OFFICIAL TCG “Dark Magician” (New Combo Tutorial)
Deck Information | |
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Deck Type: | Non-Meta Decks |
Deck Master: | Magician of Chaos |
TCG/OCG: | TCG |
Submission Date: | November 21st 2020 |
Author: | jobe04051993 |
YGOPRODeck File Download | |
Competitively made swiss. Record is 7-0 in 2 out of 3 matches.
Latest posts by jobe04051993 (see all)
- Competitive Dark Pend. Magic (Combo Tutorial) - December 25, 2020
- Competitive Magician Deck Profile!!! - December 14, 2020
- OFFICIAL TCG “Dark Magician” (New Combo Tutorial) - November 21, 2020
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Combo Explanations:
Combo #1 – Rod to search for Circle, then chain and/or chain block (for exampe: to prevent Impermance from negating it) if you have to with either Secrets of DM or Illusion Magic. Then activate to Circle to search for either DM, Servant, Eternal Soul, and setup a draw engine by Fusion summoning TDMs. Trigger the TDMs effect with a draw 2 card and also Servant to search out and draw MoC. Wait until your opponents turn to activate Secrets again to summon MoC with a negate in the GY (which would be Magician Nav already prepared).
Combo #2 – The Dragon Loop: By using Souls to bring out DM, then sending DM to the GY to Link summon Imduk. Use Rod to search Circle, if by chance, bring out Eternal Soul and add it to your hand to set it, after use Illusion Magic to loop either DM (and/or MoC for uses, not in this case) to Fusion summon Dragoon (or DMTDK, your choice). Setup your draw engine. Next on your turn, loop the DM again to summon Imduk to Fusion summon DMTDK (or Dragoon, whichever you didnt summon the first time).
Combo #3: The 1 Turn Setup: Was explained on my last deck profile. You can still do it with this deck also maybe even better with this deck recipe. This combo is super easy and more effective when you summon MoC while having both Navs in the GY. Also if you summon DMTDK with using MoC, you can trigger MoC in a loop since DMTDK protects your spells/traps, Circle banishes, and Nav negates for you. Best combo if you done it correct and pulled off very good.
Combo #4: The Normal, Effect, XyZ, Fusion, and Ritual Loop: First setup TDMs for draw power with DM in your GY, then wait until your opponents turn to draw more cards (might need Reckless Greed for this combo to pulled off in this fashion for it to work), special summon DM (through the Eternal Soul loop) then activate your set Secrets to summon MoC on their turn (which you get to banish and destroy a card, also negate if Nav was already dumped in the GY). Next on your turn, use can XyZ with the Eternal Loop and Souls summoning DM once more to XyZ summon: Ebon!!! Now you got MoC, Ebon, TDMs, next turn, you can setup a Dragoon, or DMTDK with DM on the field (doesnt have to be in this order either but TDMs must always be your draw engine to start the combos off).
Might be slightly a few bricks but its starting hand percentage is good at best. Single matches can be debatable since it depends on who goes first or last depending off of a setup but DM is good at 2 out of 3 matches for sure. Will try this on Duelingbook.
Theres way more combos you could possibly do with this deck. I just built this deck less than a few days ago. So I think it works pretty well so far. The MoDI version works very good but it is not as a great as the MoC version. MoC is greater in comparison.
(NEW!!!) Combo #5: Ebon + Dragoon/DMTDK + Nav Negate Setup: Activate AIMs effect to discard Nav(s) to the GY, then have DMG or another AIM to rank into Norito, then use Norito to rank into Ebon. Use Ebons effect to summon DM from the hand or deck, then set Eternal Soul face down by the time you search or activate Circle. Summon Imduk through DM, set Secrets face down. On your opponents turn, summon DMTDK (since Nav(s) are in the GY, instead of Dragoon) that way you can have a unbreakable board and be protected from card effects including Super Polymerization.
Combo #4 should look something like this:

Nice deck! I think I prefer phantom knights’ but still a nice deck you made.
Thanks.
Hm. I’ve seen your decks and reactions enough to know you’re probably a massive troll based on your responses to people
But in the off chance you’re serious (and a tad delusional) about thinking DM is meta, I find it baffling that you prefer MoC over MoDI. MoDI has his issues of course, but he definitely helps you get your plays going, especially in a DM deck where you want to try and drag the match on for a few turns. But MoC is such a brick, and for what, popping one card? There’s so much better you can do. I also can’t understand why you don’t run even a single copy of Mahad.
However, I’m very proud of you for finally running Eternal Souls. It took a while, but it sounds like you are kind of sort of taking advice
Combo Tutorial (images):





















#1: Summon Rod to add Circle or any DM Spell/Trap card to your hand
#2: Activate Circle to search out a DM card to add to your hand also
#3: Activate Illusion Magic (if you need to chain block or prevent Rod from being negated)
#4: Tribute Rod to add 2 DM monsters to your hand from the GY and/or deck
#5: Activate Secrets of DM by using both DM monsters
#6: Fusion summon to bring out TDMs
#7: Activate Allure to draw 2 cards by banishing a DARK monster in your hand
#8: After you banished, you have 2 cards drawn
#9: Now you special summon Souls onto the field after sending DMG to the GY
#10: Activate Souls effect to discard Navigation(s), or Circle, and/or Servant to the GY to draw 2 more cards
#11: Now you drawn MoC and Wonder Wand (perfect start for the setup)
#12: Now equip Wonder Wand to Souls and send it to the GY
#13: After you sent it to GY, you draw 2 cards
#14: Now activate Soul Servant to search out a DM card
#15: Now add another Secrets to the top of the deck
#16: After Servant effect resolves, trigger TDMs effect to draw Secrets of DM
#17: Now banish 1 out of the 2 Soul Servants in your GY
#18: Draw 2 more cards (since both DM and DMG are in your GY)
#19: Set both Eternal Soul and Secrets face down. Then next turn (your opponents turn), activate Eternal Soul to summon DM from the GY and activate Secrets to summon MoC from your hand.
#20: After you summoned MoC on your opponents turn, you chain the following effects in any sequence/order you want:
-MoC (destroy 1 card on the field)
-Circle (banish 1 card on your opponents field)
-Rod (tribute a monster to recycle Rod to your hand)
-TDMs (draw a card, then set it if its a Spell or Trap)
#21: With MoC also the field, you can banish Navigation(s) from your GY also to negate Spell/Trap(s) until your next turn starts again
Duel me now jobe
@jobe are there any 1 card to 2 card combos? And how many negates do the combos set up? Or is DM a deck like adamancipators where you use what you have? In this case can you tell me what a well established end board should look like?
rond, tuber it’s best to just leave jobe along, i’m being serious nothing good is gonna happen interacting with him anymore, we’ve already proven that he lied about his undefeated streak, has shody decks and hypes himself and DM too much. there’s no point in beating the bush anymore.
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Combo Tutorial!!!
ok henrystick. I understand
nice, but tbh you have no negates set up. this board can easily be destroyed
I personally am not a DM player but I think it would be better to set up as many negates as possible – that is always good
Combo Tutorial: 1 Turn Dragoon or Dragon Knight setup combo
1 Turn Dragon Knight combo (if you want an unbreakable board):











#1:
#2:
#3:
#4:
#5:
#6:
#7:
#8:
#9:
#10:
#11:
Then dump Navigation(s) in the GY also so you can disrupt Spell/Trap activations while spamming DM to banish a card on your opponents side of the field.
1 Turn Dark Dragoon combo (if you want negates):
#1:








#2:
#3:
#4:
#5:
#6:
#7:
#8:
Then after this you can search out Eternal Soul and dump both Navigations in the GY to setup further negates along with Dragoon while having additional draw power being ready to go.
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Sure. Setup a time and date.
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Depends on how you add to this deck. Doesnt have to exactly follow this format but it does have to function at least in this type of format. You can add Link monsters, handtraps, and etc to this DM deck but Im only showcasing how the combos originally are suppose to work in a (pure) DM deck. Players got multiple alternatives to be honest. If you want a unbreakable board start with the Dragon Knight setup and keep spamming DM until you use Imduk again for Dark Dragoon and spam DM again for MoC with Nav(s) in the GY already.
Dragoon = negate and destroy
MoC = destroy
DMTDK & Eternal Soul = spam/unbreakable board
Circle & Navigation = banish & negate
Illusion Magician = ATK boost hand trap
Isnt hard to setup at all.
run spellbook of secrets in place of wonder wand, in order to search your spellbook of judgement. alternatively, use pot of desires. And, don’t use MoC. And, for the extra deck, use diabolos the mind hacker/big eye along with zeus. and for your level 6 xyz run beatrice, it’s the best rank 6 in the game. use red-eyes fusion, verte, and red-eyes black dragon so you can turbo out dragoon easier
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Well uh thats simple. MoDI is basically a bad version of a handtrap. Not needed in a DM deck. You could replace Illusion Magician with MoDI. MoC is needed in every DM deck. Not does it pop 1 card, you can spam him with Eternal Soul also to pop more cards for more ongoing turns and also banish as well if Circle is on the field. MoC is your best boss monster with Dragoon, Ebon, and DMTDK. Mahad could replace DMG but you wouldnt get to spam DMG and DM back if TDMs were destroyed. If you like, you can try the Mahad/Dark Illusion version and see what that does for you but you will ALWAYS need Magician of Chaos in this deck.
Again from what Konami claims from contrast of BEWD and DM:
Blue Eyes White Dragon = Dark Magician
Blue Eyes Chaos MAX Dragon = Oracle Mahad
Blue Eyes Alternative Dragon = Magician of Chaos
Dragon of White = Magician of Dark Illusion
White Stone of Ancients = Magicians’ Souls
White Stone of Legend = Apprentice Illusion
Sage with Eyes of Blue = Magician’s Rod
I think you should use your combo you said up top but make DM a going second deck. You can main deck a lot of handtraps instead of draw power cards and interrupt your opponent as much as possible during their turn and then spam all the DMs using the combos you just showed. I would also main deck cards like evenly and dark ruler to achieve this. If used like this I think this deck can be better since going first it can’t really set up negates.
