You won't be able to stop this Burst Stream of Destruction!
This is a beginner-friendly Domain Format list built upon a $11.99 purchase of the Structure Deck: Blue-Eyes White Destiny. It consists of a $10 upgrade of cards purchased from sites like TCGplayer.
Deckmaster: Odd-Eyes Revolution Dragon
Domain Restrictions: LIGHT // DRAGON // ODD-EYES
Made for Domain Format: Join the Community Discord!
To create this upgrade, please remove these 10 cards and any duplicate cards from the SD: Blue-Eyes (in the sidedeck):
Note: 9 cards of the included 51-card structure deck will be duplicates
- ydke://o6lXBdcanwHZjdIBn6bTAzbHtQJ4DT0Dn/s7BGJ8uAJHvH0AsjLMBTHcEQG3gE0Digx0AWBoDQG1dg4Br6HoAgGvyQQ+pHEBZ449BNCyQQFiarMD6V9ZAap4kwL0iGQD!gZ1eA92drgDNQlcFUzZwAjXQkAOm0P4AAlyCApa6cwE=!6btLAiq//QOvI94Ag+DBBKcoOwHSI24B5n4gAJIeIAKEqkUCIkiZAA==!
- View on YGOprodeck
- Structure Deck Full Contents (YGOprodeck)
Next, you will want to buy and add these 44 cards to the deck:
- ydke://WqrPAx0t6AL5EFgElqFUA06YSgVAAL8DNzEWA9pGsAS7+qgAreIKAq2z6gB6LbgFRZH6A1L3igNngJUFJU9gAGJ1QgXMhzAC1mXoAvz8QAAN9QwBo7yRBeOwKgPFqdoEkAYjAF9hBQKGkmgA145WBVgv9wT5YBADok+KAKkqjQCbw3QBX7J0ATZXLQBoXrEC!1HOgAA6eJgCTjVMCalshAc4CzQNZVYEF7WsVBQ==!9NL4AA==!
- View on YGOprodeck
- View on TCGplayer Cart
Notably, this deck does not use Infinite Impermanence which is currently a pricy card at $7. Because Infinite Impermanence is included in the Structure Deck, you may choose to add it into the deck or sell it to fund the $10 purchase of cards you'll need.
Additional Resources can be found here:
https://docs.google.com/spreadsheets/d/1c8_W7TLHoExz9Iq2yNBKG4kniKN3fjamfMVRehPRitQ/edit?usp=sharing
Domain Format General Rules:
- Singleton Format: Every card restricted to 1 copy per deck.
- 60-card Format: Each Main Deck must contain exactly 60 cards.
- 4-player Pods: Each player competes individually in an all-out battle against three opponents.
- Deckmaster Restrictions: Each player chooses a "Deckmaster" which dictates the allowed types and attributes for their deck.
- Deckmaster Contract: A Deckmaster can be summoned from a designated "Deckmaster Zone" using normal summoning rules. After switching zones, Deckmasters may return to the "Deckmaster Zone," where they start the game.
Refer here for additional rules and exceptions:
https://www.domainformat.com/rules
Broad Categories
This simple strategy has cards that fall into three simple categories:
- Beatsticks
- Searchers
- Synchro/XYZ material
Reccommended Combo Guide: (from El Exordio del Duelista)
https://youtu.be/35M9C3Nwa_8?si=ud0ihbywPDxz7Df9&t=856
What do we want our Deckmaster to do? Odd-Eyes Revolution Dragon
- Non-OPT Revival Spell for Blue-Eyes Spirit Dragon and Galaxy-Eyes Cipher Dragon without negating their effects
- Revive Blue-Eyes Tyrant Dragon and Number 38: Hope Harbinger Dragon Titanic Galaxy for recursion and negates.
- Ignore DM cumulative cost with Spell Economics
The deckmaster Odd-Eyes Revolution Dragon is unconventional as neither a Blue-Eyes monster nor a starter for the Blue-Eyes deck. What it brings to the table however is unmatched, and is similar to the infamous card Soul Charge. Due to Odd-Eyes Revolution Dragon lack of a Once-per-Turn, we can repeatbly scale it from the Deckmaster Zone, revive a monster, then return it to the Deckmaster Zone to be scaled again. We are unintrested in its other 2 effects, and are equally uninterested in summoning it.
