Zombie Sychro Vendreads
Deck Primer
TURN 1-Get Uni-Zombie out on the first turn is the ideal strategy because it can send Spectral sword or Mezuki to the graveyard guaranteeing an explosive 2nd turn.If you don't have a way to get Mezuki out than you will most definitely have a way to set up a defense by getting out Advendread savior out because it is the staple of this deck as you will be able to make constant use of your graveyard and block any high attack monsters.If you are extremely unlucky than your most basic plan is to at least get out one of the ritual vendread monsters to put pressure on your opponent and to use those monsters later on to go into some of you extra deck monsters
TURN 2 -From here you should be able to start building up your graveyard and start getting out some bigger monsters from your extra deck or use other extra deck monsters depending on your situation.On this step you would want to use a lot of your resources and begin to damage push with high attack extra deck monsters.
TURN 3/Onwards-At this point (unless you got screwed over by a bunch of negs)you will depending on your situation start to have main control over the board as your boardstate even if you get boardwiped can and should be regained with relative ease using cards like:Vendread Evolution,Spectrallsword(both) ,Mezuki ,Vendread Revolution and your extra Mayakashi extra deck monsters who will comeback depending on the monster you lost
Overall-This is a self made damage push deck which I personally think can really begin to push the interpretation and usage of zombies.On that note I hope you enjoy this deck as much as I do (and not quit on it after 1 bad game)because this deck like any other takes some time to get used to but after you get the hang of it you should be able to use it flawlessly:)
TURN 2 -From here you should be able to start building up your graveyard and start getting out some bigger monsters from your extra deck or use other extra deck monsters depending on your situation.On this step you would want to use a lot of your resources and begin to damage push with high attack extra deck monsters.
TURN 3/Onwards-At this point (unless you got screwed over by a bunch of negs)you will depending on your situation start to have main control over the board as your boardstate even if you get boardwiped can and should be regained with relative ease using cards like:Vendread Evolution,Spectrallsword(both) ,Mezuki ,Vendread Revolution and your extra Mayakashi extra deck monsters who will comeback depending on the monster you lost
Overall-This is a self made damage push deck which I personally think can really begin to push the interpretation and usage of zombies.On that note I hope you enjoy this deck as much as I do (and not quit on it after 1 bad game)because this deck like any other takes some time to get used to but after you get the hang of it you should be able to use it flawlessly:)
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