Great effort explaining combos overall
Also mind hacker would be a nice addition to this deck its $1500 for a reason
@Yugituber it’s actually worth so much because it’s a prize card
not sure why the thumbs down but so far the deck is going strong on a undefeated streak in casual duels.

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Another dope setup would be DMTDK + DM Circle + Eternal Soul + Nav negation setup. That way you got an unbreakable board and negations ready.
u sure hope up ur deck a lot and ofc u beat casuals they only play shit decks like lair, stall, burn, kuriboh, Skull servant, etc its the non casual/competitive ones u have to watch out for
Duel those too except in 2 out of 3 matches. DM can hang whether win or lose against meta. Plus handtraps are gonna be a thing of the past when Konami bans and limit them.
No jobe, handtraps will not get banned or limited – they bring balance to the meta. For example, think about playing against a full blown meta deck like dragon link without handtraps you will let them do full combo and basically lose the duel right there. There is now way that KONAMI is going to ban or limit any handtraps they are staples and give the player going second a chance to actually do something – if there were no handtraps the going second player would automatically lose. Handtraps are essential for yugioh and are here to stay
Umm no. They dont bring balance to the meta, handtraps can make combo decks overpowered, almost nearly making it a onesided duel, and also allows to help a lot of combo decks setup more/further negations especially after link summoning Bow of Goddess, Mechaba, or Borreload. Konami will definitely limit amd or ban most of them along with Zexal, Red Eyes Fusion, Verte, and other overpowered combo cards/1 turn negates that are too accessible and abusable to many players in the game. Players can get away with so much FTKs now days due to many 1 turn setup combos with handtraps making it futher onesided.
Reason why I dont use dumbass overpowered meta cards. Because its over powered doesnt make you a good duelist.
Its funny to see players get mad about the truth. Meta is garbage. Garbage meta got EVERY player using handtraps in every deck, how is the game not stupidly overpowered and dumb at this point? I call out the truth yall still get mad… imagine how yall feel Konami were ban yall card combos and handtraps. Yall probably would be raging in fury. Players that love to setup fast are players who wouldn’t last in a real duel BECAUSE OVERPOWERED CARDS & 1 TURN CARD COMBOS DO NOT MAKE YOU A GOOD DUELIST. It really shows. Stay mad.
Let people play what they want dude, who cares if they want to play hand traps? Some people like slow decks, some like fast decks. I personally have no fun playing a slow control deck but looks like you do; that doesn’t make either of us good or bad.
Alright Jobe imagine this, going up against a meta deck and letting them do full combo without having ANY interruptions whatsoever. So you said that whatever is meta will get banned. Ok so lets say cards in dragon link get banned this coming banlist, then the new deck that Konami released like virtual world will replace it so there will ALWAYS be a meta deck in the format and without handtraps you literally automatically lose to them. Some handtraps were unfair like max c and got banned but that does not mean all of the will get banned. Also Jobe I have nothing against you, I am hoping we can be friends and just want you to know that handtraps are here to stay. I love how much effort you put into your DM decks as well but I disagree with you in the fact that handtraps are ALL going to get banned. Mabye some unfair one will but all of them will not get banned
Alright jobe, see you always talk about your dark magician deck and views on the meta. We have argued before, but something that always bothered me were your claims on winning matches in nexus. The people in nexus are so bad, in fact I just exciton knighted and passed AND STILL WON THE GAME. Jobe, I would love to duel against your dark magician deck. If ya want I will make a rogue deck, or I could play meta its your choice. I am down for whenever btw
@Themadhatter just setup a date and time. Its hard to respond to messages since my phones got stolen like 3 days ago so Im doing the best I can to respond or find a perfect day to setup matches. Im rarely on here so often but I will try to get back to you in the messages ASAP.
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A lot of handtraps can cripple small time decks also. Konami will clip combo decks and handtraps. Thanks.
https://www.duelingbook.com/replay?id=492302-23536473
Proof Dm bad and can brick, meaning jobe’s claims are false
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That ain’t my deck. I dont have Red Eyes or Polymerization in this decklist. Nice try. My decks are stylized themes. Red Eyes dont belong in a themed DM deck. I dont do no hybrid monsters unless its necessary or a Extra deck monster. I wouldnt main deck a lame card like Red Eyes nowhere near any DM decks except Dragoon. Thats funny.
But do you see the point, I play almost the same ratios as you but most games I still brick. A deck that loses to UA even when it bricks isn’t remotely good. Plus your deck doesn’t play any Hand traps yet you expect there to be a turn 4 when you go second. Unreasonable.
No I dont see your point. Red Eyes cards dont belong in a DM deck. Thats the only point you should see.
that’s there so dragoon gets a second pop in the same turn? It’s literally that and red-eyes fusion being the only red-eyes cards you run because Verte Anaconda can dump REF to summon dragoon much easier??? I honestly don’t know why you aren’t running that engine. 1: It makes summoning Dragoon easier. 2: It makes Dragoon more powerful Via the second pop
Nexus competitive ranking had my duel record at 20-8 with this deck. First time I ever lost with an ACTUAL DM deck in meta duels, this deck is good going first and second but you can customize the extra deck they way yall see fit to but heres the good decklist:

Im trying to duel at least over 100+ competitive decks this week and see what results vary.
Tomorrow I will explain combos, tutorials, and the format given above. Thanks!
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Maybe because Konami is going to put it on ban soon with the rest of the dumb overused FTK overpowered garbage?
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Stay updated!
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What? it’s never been used in FTKs because it requires monsters on the opponent’s field for the burn damage and if there was really an overused FTK with dragoon, it would be used at every place i go to. But instead I see Eldlich and Infernobles. Why? because that’s the meta, Jobe. And Dragoon is too new of a card to be put on the banlist. Also you put the words “overpowered” and “garbage” right next to each other. Words that mean the opposite of one another.
run red-eyes and verte anaconda. also cut wonder wand for something like spellbook of judgement.
another thing. run beatrice as a rank 6 xyz,and use more xyz overall. i suggest running diabolos the mind hacker, and ZEUS.
watch him do his classic umm no or dislike
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He actually has a good amount of xyz in there its just that a number of them should be replaced witth better ones.
no he needs more. dm, despite trying to be a fusion deck, functions best with XYZ cards.
also use handtraps dude
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Seriously, handtraps are the best, most versatile cards in the game that are at 3. Except maxx c, of course.
maxx c to 6 when???
yeah Idk why maxx c isnt at 6 yet. We have Ovi and Misc at 12 and you know why that’s broken
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Sigh. You’re wrong again. F.irst T.urn N.egates = FTN are the new FTKs. Konami is gonna ban those weirdo overpowered garbage cards soon. IF THEY ARE ACCESSIBLE TO MANY PLAYERS THAT ABUSE OR OVERUSE THEM THEN YES KONAMI WILL BAN THEM AND OR LIMIT THEM HEAVILY. THANKS.
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Konami will make handtraps less of a thing soon like they did Called By The Grave and the FTNs you players love so much.
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that’s literally what every competent deck does what
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did my guy just create a new term on the spot to try and validate his arguments?
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Thats pretty funny because what incompetent cards have not been banned yet?
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You want me to list all of the decent cards that are not on the banlist? Tbh I don’t want to do that myself because there are at least 1,000 of them
Sure. Why not, I got all day.
I’d reccomend not arguing with Jobe. He’s a nostalgic manchild who lies about his winstreak (see his last few decks, I called him out on his blatant bullshit). He’s insanely immature and we get no where with arguing with him. I’d reccomend just, not even speaking to him. There’s no point.
@PinkZoneAmy honestly he’s just funny
It’s not funny anymore, at least to me. It’s just sad.
This guy single handedly more than provides entertainment for a week for me
I used to find him insanely entertaining, but after arguing with him for so long, it’s just sad. It’s like talking to a brick wall. The man is so stuck in his ways that he even pushes away people that try to be friendly to him just for, whatever this is.
Me talking to my Monarch deck:
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*sigh* (not alphabetical because i dont feel like it, also no all of them. Just getting my point across)
Tour Guide From The Underworld
Farfa, Malebranche of the Burning Abyss
Alich, Malebranche of the Burning Abyss
Libic, Malebranche of the Burning Abyss
Dante, Pilgrim of the Burning Abyss
Dante, Traveler of the Burning Abyss
Cherubini, Ebon Angel of the Burning Abyss
The Phantom Knights of Silent Boots
The Phantom Knights of Ancient Cloak
The Phantom Knights of Ragged Gloves
The Phantom Knights of Torn Scales
The Phantom Knights of Shade Brigandine
Phantom Knights’ Fog Blade
Phantom Knights Rank-Up-Magic Launch
Phantom Knights rank-Up-Magic Force
Virtual World Hime – Lulu
Virtual World Hime – Nyannyan
Virtual World Kyubi – Shenshen
Virtual World Gate – Qinglong
Virtual World Gate – Chuche
Virtual World City – Kauloon
Solemn Judgement
Solemn Strike
Solemn Warning
Borreload Dragon
Borreload Furious Dragon
Borreload Savage Dragon
Zoodiac Whiptail
Zoodiac Ramram
True King of All Calamities
Divine Arsenal AA-Zues – Sky Thunder
Zoo King Alpha
“Infernoble Arms – Durendal”
Infernoble Knight – Renaud
Infernoble Knight Oliver
Invernoble Knight Captain Charles
Neo Space Connector
Evigishki Kraken
Chaos Dragon Levianeer
Ash Blossom & Joyous Spring
Ghost Ogre & Snow Rabbit
Ghost Sister & Spooky Dogwood
Ghost Belle & Haunted Mansion
Black Luster Soldier – Envoy of the Beginning
Black Luster Soldier – Soldier of Chaos
Do I need to go on?
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You guys been offered duels and what win streak lie? The streak didnt show up because it wasnt competitive ranking on DuelingBook so the wins went under the radar and the account wasn’t this early Sept it was last year. So Im not sure where you got this from. Also I hadnt lost with ANY ACTUAL DM deck I duel with competitively… well atleast until now.