This becomes especially powerful when combined with another card without a hard Once-Per-Turn which is Blue-Eyes Spirit Dragon which tributes itself to summon a Light Dragon from the Extra Deck. By reviving it, we retain the Blue-Eyes Spirit Dragon so we can make use of its negate.
Speaking of Blue-Eyes monsters, Blue-Eyes Tyrant Dragon is an absurdly efficient recycler and battler. Not only can it attack every monster on the field, but it can also reset any Trap from our GY - including the powerful True Light for card access and Blue-Eyes White Dragon recursion.
Another case where repeatble summons are useful is through revivals of Galaxy-Eyes Cipher Dragon and Number 38: Hope Harbinger Dragon Titanic Galaxy. The Galaxy-Eyes XYZ monster have special conditions which allow them to be XYZ summoned using only another "Cipher" or "Galaxy" monster, of which we can fulfill by reviving Galaxy-Eyes Cipher Dragon. Galaxy-Eyes Full Armor Photon Dragon and Galaxy-Eyes Cipher Blade Dragon allow us to easily obtain 10200 attack on the board along with a steal, a pop, and another pop while only scaling and using Odd-Eyes Revolution Dragon twice after overlaying for Galaxy-Eyes Cipher Dragon.
However, where this Deckmaster is the most ridiculous is when paired with Spell Economics to ignore the cumulative cost of moving Odd-Eyes Revolution Dragon out of the Deckmaster Zone. By ignoring the cost to activate Odd-Eyes Revolution Dragon as a spell, we effectivily have inifinte revivals and link material. This allows us to efficiently summon Borrelsword Dragon alongside a full board of Blue-Eyes and Galaxy-Eyes XYZ and Synchro Monsters for a big push of damage.
Odd-Eyes Revolution Dragon has great synergy with our Blue-Eyes extra deck, and gives the deck a fantastic recursion gameplan and endgame.
The Searchers
- Galaxy Satellite Dragon, Sales Pitch, Mythical Bestiamorph searches any card
- Draw the card on top with cards like Kingyo Sukui, Arrive in Light, Supply Squad, Heritage of the Light and Dark Factory of More Production
- Find Maiden of White as a starter
- Obtain handtraps and Spell Economics / Swordsoul Punishment whenever you need it
Galaxy Satellite Dragon is a fantastic card in a rotation where there are 3 opponent's End Phases. To explot the ability to search any card 3 times, we will use the ability to draw cards on our opponent's turns using continous Spells and Traps such as Kingyo Sukui, Arrive in Light, Supply Squad, and Dark Factory of More Production. This ability to search any desired card will be extremely useful so we can break any board our opponent's may have, even if they require specialized tools like Jizukiru, the Star Destroying Kaiju.
Our most important card to find is the Maiden of White. Our searchers for her include Fortune Fairy Hikari , Small World , Foolish Burial , Piri Reis Map , Shining Angel , Where Arf Thou? , Small Scuffle , and other cards included in the Blue-Eyes structure deck
In addition, the ability to search Spell Economics allows us to continue using our Deckmaster Odd-Eyes Revolution Dragon to grind even if low on life points.
The XYZ/Synchro Material
- Maiden of White is the most important starter in the deck
- Rely on Galaxy cards to have 2 Lv.8 on the field for XYZ summoning
Maiden of White is so important, we dedicate many slots for searching Lv.1 monsters solely to find her. Maiden of White allows us to access True Light and summon Blue-Eyes Spirit Dragon which are both core to the gameplan by accessing our Spells/Traps and Extra Deck respectivily.
While this deck can easily have 1 lv8 monster in the form of Blue-Eyes White Dragon, we may struggle to summon out a second. This is why we have Galaxy lv8 monsters which summon themselves from the hand in order to supplement us.
Beatsticks
- It is a beatstick
- Not only is it big, its also recursive
In Domain Format, you need to be able to have more than just one instance of beatstick to beat up 3 opponents. Fortunely, our Deckmaster Odd-Eyes Revolution Dragon alongside Galaxy XYZ monsters such as Galaxy-Eyes Full Armor Photon Dragon , Galaxy-Eyes Cipher Dragon , and Galaxy-Eyes Cipher Blade Dragon work well together. Simply properly summon 1 of them, then use the alternate summoning to properly summono the other 2 and put them into the GY. Next use your Deckmaster to resummon them both, and Boom - you got yourself 3 beatsticsks you can use again and again uthrough the Deckmaster.
