Pure Shaddoll V.1
Deck Primer
Basically Squamata and Wendi are the only x3 Shaddolls since one can send to the GY and activate any other Shaddoll, while the other summon them directly. If too much Shaddolls are x3 or even x2 the deck would brick.
Beast is x2 because you don't want it in the hand when you start the duel since is a level 5, so is better having it in the deck and special summon it from there or send it to the GY. Still is a very good card since is a +1 and when flipped can send and activate another Shaddoll, but usually other plays are preferred.
Ariel, Falco, Dragon, and Hedgehog are all more situational and you special summon, set or send them to the GY depending on what you need the most at the moment. For this reason every single one of them is fine with x1 copy.
Mathematician is a great card, basically is another Squamata when normal summoned, a +1 when destroyed in battle and a fusion material for El Shaddoll Shekinaga.
As for the Performages, Damage Juggler and Trick Clown are precious fusion material for El Shaddoll Construct. Plus Trick Clown can special a Performage (even itself) when sent to the GY, while Damage Juggler allow you to add a Trick Clown from the deck to the hand.
Shaddoll Fusion, El Shaddoll Fusion and Super Polymerization are the cards you need the most together with the monsters of course, and you can recover the first and the second with Hedgehog, Core and El Shaddoll monsters when sent to the GY.
Foolish burial is another Squamata / Mathematician but is a spell, so you can use it with them (before or after) to activate more Shaddolls and speed up your plays (same for Resh Shaddoll Incarnation by banishing it from the GY, speed up your plays by flipping monsters you have set this turn, beside it's another Monster Reborn when used from the field).
Allure of darkness and Upstart goblin speed up your game too, but note than Allure is not always beneficial. As for Pot of avarice is a fantastic card since you will have a very big GY and fill it quickly, so you can fusion summon again and again.
Mind control (like Monster reborn and the traps) extends your plays by giving you more material for link summon and fusion summon, especially when you need su summon Cross-Sheep, since link summoning is not an effect and Shaddolls secondary effects would not activate, so you can use monsters you already activated in your GY or the opponent's monsters.
As for the Extra deck, El Shaddoll Construct is your main beater along with Borrelsword (but this one is more used to finish to opponent when you're certain you can do it), Winda (especially her), Shekinaga, Grysta, Anoyatyllis and Apkallone are your main control tools. Remember to summon Winda as last monster or you will lock yourself with her effect.
Violet chimera, Starving venom fusion dragon and Grysta (except if you add Ash blossom or Salamangreat Almiraj) are all Super poly targets.
Cross-Sheep is maybe the best extender you have in the whole deck (every time you summon a fusion in a linked zone you resurrect a material from the GY), Gravity controller is mainly used in combo with El Shaddoll Construct, Ariel and and Resh Shaddoll Incarnation to special summon again Construct (fusion), Shaddoll Construct (link) is another good extender, a El Shaddoll Construct material and another fusion spell in case you don't draw one (another one very good link who can fusion summon is Predaplant Verte Anaconda, upcoming in Duel Overload, so look into it in March).
Of course the Invoked Shaddoll version is more powerful, but some Invoked cards are probably being banned in few months, since this combination works too much well, so I preferred going with a pure build since I don't attend the biggest events at the moment but I'm just going at locals.
Beast is x2 because you don't want it in the hand when you start the duel since is a level 5, so is better having it in the deck and special summon it from there or send it to the GY. Still is a very good card since is a +1 and when flipped can send and activate another Shaddoll, but usually other plays are preferred.
Ariel, Falco, Dragon, and Hedgehog are all more situational and you special summon, set or send them to the GY depending on what you need the most at the moment. For this reason every single one of them is fine with x1 copy.
Mathematician is a great card, basically is another Squamata when normal summoned, a +1 when destroyed in battle and a fusion material for El Shaddoll Shekinaga.
As for the Performages, Damage Juggler and Trick Clown are precious fusion material for El Shaddoll Construct. Plus Trick Clown can special a Performage (even itself) when sent to the GY, while Damage Juggler allow you to add a Trick Clown from the deck to the hand.
Shaddoll Fusion, El Shaddoll Fusion and Super Polymerization are the cards you need the most together with the monsters of course, and you can recover the first and the second with Hedgehog, Core and El Shaddoll monsters when sent to the GY.
Foolish burial is another Squamata / Mathematician but is a spell, so you can use it with them (before or after) to activate more Shaddolls and speed up your plays (same for Resh Shaddoll Incarnation by banishing it from the GY, speed up your plays by flipping monsters you have set this turn, beside it's another Monster Reborn when used from the field).
Allure of darkness and Upstart goblin speed up your game too, but note than Allure is not always beneficial. As for Pot of avarice is a fantastic card since you will have a very big GY and fill it quickly, so you can fusion summon again and again.
Mind control (like Monster reborn and the traps) extends your plays by giving you more material for link summon and fusion summon, especially when you need su summon Cross-Sheep, since link summoning is not an effect and Shaddolls secondary effects would not activate, so you can use monsters you already activated in your GY or the opponent's monsters.
As for the Extra deck, El Shaddoll Construct is your main beater along with Borrelsword (but this one is more used to finish to opponent when you're certain you can do it), Winda (especially her), Shekinaga, Grysta, Anoyatyllis and Apkallone are your main control tools. Remember to summon Winda as last monster or you will lock yourself with her effect.
Violet chimera, Starving venom fusion dragon and Grysta (except if you add Ash blossom or Salamangreat Almiraj) are all Super poly targets.
Cross-Sheep is maybe the best extender you have in the whole deck (every time you summon a fusion in a linked zone you resurrect a material from the GY), Gravity controller is mainly used in combo with El Shaddoll Construct, Ariel and and Resh Shaddoll Incarnation to special summon again Construct (fusion), Shaddoll Construct (link) is another good extender, a El Shaddoll Construct material and another fusion spell in case you don't draw one (another one very good link who can fusion summon is Predaplant Verte Anaconda, upcoming in Duel Overload, so look into it in March).
Of course the Invoked Shaddoll version is more powerful, but some Invoked cards are probably being banned in few months, since this combination works too much well, so I preferred going with a pure build since I don't attend the biggest events at the moment but I'm just going at locals.
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