I’m not doing this, Jobe. I already called you out on your bullshit, i’ve tried to be friendly with you. You’ve just been an egotistical jackass over a children’s card game. Chill out, mate.
Pulled off 1 Turn Setup with this deck. Yall got the nerve to hate. Why hate on such a “liar” if so?
Explain this? Any of you “geniuses” on here.

@pinkzoneamy Im waiting for your genius analysis on this 1 turn setup.
Hello Im still waiting for anyone of you “geniuses” to explain my competitive ranking saying 20-8 in meta too.
If yall gonna come up here and hate, do it elsewhere.
read “i’m not doing this” and “you’re an egostical jackass over a children’s card game”. leave me alone mate, i’m not going to argue with you because it’s on a similar level to arguing with one of your decks
its literally been 2 minutes…
ngl but i’d like to see the process for that set up, and i’m pretty sure that’s just basic DM plays right there.
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Im still waiting on your genius analyst. Explain that. Since yall wanna come up here and turn up like critics. Lets see yall what yall got for me.
the image isnt loading for me, whats he got on board?
bruh imagine hearing “yeah i don’t want to deal with you being a childish prick” and going “well ok but answer the question”
@Zeekou Dark Magicians, Dragon Knight, Circle, and Eternal Soul
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Or you could keep your hating misplaced criticism to yourself. Ever thought about that? “Genius”. Thank you.
I’m clinically (mostly) blind but at this point im pretty sure Jobe is even blinder than me
@toonlord All thats needed to kill that board is a raigeki lmao
@jobe04051993 she literally is saying she doesn’t want to argue? at no point did she claim to be a genius. And our criticism isn’t “misplaced” it’s legitimate advice that just goes in one ear and out the other.
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never knew you’d become more obnoxious and pig headed whilst i was gone, really living up to the stereotypes of a yugioh player that watched only the anime
“Hey jobe can you leave me alone because you are a assh-”
“ANSWER THE QUESTION G E N I U S”
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Said it again. Any one of you proclaimed “talented geniuses” been offered duels. Whats the excuse now?
The board results in 0 interruptions so a combo player can pretend that its his 1st turn and pretend that the opponent has no handtraps and just win that way
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You came to my deck discussion. Tf?
also i am in no way a genius, i am a fucking dumbass, i just understand that DM’s are not rouge tier. Also Jobe i asked you to duel me and you kept dodging it
NO ONE EVER SAID THAT WE ARE GENIUSES JFSKDJFHSDKJFDSHFJDH
I am not saying the deck is bad just saying its not meta
again, none of us have claimed to be talented geniuses, jobe. although i appreciate the compliment. and none of us want to waste our time playing against you. it doesn’t prove anything. this isn’t the anime.
the excuse is we’re not dueling a egotistical douche who’s head is filled to the brim with air and wastes their time making bad boards and trying to justify them with weak stances and combos, in short we’re not dueling you because you’re not worth our time, end off
Also, I came to this deck to tell the other’s to not argue, Jobe, literally not to argue. But you keep demanding that I talk to you because you’re weirdly fixated with that, so fuck it, here I am mate.
i’m tired of this and i want to move on, jesus
(:
I literally came in here to tell Zeekou and the other’s to stop arguing because it achieves nothing, but Jobe started harrasing me even though I tried to tell him I didn’t want to argue.
I just can’t lmao. This is getting too good to back down for me now
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So you think a handtrap can be plausible? Excuse me if you may, but even so, in competitive ranking, hand traps got to be heavy enough to draw them. He had them but they never came up until the 3rd match. Plus I said it before, its gonna take more than handtraps to stop a combo deck. Not every player got to or need to use handtraps.
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Good ole Henry. Glad you think about me sometimes. I never said only Nexus. You guys are welcomed to step in the ring on DuelingNexus too. Never lost on Nexus in an actual duel. The site is just trash to me, the reason why I dont do use DuelingBook.
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If they aren’t plausible, THEN WHY DOES EVERY COMPETITIVE PLAYER USE THEM. EVERYONE HAS A CHANCE TO NOT OPEN UP A HT. THAT’S JUST BASIC PROBABILITY
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He didn’t even mention Nexus there. None of us did what
honestly i think of quitting this farce every now and then but jobe does stuff like this and it becomes worth it again
Also Yugituber, throughout the meta competitive duels, I was hit with handtraps twice by Ash and Imperms. Still succeeded in my duels. This is a combo deck, not a baaic DM deck. Reason why you see draw power and search. I say handtraps is a weak excuse to use against combo decks becsuse players scared to get outmatched or outplayed whether going first or second. If you lose, you lose. Imagine thinking handtraps improves youre dueling. Thats dummies way into straight failure. Banlist coming soon thank God.
Move on, both of you. This is just immature. You’re achieving nothing here, Jobe. You’re overreacting to random people on the internet because they tried helping you with a children’s card game. Please just move on and stop doing this shit.
This hasn’t even reached a climax of ridiculousness yet
i await that moment with utter horror, Zeekou. what we have seen is already frightening, what is next?
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I’m not gonna stop until this guy learns how to use proper deck building, and a good strat so he can win on something other than a buggy site and on paper.
What the hell kind of idiocy did I stumble across…
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I am not talking about playing through handtraps, but interrupting opponents plays during their turn.
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Because meta players are scary cowards that suck at dueling? “MY OPPONENT IS GOING TO OUTMATCH ME WITH FIRST TURN NEGATES, AHHH OMG LET ME SETUP HANDTRAPS BECAUSE IM SCARED”
ANDDDDD THATS WHY YGO is trash. Imagine being scared of FTNs thats going to get banned. Smfh. FTNs and handtraps = weak trash duelist thats trying too hard.
He’s never going to. I tried being his friend and everything to help me and even then he was a dick. Please, just move on. This is just immature and chaotic and has no point anymore. This dude doesn’t listen to anything, he ignores everyone and pushes everyone away. Just move on.
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Amy i already tried doing that but you also didn’t listen
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to be honest, it’s just funny. when it stops being funny, and reaches into the realm of sad, that’s when i’ll stop. though, I must admit that the situation is quickly approaching that threshold. i may just stop at this point, now that i think of what could possibly occur as a result of this ridiculousness.
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If YGO is so bad then why have you still been playing for the last 20 years?
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Interrupting plays? By doing what exactly? Negates? Cmon. If a combo deck successfully gets pass you whether you negated too early or too late, there’s 9 times out of 10 you’ll still get outpaced and outclassed. Thats facts. I mean full proof would be the Verte/Dragoon setup. Going first or second, you’re still screwed if your opponent still got the same accessible resources as much as you do or not better so what is disruption actually going to do than letting it happen?
Disruption is an incredible part of the game. Hand traps have generated a block to the immunity going first players once had. It stops your opponent’s cards, and if you use them correctly, you can make it so that key pieces of their combos are negated.
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Imagine thinking I played this for 20 years.
I just got back into dueling last year to see meta was still garbage, proven fact it is. I see Konami is doing a great job handling their ATM machines.
Just one question… how does it feel knowing players are forced to use handtraps in every duel knowing thats your only out to protect yourself from other wack combo decks? Walking around in fear must be healthy for you players knowing you cant walk around without a handtrap. Funny right?

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So basically proving Konamis point and my point exactly. So if thats the case then why do players that go first start off with 5 cards in their hand?
i literally just play hand traps because a well timed one stops the opponent’s plays. that simple. you’re acting as if you’re “high and mighty” for not playing them. no, you’re just putting yourself at a disatvantage. the reason why you haven’t been impacted by them is because people on nexus don’t know how to time them.
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It feels like solid interaction between you and your opponent. If you time the HT wrong, that’s on you and you alone. Think of it like a Tower Defense game or a resource management game. You have to use your resources carefully or you will have a hard time dealing with the problems in the future from that wrong interaction. You could also think of it as a fighting game. Say someone is jumping at you, will you anti-air to get back into neutral or will you block to establish a solid defense and wait for your opponent to mess up their blockstring.
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Because that’s the rules??????????????????
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No actually in competitive ranking they were using them A LOT. I got hit every match with them reason why my record was 20-8 so far which even surprised me. Not acting high and mighty for not playing them, I’m smart for not playing them because an excessive use of handtraps can kill a lot of decks even players that overuse them, thats why you don’t use them unless its for a small time deck. Big time decks seen them as no issue whether you negated key cards or not. Theres multiple key cards, what is negating 1 of them going to do exactly other than ruin your own deck for forcing them in your combo deck?
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Exactly and what was the reason behind that rule?
Konami said so. Why does MTG have you start with 7 cards and why?
omg people are following the rule that the creators of the game made, that’s crazy!!!! 😱😱😱😱😱
Hand traps didn’t exist when that rule was made, and. Again, I said when you’re hit in a key way. They just saw the flashing button, hit it, and Ashed the first thing you did because people on Nexus don’t know what they’re doing. A lot of big decks can actually struggle if you negate a key card, you just don’t bother paying attention, instead you like to whine about the meta instead of trying to fix it. I don’t get why i’m even explaining this to you, considering you’re going to try and deflect it again instead of acknoleding your own faults.
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Look the reason was because First Turn setups which also initated the handtrap ideas from Konami because players were abusing their first turn by drawing too much or searching too much.
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Youre missing the point I just explained.
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Its because you don’t conduct your draw phase if you go first
yeah, this isn’t the anime
Jesus Christ, all of you fucking stop. jobe, you are doing nothing by just sitting in your little echo chamber and not taking legit criticisms against you and your DM deck; you are the reason that DM players have such a bad name, you’re whole “To be fair you have to have a very high IQ to not play handtraps or DM” shtick is old and wrong. To all of you who are egging him on for the SNG just find another dead horse to beat.
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Okay so if thats the case, tell me how would you stop Dragon Link, Salamangreats, or Infernobles?
Because thats not exactly true. Yeah you CAN negate AN KEY CARD BUT NOT KEY CARD(s) UNLESS YOU HAVE OR HAD MORE HANDTRAP(s).