Other Beatsticks in the deck include Blue-Eyes Jet Dragon and Dark Hole Dragon which can both come back from the GY upon meeting their conditions. (aka Dark Hole Dragon requires a card being destroyed by card effect that doesn't target it, and Blue-Eyes Jet Dragon requires a card being destroyed by battle or card effect). Blue-Eyes White Dragon can be easily resummoned from the GY using True Light as well.
Blue-Eyes Tyrant Dragon is our most aggressive beatstick. It can attack all monsters on the field once each, and being immune to traps allows it to disgard most set cards.
The largest beatstick of them all is Blue-Eyes Chaos MAX Dragon which has double piecing damage, protection, and a huge 4000 atk.
Notable Interactions
- Tachyon Cloudragon + Galaxy-Eyes Dragons + Odd-Eyes Revolution Dragon:
After reviving a XYZ Galaxy-Eyes Dragons from your GY using Odd-Eyes Revolution Dragon, it naturally will not have any materials and will not be able to use its effects. Use the GY effect of Tachyon Cloudragon to restock the XYZ Dragon's material so you can use its effect. - Galaxy-Eyes Dragons + Odd-Eyes Revolution Dragon:
A summon of the Galaxy-Eyes Dragons using their alternative summon condition of overlaying over another Galaxy-Eyes Dragon is a proper summon. Thus, after detaching the original monsters from your new XYZ, you can resummon the original monsters from GY using Odd-Eyes Revolution Dragon. This easily allows set up the GY for mass revivals through Odd-Eyes Revolution Dragon. - Vulmina, Statue of the Sacred Dragon + True Light + Blue-Eyes White Dragon:
By using True Light to revive Blue Eyes, we can trigger the effect of Vulmina, Statue of the Sacred Dragon to bounce a card on the field. - Galaxy Satellite Dragon + Dark Factory of More Production / Kingyo Sukui / Heritage of the Light:
By placing a card on the top of the deck during an opponent's endphase using Galaxy Satellite Dragon, then using an effect to draw a card, we can essentially search 3 cards from our deck each turn rotation. - Spell Economics + Odd-Eyes Revolution Dragon:
Scaling a DM while we have Spell Economics active does not cost any Life Points. Thus, we can move Odd-Eyes Revolution Dragon in and out of the DMZ at will, each time using its effect to special summon a Dragon XYZ/Synchro/Fusion monster from GY and destroying itself in the scale. - Small World:
To resolve Small World I would reccommend bridging accross LIGHT because LIGHT attribute is the most common shared aspect between our monsters. This would mean revealing a Light monster in your hand, revealing a non-spellcaster Light monster from your deck, then banishing both to add Maiden of White from your deck.
To Recap:
Important Cards: True Light , Maiden of White , Galaxy Satellite Dragon , Spell Economics , Odd-Eyes Revolution Dragon
Strategy Elevator Pitch: Make dragons, revive dragons, and wack your opponent!
Other Considerations
Out of Budget: Crimson Dragon , Bystial Magnamhut +The Bystial Lubellion , Divine Arsenal AA-ZEUS - Sky Thunder , Arrive in Light , Galaxy-Eyes Tachyon Primal ,Galaxy-Eyes Cipher X Dragon
Monsters: Dogmatika Nexus , Priestess with Eyes of Blue , Santa Claws , Ancient Fairy Dragon , Number 97: Draglubion , Number 100: Numeron Dragon , Lyna the Light Charmer, Lustrous , Red-Eyes Darkness Metal Dragon , Black Dragon Collapserpent , Noctovision Dragon , Black Rose Moonlight Dragon , Galaxy-Eyes Cloudragon , Tachyon Cloudragon , Chaos Emperor, the Dragon of Armageddon , Albaz the Ashen
Spells/Traps: Jar of Avarice , Jack-In-The-Hand , Booby Trap E , Dragon Shrine , Draconnection , Synchro Rumble , Scrap-Iron Sacred Statue , Pot of Avarice , Small Scuffle , Peaceful Burial , Silver's Cry , A Wingbeat of Giant Dragon
Rawr like a Dragon!