during the Battle Phase to push for lethal.
Ultimate Fusion is the same as Majesty with Dragons of White , just another Blue-Eyes related card to fetch whenever it is needed or if you dont need anything else and provides some interaction.
Infinite Impermanence , Effect Veiler , Ash Blossom & Joyous Spring as our 3 of each Main Deck handtraps.
Infinite Impermanence and Ash Blossom & Joyous Spring are very standard handtraps since Ash Blossom & Joyous Spring hits any searcher(spell/trap/monster) which is what Yugioh is now and Infinite Impermanence is a versatile monster negate that doesnt trigger Triple Tactics Talent and is active at all points on the game as well as having a bonus effect if its set often resulting as a 1 for 2.
Effect Veiler is often times considered a worst Infinite Impermanence but since the options for strong monster negate handtraps are low , it finds its place in multiple Decklists. Same for our Deck but it also has the added benefit of beeing a lv1 Light Spellcaster Tuner which synergizes with our deck greatly , it can be used as link material for Spirit with Eyes of Blue , it can be searched with Sage with Eyes of Blue or Wishes for Eyes of Blue , it can be extra normal summoned with Mausoleum of White or it can just be used as a tuner if you need it.
Extra Deck
Neo Blue-Eyes Ultimate Dragon exists just to be equipped on a Blue-Eyes monster you control via Wishes for Eyes of Blue just to be sent to the graveyard for Blue-Eyes Tyrant Dragon so it can use its graveyard effect to negate and pop cards that target your Blue-Eyes.
Blue-Eyes Tyrant Dragon exists so that Neo Blue-Eyes Ultimate Dragon can go to the graveyard easily.
Blue-Eyes Twin Burst Dragon is our Ultimate Fusion target since 2 Blue-Eyes White Dragon are the easiest to get and it also allows for Ultimate Fusion to destroy the most targets without beeing dead card too often also it allows you to break through some stuff that are hard to remove.
First of the Dragons is another alternative fusion, can use Roar of the Blue-Eyed Dragons later on the game to produce this hard to remove monster.
Blue-Eyes Spirit Dragon is our usual lv9 synchro dragon , it is easily summonable since it only needs a lv8 Blue-Eyes and a lv1 tuner which our whole Deck consists of, it is great against Graveyard focused Decks or Decks that summon a lot of stuff at once like Pendulum, and then it can tag out for another synchro like Azure-Eyes Silver Dragon or Blue-Eyes Ultimate Spirit Dragon .
Azure-Eyes Silver Dragon is another Blue-Eyes Spirit Dragon option to tag in , or if you need some protection overall.
Blue-Eyes Ultimate Spirit Dragon is the new lv12 Synchro, has an omni negate on the field , shields your graveyard from enemy banishment effects and floats into any Blue-Eyes monster when destroyed on top of beeing able to get cheated out via Blue-Eyes Spirit Dragon for a turn. And also it floats into another Light Dragon monster from your GY when it gets destroyed, which can help you go into Sangenpai Transcendent Dragion if you get Blue-Eyes Spirit Dragon and pair it with a The White Stone of Ancients .
Indigo-Eyes Silver Dragon is a great card to finish off games with , on summon it negates all enemy faceup card effects and then it can detach a matterial to get you a Blue-Eyes on the field from the GY with extra +1000 ATK resulting on a negated opposing field and 2 bodies with 4K ATK each , so beside any handtraps/facedown cards/GY effects , you are free to go for lethal.
Sangenpai Transcendent Dragion is a good offensive choice to push for lethal since it changes everything into Attack position, and prevents interaction during the Battle Phase. Also it has followup in case you fail to kill, it can also bolster your next try for lethal with its graveyard effect to resummon and pop something.
Divine Arsenal AA-ZEUS - Sky Thunder is our backup for if Indigo-Eyes Silver Dragon fails to kill , you slap Divine Arsenal AA-ZEUS - Sky Thunder on it and prepeare for the opposing turn.
Hieratic Seal of the Heavenly Spheres is the usuall dragon link2 , stuff go wrong? Seals, remaining dragons on the field? Seals, helps you keep some interaction on the field to prepare for the opposing turn by beeing able to bounce stuff and then special summon a dragon.
Spirit with Eyes of Blue is the new link1 that fetches the field spell Mausoleum of White on its own it can convert any lv4 or less spellcaster/dragon to a Blue-Eyes White Dragon also if you have to , you can send Mausoleum of White to the GY directly , to access Burst Stream of Destruction .
Side Deck
Side Deck is mostly handtraps for different situations and Cosmic Cyclone for problematic spell/traps as well as a Burst Stream of Destruction for a one sided board wipe and The Ultimate Creature of Destruction against decks that would have problems dealing with these protections.
Called by the Grave to help us against handtraps , mostly Ash Blossom & Joyous Spring on our Wishes for Eyes of Blue
Blue-Eyes Chaos MAX Dragon is a very good lategame option since it is untargetable and indestructible so its very hard to deal with especialy after resources have been used on top of its 4000 ATK and double piercing effect to push for good damage. It can be summoned during the Battle Phase with Majesty with Dragons of White 's Graveyard effect to push for lethal.
Chaos Form can be searched off Blue-Eyes Abyss Dragon along with Blue-Eyes Chaos MAX Dragon to get special summoned on the next turn, Advanced Ritual Art can be an alternative to Chaos Form but since Blue-Eyes Chaos MAX Dragon usually comes on later turns , you may not have any Blue-Eyes White Dragon remaining in the deck , so we trade Advanced Ritual Art 's ability to use no resources from our hand/field/GY for the reliability of Chaos Form which can use Blue-Eyes White Dragon from the GY if you want to preserve field
Combos
The main combo for Maiden of White consists of:
Maiden of White on Hand/Field(using One for One or Sage with Eyes of Blue to get it if needed), you use its effect to send itself to the GY to set True Light directly from the Deck , or anywhere(not banishment) if its not the first turn.
Then you use True Light 's effect to set Wishes for Eyes of Blue from the Deck.
Use Wishes for Eyes of Blue by discarding any card, to get yourself a Roar of the Blue-Eyed Dragons and a Lv1 Light Tuner(you have versatility on what to get , remember that you can just grab Effect Veiler as an extra negate.
Use Roar of the Blue-Eyed Dragons to special summon Blue-Eyes White Dragon from Deck which then triggers Maiden of White to special summon itself.
Use Wishes for Eyes of Blue from GY to equip Neo Blue-Eyes Ultimate Dragon from Extra Deck on the Blue-Eyes White Dragon and tribute it for Blue-Eyes Tyrant Dragon so Neo Blue-Eyes Ultimate Dragon goes to the GY to have its negate effect live.
From here you can go to a variety of options , overall you want to end on Blue-Eyes Spirit Dragon if you can since it can negate a graveyard effect and then tag to Blue-Eyes Ultimate Spirit Dragon for a field omni negate.
So you can either use the Blue-Eyes Tyrant Dragon with Maiden of White to get into Blue-Eyes Spirit Dragon or use Maiden of White to get into Dragon Spirit of White to get Mausoleum of White and then tribute itself for Blue-Eyes White Dragon then normal summon the Lv1 Tuner you got from Wishes for Eyes of Blue and get into Blue-Eyes Ultimate Spirit Dragon (if you opt for this option , The White Stone of Ancients is a good choice so you can also get Blue-Eyes Jet Dragon on the End Phase or Blue-Eyes Abyss Dragon for Blue-Eyes Alternative White Dragon as follow up next turn.