Yes, listen to the Hungry Burger man. This arguement is stupid and going no where, it’s not even funny anymore. We should stop while we’re ahead
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i already tried telling everyone to stop, not gonna work
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Umm of course. Because Konami made where the first player have a huge advantage is what Im saying reason why it became 5 cards since players were abusing way too much which initiated the 5 card starting hand. Thats why players dont draw 6 cards anymore when they go first.
i’m gonna have to agree with amy on this one now. it’s getting to the point where it isn’t funny anymore. it’s just sad. if you all want to keep on going, go ahead. i will watch. but no longer will i commit myself to participating in this. i suggest you all do the same.
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That was always the rule. You’re confusing the anime with the actual game
this was sad from the start
Wait no i stand corrected. That was the rule since 2014 mb
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FIRST of all, criticism from who?
SECOND, go take a hike. Def dont need or want your unnecessary commentary in the comments
THIRD, if you dont like it, re-read the SECOND part.
FOURTH, get a legit comprehension skill that functions in reading because I never said that. It was already a dead horse once the nitpick began.
Have a nice day young man.
god damn it i know i said i would stop but why does jobe call people ‘young man’ lmao
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Okay then so that being said. Thats the time Konami initated all of that.
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Its a sarcastic tone basically insulting them respectfully.
respectable
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Never said it was young man.
But was the card game not based on the anime? Last time I checked it was based on the manga before the card game came out.
Alright, checkmate.
Is we done here or nah?
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1: me, LordObama (they haven’t been online in a while.), toon lord, and pinkzoneamy.
2: we tried being civil. Also, its the COMMENTS. Why would you not want COMMENTARY in a COMMENT SECTION?
3 and 4: We have comprehension. We can read. Have you read misc? Also its becoming a dead horse now. not when this started
5: Saying young man in this context implies you know what a man is. But seeing how you act, that is clearly not the case.
@Zeekou obama and amy are the same person
oh
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1. All four of you are not competent in handling a discussion.
2. I do not care if you tried being hostile.
3. If you guys WERE comprehensive, that wouldve shown by now.
4. Yes you’re right, it was right after this started.
Youre right again, I meant to say you young MEN.
civil is the exact opposite of hostile what
jokes on you jobe i’m not a guy B)
B)
neither am i a guy B)
Alright so my DM deck idea originated from this BEWD decklist:

From what Konami explains:
Monsters:
DM = BEWD
MoC = BEAWD
DMG/MoDI = SoW
Rod = SwEoB
Souls = WSoA
AIM = WSoL
(Anything that lists Normal Dragon monster in BEWD is replaced by a specifically listed DM card since DM is a Normal Spellcaster monster and anything that list Dragon monster (not Normal Dragon) is replaced by specifically listed DM Continuous Spell/Trap, except the draw cards, from what Konami claims so pay attention)
Spells/Traps:
AoD = CoC
Wonder Wand = Trade-In
Shrine (Normal Dragon) = Servant (specifically listed Normal DM)
Melody (Dragons) = DM Circle
Silver’s Cry (Normal Dragon) = Secrets of DM (specifically listed Normal DM)
Pot of D = Pot of D
Harpie’s FD = Harpie’s FD
Raigeki = Soul Charge
Monster Reborn = Monster Reborn
Lightning Storms (or other) = Galaxy Cyclone
Dragon Lords (Dragons) = Eternal Soul
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Meta competitive duel record: 20-8
Monsters:
DM
MoC = destroy monsters/spells & traps
DMG/MoDI = DMG = ATK boost / MoDI = special summon
Rod = search/recycle
Souls = search/special summon/draw
AIM = search/handtrap/ATK boost
Spells/Traps:
AoD = draw
Wonder Wand = draw
Servant = search/recycle/draw
DM Circle = search/banish
Secrets of DM = special summon
Pot of D = draw
Harpie’s FD = destroy spells & traps
Raigeki = destroy monsters
Monster Reborn = special summon
Lightning Storm = destroy monsters/spells & traps
Eternal Soul = special summon/unaffected
Jobe what part of blue eyes is magician of chaos (ritual) ? You said all cards were inspired off of blue eyes right? For example DM = BEWD
jobe, you REALLY need to fucking stop, I’m trying to help you. I used to just as much of a toxic piece of shit as you, so as someone who from experience knows that what you are doing isn’t how you will solve anything in life. You can still have your opinions, but you should listen to those around you who challenge that opinion. Who knows, you could just as easily learn some cool new things from other people. YuGiOh is a game that everyone can find a different type of enjoyment from, be it pushing the game to it’s limit with absurd combos, making gimmicky meme decks, or dedicating time to master your favorite deck. You obliviously love DM and there is nothing wrong with that, hell you could go on to duel links where DM is a competitive deck.
Well space cadet, how about getting your head back down from the stars.
listen to funny burger man
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Sigh. Konami clearly states this contrast
Chaos Max (DARK) = Mahad (LIGHT)

https://ygoprodeck.com/pics/71703785.jpg
Blue-Eyes Alternative White Dragon (LIGHT) = Magician of Chaos (DARK)
There’s your answer. Only difference between BEAWD and MoC, is that MoC has to be Ritual summoned.
listen to funny burger man
What? Alternative is not a ritual but chaos max is BUT it dosen’t go in a BEWD deck – i don’t get it plz explain how this comparison works
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The cards are meant to rival one another. Chaos Max is a DARK monster meant to trigger off Mahads effect to double its ATK. So basically what Im saying is that if it was Chaos Max instead of BEAWD, then Mahad would have to follow suit making both of them LIGHT & DARK decks. Since BEAWD is still LIGHT IN A BEWD based deck, MoC is FITTING IN THIS CASE for a DARK DM DECK since BEAWD can ONLY destroy monsters on command but MoC can destroy monsters and/or backrow by ANY Spell/Trap activation. Only difference is Ritual summoning, same thing with Chaos Max if it went up against Mahad. But they are basically both the same cards except BEAWD is faster to summon which is why you’re only allowed to summon 1 per turn.
fun fact: it’s probably magician of dark illusion that is the counterpart to alt dragon. as both are main deck monsters which treat themselves as the normal monster representing their respective archetypes, and are heavily used in any competent deck that uses the archetype they belong to.
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Its not. Konami setup the contrast for MoC, Chaos Max, Mahad, and BEAWD on purpose to be boss monsters. MoDI is not a boss monster.
MoDI is somewhat more like Spirit of White
BEAWD is not a boss monster
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Accordingly to Konami, yes it is.
i mean, this is just you picking up on a pattern that may not even exist. we can’t really say for sure, but alt dragon is not used as a boss monster. it’s main purpose is as a combo piece.
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Can be USED as a combo piece, its still a main boss monster. I can use MoC to XyZ summon Ebon or bring out another main boss monster like DMTDK but MoC is STILL a main boss monster. BEWD is a boss monster but STILL can be USED for OTHER Synchros and XyZ monsters. Thanks!
bewd is not a boss monster whatsoever, it’s terrible lol.
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It sure has a high ATK for a Normal monster and can be brought out pretty fast. Highly doubt that.
ah yes, big beater = boss monster
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I mean the whole deck is based around it so it got to be pretty much a boss monster. Monsters just dont have “Blue-Eyes” in its card text for nothing. So… *shrugging*
so by that logic toon world is a boss monster
it’s a boss monster if you’re stuck in the 1400s
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Spell cards are monsters? Hmm interesting to know. Your comprehension is off the charts young man
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You mustve lived a long life. God doing great work for letting you live longer.
did you not get the context behind toons statement, your logic is that since the entire deck is based around it that makes it the boss monster of the deck, since toons are based around toon world that would theoretically make toon world the boss monster of toons, it’s not that hard to understand
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again, not a guy
Ok let’s take six sam, when their first wave released, their boss monster was Great Shogun Shien When the Legendary and Secret Six Sam came along later down the line, they had new boss monsters to replace the old one, as these new ones have the archetype name in them. Legendary Six Samurai – Shi En and Secret Six Samurai – Rihan And Great Shogun became a bit irrelevant. This is almost the same case for blue-eyes, except that Blue-Eyes is the name of the archetype so it gets a bit confusing if you are new to this sort of thing.
Henry the word is boss M O N S T E R. THERE ARE PLENTY OF TOON MONSTERS. TOON WORLD IS A S P E L L CARD.
Alright, seems that’s over. Anything else yall might want to add?
why do you think i said theoretically, jesus it must be hard to talk to other people without thinking for more than a millisecond
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Toon cards. Not Toon World itself. Thanks!
im assuming comments are going to be closed in a couple of minutes at this point
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Its only closed if name calling was allowed or provoked threats happened. Nobody here made any… yet. All that has happened was back and forth debates/arguments.
true, did get kinda heated at one point.
honestly it probably will get closed anyways. this was actually kind of fun while it lasted though. i haven’t debated like this for a while tbh
idk there’s something about debating that can be really fun and entertaining sometimes. Oh right Ace Attorney
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@Yugituber now do you understand the concept and the differences between the deck you made?
This deck is way more competitive in competitive meta ranking than the one you built. And Im doing this without handtraps & Red Eyes Fusion. Thats the sad part.
But I hope you play this deck and do what you see fit to make it more great. If you feel it needs handtraps, better Extra deck monsters, or something else, go right ahead but always be cautious about the excessive overuse especially when the banlist is here.
Do you have any idea, ANY IDEA how dumb that sounds?
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Duel an AI and tell me how smart you sound.
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PLEASE explain to my why HTs would be banned? Ash blossom has been out for 2 years and has seen competitive play in almost every deck since launch, so why isn’t it banned?
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Duel on paper, with real people, who can’t lag out and tell me how smart you sound
Also I been going first in my duels that boosted me 20-8… because the deck is built to go first and/or second that way you have a possible chance at winning the 2 out of 3 matches. Sigh… hate repeating myself.
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Ok but were those paper matches or online matches, if online, which site? we’ve already established that Nexus is a buggy mess with terrible servers before. Also I never asked for you WLR. How did you think i was asking that?
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Same reason why CBTG wasnt banned for a long time. Handtraps are about to face the same fate as CBTG soon. Konami gearing up for other cards and new amine support cards next year so…
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CBTG went to one because Konami wanted us to buy ROTD for TTT.
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Nexus is not buggy or people with bad wifi. People disconnect or quit because I knew they lost the duel, bricked, or dont want to duel any further, knowing their fate. I done it several times instead of surrendering.
But yes Nexus because I hadnt hopped on DuelingBook in awhile. Paper matches or online, still the same match.
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so people were quitting because you had up a board with two negates at best? I doubt people would quit from that
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What negates? Im not using those Nav bricks. I replaced them Lightning Storm. Plus players surrendered because I was setting up the Dragon Knight lock everytime I went first.
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@Zeekou
Navigation is not in this decklist. Nav is def a brick I dont need or want. I was setting up a Dragon Knight lock everytime off of 1 or 2 turns.
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also you seriously setup a board with no negates? I thought you would at least have Dragoon on board.
Dragon Knight isn’t a lock, it’s protection lmao
spellbook of judgement is much better than wonder wand.
>jobe, you REALLY need to fucking stop, I’m trying to help you. I used to just as much of a toxic piece of shit as you, so as someone who from experience knows that what you are doing isn’t how you will solve anything in life. You can still have your opinions, but you should listen to those around you who challenge that opinion. Who knows, you could just as easily learn some cool new things from other people. YuGiOh is a game that everyone can find a different type of enjoyment from, be it pushing the game to it’s limit with absurd combos, making gimmicky meme decks, or dedicating time to master your favorite deck. You obliviously love DM and there is nothing wrong with that, hell you could go on to duel links where DM is a competitive deck.
Well space cadet, how about getting your head back down from the stars.
69 people agree.
>Plus handtraps are gonna be a thing of the past when Konami bans and limit them.
Theres something funny about this… “Handtraps are garbage” According to you Jobe, they such so why the heck would they ban them. You said they destroy consistency. EVEN IF they do ban every handtrap :kekw: they are losing so much profit from the handtraps that they would unban it really quick.
>1: me, LordObama (they haven’t been online in a while.), toon lord, and pinkzoneamy.
2: we tried being civil. Also, its the COMMENTS. Why would you not want COMMENTARY in a COMMENT SECTION?
3 and 4: We have comprehension. We can read. Have you read misc? Also its becoming a dead horse now. not when this started
5: Saying young man in this context implies you know what a man is. But seeing how you act, that is clearly not the case.
I agree with everything here.
AND FINALLY I need to know, how many times has Jobe’s deck comment section get shut down?
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The 69 likes was me doing a funny glitch
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Umm it is a lock because they cant really affect your board unless its a Kaiju or a high attack beater. Proves you know nothing about combos.
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A kaiju isn’t the only monster spot removal in the game. you have accesscode, unicorn, cerberus, DRAGOON, raigeki, the list goes on. Also it only protects backrow.
a lock is where your opponent can not do a certain action, such as the buster lock which prevents extra deck summons. this is not a lock. just protection.
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Umm no it is not
sigh. Wonder Wand IS NOT A ONCE PER TURN CARD LIKE SPELLBOOK OF KNOWLEDGE. AGAIN, YOU KNOW NOTHING ABOUT COMBOS NOR DO YOU HAVE COMPREHENSIVE SKILLS.
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Can you search wonder wand?
I know about combos, dipshit. Judgement is better; it’s searchable through spellbook of secrets, which is good deck thinning. It also does not require you to send a monster from field to GY, which is one of the weaknesses of wand. You should also be running stuff like desires or upstart if you want more draw power.
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Umm actually it is a lock. Dragon Knight cant be affected with Eternal on the field and Eternal cannot be affected with Dragon Knight on the field = a lock.
also more on the judgement. because it is so easily searchable, you practically have 6 in your deck at any given point, (or even more if you run the monster)
And no, it is not a lock. It’s protection on your board. It does not prevent your opponent from summoning, activating cards, or anything of the sort. Most decks can beat over dragon knight easily, and soul isn’t much of an issue to deal with.
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Who said the removal had to target?
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Why would I want to search once per turn card? Especially when you have MAGICIAN SOULS. AGAIN YOUR INCOMPETENCE IS BLINDING YOU.
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Umm wow you’re ignorant. ITS A LOCK WHETHER TARGETING OR NOT.
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The search of a once per turn card is more consistent than opening two wonder wand. I’m pretty sure its the other way around. All it is is simple addition
while you can use wonder wand multiple times in a turn, it’s not worth sacrificing your monsters on board for it. especially considering the fact DM needs a lot of their combo pieces on field for them to work. removing things from the hand allows you to free up space on field. and again, you very likely wouldn’t be using wonder wand multiple times. it simply doesn’t matter.
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Oh wow name calling. Nice one young man, something you do when your incompetence cannot back up factual statements. Smfh.
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Zeus doesn’t destroy nor target. It sends. so if it can get rid of the eternal soul, than everything else is gone.
again, jobe, not a guy.
also- sorry about the name calling lmao. And again, judgement is much better than wand. as it is part of an archetype, it is easily searchable with 2 or so cards. you essentially can run 6-9 copies of it if you want.
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Thats the point. Illusion, Rod, Souls, and DM (spammed through Eternal Soul). Somebody that finally gets it.
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you just nitpicked that one part that goes with your claim, you didn’t quote the part where she explains the downside.
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Umm so can Evenly Matched. Its still a lock. Its NOT A LOCKOUT. Thats the difference.
lockout isn’t a term???? and it’s just protection. it doesn’t stop your opponent from activating cards, effects, or summoning. it is not a lock.
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Your board protection doesn’t stop me from going full combo so I don’t really think it matters.
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Downside? Sacrificing monsters? Thats the point of the card. Why would I need Rod still face up for? If Rod gets negated by Ash or Impermanence (which happened A LOT), IMA NEED WAND TO DRAW 2 CARDS. That simple. That very simple.
judgement can send from field to gy as well. it is literally a better wonder wand lmao
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No its not because Illusion Magician can spam and be another draw engine for Wonder Wand while adding DM to my hands (if she doesn’t get negated by Ash or Imperm first)
AND ALSO Magician Souls with Soul Servant can boost my draw engine with Wonder Wand, combo wise even with or without TDMs on my field.
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Cards that every other deck plays except yours
it’s unlikely you’ll get more than one wonder wand. it is possible, but it’s better just using judgement. again, if you really want more draw power use upstart goblin and pot of desires.
Guys/girls if you don’t like the deck just move on
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Ummm no. You’re wrong again. And plus you didnt read the decklist clearly because Desires is in the decklist thats in the comments.
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This coming from a person who believes in once per turn draw cards that can be stopped easily. Wonder Wand saved me multiple times more than Spellbook can and has. I said DMs draw power needs consistent draw power thats NOT once per turn OTHER than Desires.
but wonder wand can also be stopped easily??? it doesn’t have any level of protection lmao
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Yeah it could but I can use it again if it was stopped the first time. Its basically a Trade-In card except its for Spellcaster monsters.
if spellbook of judgement is negated you’re able to use another one
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You mean Knowledge. That setup can be stopped with ease and its only once per turn.
again, if the activation of knowledge is negated, it can be used. if it is negated, the activation never happened. also thanks for correcting my mistake lol
You realize that u can discard any other copies of spellbook of judgment w/ magicians souls, right?
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So you would need about 6 of them then.
you literally can run six of them. and what do you mean by that lmao
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Yes Im aware. Its a waste of a engine when you got Allure of Darkness, Desires, Wonder Wand, Souls, and Servant as draw power plus TDMs if were being specific. Going through that much trouble for all of that is possibly the number 1 reason why DM hasnt seen competitive play at all when youre using dumb engines just to draw cards. I always thought the Spellbook engine for DM was trash but now that I understand it, now Im glad to say Spellbooks are trash. Thank God for Wonder Wand. Whew. Jesus Christ
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Judgement = 3. Knowledge = 3. Both = 6.
yeah. you run 3 secrets and knowledge to increase consistency. i’d much rather be able to search my draw 2 than have to rely on naturally drawing it.
Think about it. Thats like using Orcust for a draw engine in a Blue Eyes deck. Thats how I view Spellbook in a DM deck. It doesnt belong and its pointless.
If were being specific, replace Desires with Spellbook of Knowledge since they’re both once per turn cards. But I will warn: If you do, you’re gonna brick super hard because of Knowledge and just be stuck in most turns. It was never a good card to begin with since it only was a big thing for Spellbooks and was made entirely for their engine.
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That means you would need Spellbook Magician too.
that isn’t a good comparison. dm and spellbooks have quite a bit of synergy. and it’s best to replace wand with knowledge, and MoC with secrets, as those are probably the most potent bricks the deck has.
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you don’t necessarily need spellbook magician. you can use it if you want, but for this deck it isn’t needed, because there are viable targets for knowledge within the archetype.
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Nah the deck is good as it is. I can get rid of MoC with Allure or make it useful under Soul Servants manipulation to draw 2 cards if DMG is in the GY and Wand can be useful for rapid draws by sacrificing Rod or a Spellcaster I dont need that can spam back or recycle later.
btw add some more xyz cards like zeus or diabolos
and nyarla
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Who is Zeus?
Divine Arsenal AA-Zeus- Sky Thunder
it’s the best xyz monster in the format (besides outer entity nyarla), and is a great board wipe.
Nevermind yikes thats a new card. I’d be worrying about Chimeratech Fortress since Cyber Dragon players are Rogue too.
what do you mean “nevermind yikes” lmao. zeus is incredible. you run enough xyz to take advantage of it, and why would you worry about chimeratech? cyber dragon is not rogue tier whatsoever. it’s not even close to meta lol
Idk. Cyber Dragon was Rogue and so is Blue Eyes but Zeus got a good effect and so does Outer Entity Azathot, not Nylara. I only got level 6s anyway. And Im not XyZ summoning a lot to pull off Zeus.
Edit: Nevermind. List just changed. Cybers was Rogue awhile back now they’re not. Neither is Blue Eyes. But Zeus and Azathot are good cards though.
also the nyarla was a joke. but you should definitely be using zeus, and a few different rank 6 xyz. i recommend beatrice, because you are able to bring it out properly and are able to take advantage of its effect when summoned.
Isn’t Azathot banned?
Just learned about the card today so I wouldn’t know.
Update: Yes, Konami claims its currently forbidden.
Just dueled on Duelingbook and this deck is fucking awesome. Im not disappointed. Made opponents rage quit in 2 out of 3 matches. Damn.
Screenshots?
screenshots or it didn’t happen
god… you are… aggressive…
Jobe kinda sounds like one of my friends… oh, wait. I have no friends.
Forgot to screen shot but I had about a record of 10-0 with DM on duelingbook. They hit the quit the button (rage quitters weren’t prepared for the DM setups because I setup a whole field LMAO) but only one opponent admitted defeat and wasnt salty about getting outsmarted by DM. Never bricked on there either. Also the players on there were complimenting the deck and the starting hands I had, also I went first in every match nearly. But it was fun. I got hit with handtraps and stuff but still came through. This deck might need a few handtraps and maybe a bit more side deck options, other than that, this deck kicks ass. People were asking me what to call it… I guess Ima call it a “Combo DM” deck, officially.
Yes Jobe this deck needs HANDTRAPS!!!
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If you want, but Im following Nexus AI protocol. Its protocol is accurate so I dont use them. But you should side deck them in case if you come across Red Eyes Fusion.
I don’t play decks without at least 6 handtraps in the main deck
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You need about 4-6 handtraps… able to them work is to replace them with your draw power or replace them with Raigeki, Feather Duster, and 2 Lightning Storms.
I’d suggest: Droll, Joyous, 2 Ghost, and/or 2 Evenly Matched.
Tip: Replace 2 Lightning Storms with 2 Evenly Matched if you use them as side deck options. Very clutch.
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Not really but thanks you sound like a very bright young man.
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Should look something like this. You cant fuck up the format of this deck.

run 3 ash, and use a different hand trap than droll. evenly is okay, but is better in the side deck
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You not peeping the format. Everything got to be ran in the exact same copies. Plus 3 Joyous is overkill and unnecessary. Droll is excellent for Fusion, Wonder Wand, or another handtrap. You could use Dimension Shifter if you dont like Droll either.
It isn’t. If you run Ash, you want to see it. You want to open it. You either run 3 or you run 0.
Alrighty lads and lasses(lases? Lasses? idk), time for my two cents on beating common sense into a man that is 14 years older than me (I’m 13 kekw):
1. Handtraps keep the game from going into a dice roll-based game, get with the flow old man
2. FTN are just what is common, deal with it you ugly piece of shit (Now this may seem uncalled for, but hey, Jobe’s done worse, so uh, deal with it)
3. Played this deck myself and lost to every deck imaginable
4. Blue Eyes is better than DM kekw
5. Run Secret Village, locks down spells
6. @YGOprodeck your telling us we, the ones who try to help, are in the wrong, when that is indeed false
7. Your 27, and still delusional over a card game that’s (WAS) marketed towards kids? Insanity
8. Duel me 2:00 pm PST, coward
guys can’t we just be friends
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2 is fine at best because thats going to kill your deck at 3, reason why Droll is in also. Might replace Ash with Shifter anyways since its way better than Ash. Shifter is a offguard card and way more effective to disrupt your opponents GY instead.
And make the day today
Again, no. What meta deck do you see that runs 2 ash? Tell me. Show me.
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We can’t, tried, but can’t.
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Pak ran two ash in his VW, or was it Nibiru that he ran two of? Idk.
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1. Ummm YOUNG MAN thats why rock-paper-scizzors exist. Nobody dice roll or flip coins anymore.
2. FTNs is common in what? Not in a WCS. Show me a WCS where Konami allows that? I seen all the WCS. You got to be on drugs if you think FTNs are allowed in TCG.
3. Because youre still a “BRIGHT” 13 year old who’s IQ level is the same as your age.
4. Blue Eyes might be. Any deck might be. Is this news?
5. Secret Village Lockout is old and not worth playing, no DM deck came out victorious with that card existing.
6. Who is we? Theres nothing to help because your IQ is not on the level of Konami and AN ARTIFICIAL INTELLIGENCE, you “bright genius”.
7. Was marketing towards kids. Its nothing but adults winning WCS. Where has a kid even won a WCS? Plus its A CARD GAME, not only for kids. For all ages. Thank you.
8. I beat you before and I’ll beat you again.
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Not sure why you obsessed with Ash. I can disrupt any meta decks alone with Shifter. Even Red Eyes Fusion wont be able to pull off Dragoon since the cards will be banished.
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Meet me on Nexus or Book.
shifters pretty good, actually. for this deck i feel it may function a tad better than ash. though, ash is always nice to have.
Fucking hell, for a second I thought you had all learned that this arguing thing is just stupid, now not only on one end do we have the toxic piece of shit DM player trying to live out the anime, now we also have this 13 year old who think he’s so fuckin’ cool for egging on this guy who clearly needs to chill the fuck out. Can’t believe for a second there people were actually having a semi constructive debate about the deck.
honestly when anyone tries to be civil on this it erupts into chaos
two ash in main third in the side deck
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I try my best to keep the dial back but god damn does Jobe make it hard.
in real life tournaments people roll the dice to see who goes first jobe
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Its not that serious. Couldve sworn debates were allowed. Im not attacking people on what they think, but I am explaining why I dont prefer or use the cards they offer their suggestions on. What does that have to do with the anime? Konami said they’re even working on more DM support so Dragoon is definitely not the last of DM. This is actually a real combo deck that I got from Nexus AI.
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Should be rock paper scizzors but whatever works for players
nexus ai can’t beat a monkey on a typewriter
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True. 3 is overkill. Plus the format of the card copies should be left alone.
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Nexus AI got some cold blooded decks that Konami would have nightmares over and that would make them redo the card game all over again.
it’s almost as if players designed those decks beforehand
Hey Jobe, when have you beat me again? Never did.
Also my Iq is unknown to me (lets be real its below zero)
Also, mr. hungry burger man, I only took the approach he took to everyone else, to see his reaction.
Also heard of the Dragon Duelist cup Jobe? Probably not.
Also WCS’s Salad topped, and I think they have a reacurable negate
Now let’s be real WCS 2020 (which didn’t happen) would have FTNs
Thank you for your time
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Basically Konami did. Konami instructors invented the Dragoon/Verte deck way before players started using them in OCG/TCG.
Konami instructors = Nexus AI protocol
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I did nothing for you. Piss off.
we don’t need jobe’s reaction to everything, the dude’s clearly fucking delusional.
jesus mate calm down lmao
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Clearly you can stop commenting on my Deck Discussion if it bothers you that much.
I’ve tried, but this is like a car crash you just can’t turn away from.
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Ok, but even then, that doesn’t mean anything. I think you understand my point.
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Yeah I did. Just saying still. Nexus AI still following protocol so it kind of does mean everything since they’re considered competitive decks by the instructors.
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No, because your too entertaining as YOU, a 27 year old, is fighting against people who play modern YuGiOh, and learned to except that some deck just won’t make the cut. Sorry Jobe, but I won’t go!
Pfft I sound like a person that’s giving a “inspirational” speech or something lol
Nexus AI uses okay decks but the AI itself sucks at playing
To any f those thinking I’m stupid for continuing, but lemme tell you something:
“Be toxic to the toxic people
Be wholesome to the wholesome people
Oh s**t I think I dropped my mic hold on-“
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could you explain a bit more on the konami instructor thing? i’m pretty sure nexus isn’t developed by konami lol
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keep fighting soldier. Il tuo tempo su questa Terra è limitato.
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Fighting who? Responding to ignorant folks is suppose to be seen as fighting?
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Not going to lie. Nexus AI can be a bitch lol. That Blue Eyes deck gave me hell more than Altergeist did. That says a lot.
>Blue-Eyes
>Hell
pick one.
Ah yes, you struggled against Brick Eyes. I am really not surprised Jobe.
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he’s the reason monarchs don’t have a 0% win rate
Well, if YOU’RE the ignorant person (though considering it’s YOU, you’ll think the opposite), then no.
On the other hand, yes, YOU are fighting with us and basically ignoring or, in a way, insulting the people who try and make your deck rouge instead of tier 690
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Konami instructors create win rate/consistent decks basically. I even believe 1 instructor may know how to play every deck way greater and more than any WCS players.
Example:

Nexus isnt made by Konami. They adopted Konami win rate decks.
i doubt that personally. instructor decks seem to be pretty good, but they aren’t on par with an actual tournament meta deck. they probably serve as a bit of a baseline to show off potential combos to give inspiration to players, and give a sense of interaction between the playerbase and Konami.
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Actually… i heard the instructors are way better than 90% of the players world wide. So that says something.
What Toon said. They’re not nearly as good as actual players. Also, heard from where? Someone on Nexus?
nexus people are the same kids who said they had a level 400 mew on the playground
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The Blue Eyes deck doesn’t brick on Nexus. Nexus AI has a high draw and spam rate eith good starting hands.
Example: This deck doesnt brick at all. Nexus plays it perfectly.

that’s not even legal to play, main deck’s it’s spell/trap removal, and doesn’t even have a single fucking Bingo Machine. that deck is shit.
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Instructors got access to all combos and create combo decks you players adopted. Tf you mean? In fact they’re reason behind most of the FTNs and a lot of win rate decks.
soul charge soul charge soul charge soul charge soul charge soul charge
i don’t think you realize that players are the ones who discover a lot of combos used
i have never seen Konami make a single fucking combo themselves. they make broken cards without realizing the combos they can be in, the players make hte combos, and Konami makes cash. that’s how it works
“instructors” are just people who show off decks and shit to basically advertise product. that’s all it is mate.
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Soul Charge might be illegal but that deck is Hell. Very consistent in 2 out of 3 matches. Plus why would Bingo Machine be needed? Do you pay attention or know how combos work? Nexus is using Melody for draw power and spam. Thats why Bingo Machine is not in the deck. Deck is powerful as fuck. You just running your mouth without facts again.
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Also Nexus can use Trade In multiple times to activate Silver’s Cry and Dragon Lords to either XyZ or Synchro summon.
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it isn’t consistent.it can easily be disrupted. and bingo machine is one of the best be support. and my dude you’re the one running your mouth without facts.
Bingo is literally a staple 3 of in all Blue Eyes decks. Using trade-in multiple times is just drawing into bricks at that point because of how bad this deck is, and it’s not ending on anything worthwhile. It needs more shit like Bingo Machine, the field spell, and Priestess.
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Ummm yes it is. Anything can be disrupted. Wtf is your point? Any no Bingo Machine is garbage, every real player knows Bingo Machine is trash. Duelingbook wasnt even using them when I dueled on there against them. You know the deck is consistent when Duelingbook has this exact same format as Nexus AI except with Galaxy Eyes mixed in. Every real SMART player uses Melody not Bingo Machine
Both Melody and Bingo are good, you;’re best off playing both instead of saying “umm no” like a fucking cretin.
^
Jobe put it like 6 handtraps (I recommend 3 ash, 3 gamma) and 3 of any removal card, cut the draw power in place for these cards and put in whatever DM cards you want in the remaining place. This will make the deck better
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How is 3 Trade Ins a brick? Nexus AI has a consistent draw and spam turn the entire 2 out of 3 matches with no fuck ups.
Melody = BEWD and BEAWD.
Trade In = BEWD and BEAWD.
Sage = WSoL or WSoA.
Consonance = WSoL or WSoA.
All on 1 turn they can either XyZ or Synchro summon, or sometimes both. Nothing is inconsistent about the Nexus AI accuracy.
A smart player uses both Bingo Machine and Melody dumby
a blue-eyes end board is unimpressive. at most they can get a spirit dragon and a rank 8 (probably number 38) and that’s it. that’s a pitiful board
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It got to be in card copied format. If you replace 2, you take 2. If you take 3, you replace 3. If not, youre gonna overkill yourself and mess up the deck formats consistency. Its best to have them they I showed them to you. Unless youre prepared to take a skydive on hard concrete, thats your choice and up to you. I just wouldnt place 3 in, knowing 2 would be good enough also knowing there are other hand traps for back up so again, 3 is overkill.
3 trade in’s isn’t a brick but it’s definetly drawing into bricks considering how shit that deck is. I’ll be completely real with you, I don’t trust your report. I’ll duel it myself and see how it does. One of the only times im gonna use Nexus so you better be thankful
Ok Jobe all I want is just put in handtraps and removal as much as possible (I see a lot of removal which is good) and u are good
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Nexus AI seems to be winning without Bingo Machine. Bingo is trash and has no place in a consistent deck. What would you need with Bingo? Yall sound ignorant as usual.
Nexus al never wins against anyone 1 handtrap and gg
Winning against who? Dank magicians? Bingo searches out, y’know, all your combo pieces. It’s really you who’s ignorant; we’re explaining why Bingo’s good and all you’re doing is calling it trash.
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Amy man. Nexus has 3 Trade Ins because of Melody’s effect to add 2 3000 ATK dragons to your hand so they discard 1 of them to send them to GY. After Nexus AI does that, Trade In allows them to draw 2 cards. One of those cards AI drew might be Silver’s Cry or Dragon Lords to spam Rank or to spam Synchro summon. Thats why Nexus has 3. Nexus AI can spam a whole field of BEWDs and BEAWDs by the time the turn is over.
Listen if you decide to this time, Jobe. I’ve played DM for 8 months before. I know how the deck works, I know their combos. I know that DM isn’t good and can’t be good without more support like Dragoon (like DM needs more support anyway. It’s got plenty of cards already). This deck, is not good. You need HTs to even survive in today’s meta-game or even in any competent area for that matter. Secret Village of the Spellcasters is a fantastic card for the deck because it locks your opponent out of even activating spell cards. Infernobles hand loop you with a spell, DL uses World Legacy Guardragon, Virtual World has their Gate cards, and Invoked has well, Invocation. which are all important for their combos or setups. You don’t need all of the draw power in the world if you can search everything you need to get setup. Also it’s ideal to play AIM because it can help you start your combos, you don’t need more than 2 copies DMG, Add the other Dragoon pieces, Raigeki is a side deck card at best, MoC is a huge brick if you aren’t running a ritual variant DM, run Zeus because a full board wipe is really good, main deck MoDI because eternal soul can be activated practically every turn so it’s not really dead in hand. Just take these main points into consideration and this deck will be much better.
bingo machine searches your main combo pieces. there is absolutely no reason to not use it in a BE deck
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Not about winning or disrupting so much but about the viability that Nexus AI has that has a consistent BEWD deck that it adopted from Konami instructors. Nexus got a decklist I posted that makes the deck pretty good going first or second by spsmming and drawing through Trade Ins and Dragon Lords/Silvers Cry to summon more Dragons from the Extra Deckm
Also @zeekou d-link uses the FIELD SPELLS
Also, Jobe, that “combo” is insanely specific and relies on you opening two cards that can’t be searched. Bingo Machine is literally another layer of consistency that doesn’t force you to discard cards or rely on your topdeck just to make plays.
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It searches 1 BE card that your opponent chooses. Melody selects 2 BE monsters for draw power to dump and spam back from the GY.
if a deck dies to a single hand trap it isn’t consistent. also the konami instructor decks suck. bingo is incredible. hands down. Why are you trying to say a search card is bad?
If you can search the stuff you need, you wont need 12 different draw spells
Yeah put in HANDTRAPS AND REMOVAL also blue eyes and DM are not the same this is DM so focus on that do not go to BEWD even though they are related
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Konami instructors decks are great. They’re the reason why Dragoon got banned fast after winning the OCG tournament.
Bingo isnt superior to Melody.
konami instructor decks take things the players discovered and showcase it. even then they aren’t very good lmao. dragoon was banned in the ocg for being a problem card.
and no one said bingo was superior to melody we were saying it’s a good card for BE
As a nexus player myself, I can indeed confirm that nexus AI decks are trash. Losing against them means that your deck is not even as good as a deck made of 3 structure decks. Blue-eyes really wasn’t that tough for me to beat. Altergeist gave me absolute hell, with, guess what? Secret Village of the Spellcasters! That’s Right! This card is actually amazing in a spellcaster deck. It helps any deck like charmers or Dm stand up to the meta, with their smoke grenades and their boot sector launches. I could easily beat any Nexus Ai with a crappy Exodia deck when I was just starting to play YGO. Also, bingo machine can give you a free combo piece if you run 3 of it.
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Different mechanics, same motives.
Trade-In = discard Dragons in your hand.
Wonder Wand = tribute Spellcasters on your field.
Rod, Souls = Wand
BEWD, BEAWD = Trade
konami instructors are just walking marketing tools. Actual players are the reason why Dragoon is banned in the OCG. None of us said Bingo is on better than Melody; it’s on par and should be played alongside the field spell and Priestess.
Also, you don’t even want to tribute Spellcaster’s from your field in DM. you want them on the field.
cut the draw power for hand traps and removal cards. you could also add more dm cards. use the dragoon engine with verte, red eyes fusion, and red eyes black dragon
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Only trash because of disruptions. Any deck can be trash because of a disruption. Its not about that, its more of a consistency that Nexus AI has in every match in its draw accuracy that makes BEWD super consistently good in its duels.
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Souls and Rod yes?
souls has no reason to be in the grave and rod is just. eh. ur better off running a small Spellbook engine with Judgement or whatever it’s called for better draw power that doesn’t waste resources
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Im aware of the engine but Konami is coming for those cards and a lot of other cards so to play it safe, I def aint adding in nothing
even if it gets banned you can always switch the cards out. by that logic should we just not play any good cards?
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You need both for Wonder Wand. Souls got a lot of reasons to be in the GY.
Your grave cards should always be Rod, Souls, and/or Illusion for draw power.
Konami has no reason to come for Spellbooks? All Spellbooks is seeing is niche play as a draw engine in a few Spellcaster based decks. You should really adjust this deck because it’s in a horrible state. All you do is play digitally so there’s no risk for you
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Spellbooks is trash. But Im talking about Red Eyes and other meta garbage that Konami is about to remove out the game.
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> meta
> garbage
pick one
even if they get banned, they’ll increase consistency for the time being. you have no risk. you play digitally. it’s not like you’re going to pay 60 dollars to play the combo or anything
Spellbooks are really good as a draw engine and with some unbans could come back to rouge tier or so. Anyway, i doubt Dragoon will be banned (sadly), prob considered too new or some bullshit like that.
Why are you playing spell books and wands when you can play DESIRES
According to Konami, Dragoon wont be but Red Eyes Fusion and Verte will due to many combo decks having easy access to them way too fast. Same for combo decks, too many key cards are too accessible way too fast and easy access to many players. Combo decks are about to get hit, handtraps are about to get hit as well. Players are abusing way too much and playing the same abusable formats just to win in TCG.
i doubt hand traps will get hit, jobe. they have no reason to hit any of them lol
If you are going to say
“According to Konami”
i need sources
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I got all three: Wands, Allure, and Desires until Konami releases a legit draw 2 card only for DM support.
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They actually kind of do. Combo decks are already powerful and handtraps def get in the way of a lot of decks whether they are meta or not.
TCG Ban list is most likely accurate:
Joyous, Ghost Ogre, PSY-Frame = Ban/Limit/Semi-Limited
OP Combo Deck Key Cards = Ban/Limited
Red Eyes Fusion, Verte = Ban/Limited
Joyous, Ghost Ogre, PSY-Frame = Unlimited. There is no reason for them to ban it.
OP Combo Deck Key Cards = ??? not specified.
Verte = Ban: Verte is the problem card. though, we may just get a hit on dragoon.
Dragoon is not even close to an issue in the TCG. No hand trap that is currently available will see any limitation/ban as they bring balance to the game.
The only “handtrap” to get hit on the banlist is Miscellaneousaurus
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Agreed, Dragoon will not be banned.
Not all handtraps but Joyous will def be limited due to players tilting the competitive play nearly making onesided even with the game being unbalanced as it is with combo decks, players making either combo decks impossible to stop due to key cards also playing a big part in that play, whether meta, rogue, or non competitive. Huge problem.
Ash will not be banned. stuff like that makes the game more balanced lmfao. they have no reason to hit any handtraps. the only plausible one i see is nibiru but that is also extremely likely
*extremely unlikely
Miscellaneousaurus has a 90% chance of being limited, semi limited or banned
Miscellaneousaurus has a 90% chance of being limited, semi limited or banned
sorry lag
have you read Misc?
thats why it will get hit
thats why it will get hit. Also I play dinos so of course i have read Miscellaneousaurus
Jobe, I suggest that you try the Trinity Format (there aren’t many *trash mentality** duelists). They have a lot of restrictions, like 1 copy of each card unless you increase deck size by 5 (min is 30 cards max is 60) and i think only 3 summons per turn (for effect monsters). Also, DM has been in Trinity meta before…however the downside is they don’t have a big player base and you need to use Discord to keep updated with duels etc. (https://www.trinityygo.com/)
Umm Ash does not balance out meta, Toon, it is a big problem in the metagame, that shouldve been dealt with a long time ago. Only hand traps that would be balanced is everything else except Joyous and probably Impermanence.
how exactly is it a problem? because it’s used in every deck? Why is monster reborn useable in every deck? is it a problem?
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Monster Reborn isnt a problem because its limited, something Joyous needs. Joyous wouldn’t be a nuisance if its limited. Even CBTG was a nuisance. Nearly stops everything like Joyous does. That got limited as well. Joyous is too overpowered to be kept unlimited, also Gamma might need a hit as well. With both Gamma and Joyous in every players starting hand, game would be unbalanced and unfair to a lot of players reasons why it will need a ban especially since combo decks can out maneuver opponents way too easy after they stopped multiple plays where the opponent cannot fight back or make any more plays. But fairer and cheaper cards would be Dimension Shifter and or Droll & Lock Bird.
Key cards in combo decks are def getting limited and or banned as well to make meta a more well balanced pace for all players.
gamma is balanced around needing to have no monsters and running a brick in driver. Also just having ash alone usually isn’t enough to stop meta decks.
ash isn’t an overpowered card, jobe. this is by far the worst take of yours i have ever seen lol. also joyous is a great disruption card. i don’t see why it would be hit. that just kind of denounces the user interaction hand traps promote. honestly, now that i think of it, that may be why called was limited.
like i mentioned a hundred times jobe, there is only one handtrap that will be hit.
And its not Ash Blossom & Joyous Spring, its Miscellaneousaurus
Ash is mostly a low impact handtrap
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Joyous is overpowered if its overly used in starting hands, so yes it is. Ash at 3 is overkill. And handtraps ALWAYS activates from the hand, it is not promoting them. Called was banned because it could negate anything that was key cards to handtraps, which is too overpowering for it to be unlimited like Joyous helping combo decks.
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Joyous will be also. You guys are defending it because you guys want it at 3 to overpower players. Its best at 1 or 2. I say at 1 since plsyers have a hard time on slowing down on its use.
ash at 3 is not overkill. there is no reason for them to be hit whatsoever. last time i checked, ash blossom isn’t some brilliant fusion or firewall dragon. again, handtraps promote more in game interaction. banning one of the higher end handtraps would just go against this design philosophy. ash is not a problem. it does not deserve to be hit whatsoever
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i’m defending it because it has no reason to be on any banlist. it is not a massive problem. it is not any game breaking card
it for sure is a staple card, but that means nothing. that’s like saying “ban imperm too many people use it”
true. Most people can play through ash and still full combo you. I do it in Raidraptors even when they ash my wise strix or force strix.
the only problem hand trap is misc honestly. misc is absolutely ridiculous, and deserves to be banned for sure.
I believe the reason why they limited cbtg because the TCG may be getting Crossout Designator next year.
Or they just wanted people to use D.D. Crow
they limited called because money
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Again, Called By got limited not because it’s too strong (its actually a fairly balanced card). It’s because Konami wanted us to buy Rise of The Duelist. Which in case you didn’t know, was fairly new when the banlist dropped because of a similar card, Triple Tactics Talent. That’s also the reason why it went from $70 to $100 because the cheap and similar card Called By got limited to 1 and there aren’t other options.
free called by the grave >:(
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#freecalledbythegrave
you ruined the funny number you monster
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Exactly, reason why Joyoua needs limit or semi limit but I say limit until Konami creates a new card that isnt powerful and overused as Joyous.
what the hell?? jobe you realize you just said that because a card can be played through means it should be hit, right???
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Not necessarily so but its because Crossout Designator is for Meta players to use against other Meta players that uses Joyous, Imperm, Red Eyes Fusion, and other predictable cards each opponents BOTH may have in their decks to prevent its use.
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If Joyous is so overpowered, then why can it be played through so easily by raidraptors of all decks?
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Crossout is just CBTG but it requires you to use an extra resource. And you are saying it’s intended for meta players exclusively when every deck at least should be running these staple cards. (unless you’re playing like ULTRA CASUAL)
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Exactly which would be more fair and better use along with: Droll, Shifter, and maybe Ghost Ogre
honestly jobe i don’t know whether to laugh or facepalm at these hot takes
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These aren’t even hot takes, these are MOLTEN LAVA takes
what’s next? ban imperm?
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Yeah if anything it’s a WORSE problem than Ash because if you set it it locks a column’s backrow
No it is BAN NIBIRU SO COMBO DECKS CAN COMPLETELY EXODIA OBLIDEATE THE META
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We get it, you love D-Link
That was a joke
Yawn. Talking to a brick wall would be more effective. Alright, Im done here. Anything else anybody might want to add before I go off to Narnia?
The meta needs nibiru for balance and it would not be fun to play d-link if it wwen’t for nibiru
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You spelt “Monarchs” wrong
Alright Im out. Konami Ban List 2020!!! #FuckAshBlossom
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You really hate Ash because it negated your vulnerable rod search too many times, isn’t it?
Yes, that’s why he’s mad
Also #BanMysticMine
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allow me to phrase what he means in basic english “Ash Blossom disrupted my fragile plays too much, and because my head is too far up my own ass, this card must be broken because my DM deck is able to compete with the meta, because I won 5 times on Nexus!”
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that’s very funny coming from jobe.
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Wrong. Combo DM got other cards to search and draw. Joyous is just in the way too much.
ash is a good card, but it isn’t good enough to be banworthy. it’s not game breaking. it doesn’t pose a significant problem.
#FuckAshBlossomPlayers2020#MakePlayersStruggleAgain
#TimeForANewRiseInTheTCG
#IJustMadeDMDecksGreatAgain
made DM decks great again, huh? When were they great in the first place?
god those hashtags are cringey
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I mean, if ash was banned wouldn’t that do the opposite? Players would struggle much less. Ash is not much of a problem to the point it deserves to be hit. I see no reason why you believe this. It functions as a way to make 1st turns much riskier, and it does it well. Do you think other hand traps deserve the ban?
Alright, I got a new DM combo deck coming. This one might be Top Tier level.
for this new list of yours i suggest running number 89. it’s a pretty cool tech. also maybe use zeus in this one for your xyz cards
451 comments
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1: Please add some sort of disruption/ negate to your end board on this one.
2: Hand Traps are your key to making the opponent’s board easier to deal with, add as many as possible while keeping the deck size as close to 40 as possible. optimizing the main deck is the easiest way to do this. i.e increase consistency with higher searching power, and only play the cards you truly need for the deck to function right.
3: MoC is a hard brick if it’s not in a dedicated ritual variant. Put MoDI in this one instead and keep MoC in the ritual variants of DM.
Rereading this has led me to a question.
what happened?
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Thats what you got Norito and Dragoon for.
And no. Im not adding in handtraps.
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About?
just… everything. you, this thread? just… how you act? it’s weird. it just doesn’t feel real, in a way.
https://www.youtube.com/watch?v=HnqRiQGSbks Banlist out ash nd dinos didn’t get hit.
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Good question. I’ll come back when I have a legitimate answer to your prominent question.
100+ Nexus duels on a competitive level, the win/loss ratio record is: 65-25-15.
Not bad for vanilla I guess. On Duelingbook, duel record win/loss has me at 10-0-0.
That means the deck is competitive approved.
Later I will be dropping the F.T.N. (First Turn Negate) MAGICIAN deck (ft Dragoon, Norito, and Endymion). HERO might be a cool super long combo but this one is cooler (and a bit much longer).
Double Soul Servant?
Yes Johnny, 3 Soul Servants is a brick. Unless you can dump at least Palladium or Magician to the GY to draw a card(s), all youre doing is adding a card to the top of your deck. Best is at two tbh. You can manipulate TDMs effect to draw a card you add on top of your deck as well.
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there is evidence of you losing on db but we’ll ignore that! also i find it hard to believe dm won 65 games, even on Nexus.
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10 wins and no losses because of rage quits. 3-2 record isnt from DM.
So yes technically I am undefeated on Duelingbook with DM.
oh, but it is. also, it’s impossible for you to have gotten 10 wins if they weren’t documented on ygoscope.
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Because PLAYERS WERE RAGE QUITTING. Duh.
so you got wins because people didn’ t want to waste their time dueling you
rage quits still get documented on ygoscope. if you’re telling the truth- show your db records.
Jobe still trying to make shit up l0l. Also, Jobe, remember how you went on a rant about Ash apparently getting limited- thoughts on me being able to play it at 3 still?
That how he is
this “discussion” should’ve ended by now
you’re not wrong. i expected this to be over when i came back from the weekend
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Limiting Ash? Not happening. They (Konami) knew what they were doing when they created the ghost sisters. No erratas, no limitations
stop trying jobe
should have ended but with jobe putting out fake facts we have to prevent the spread of it before everyone believes them
like covid
hmm
I have a great idea, what if we record ourselves playing Jobe’s decks on competitive and send our links here. After all, we do need so physical evidence.
I dont wanna destroy my rating mate, I have standards. like i’m already playing fucking Paleo Frogs on DB Rated, i’m not gonna go any lower
I play sunavalon on rated once. Evil Twins also. The evil twins were better.
ocg rated is a much different place than tcg rated
Besides playing with jobe’ s deck is the same as me giving my opponents free wins even if I am trying. Plus like Amy said it would hurt my rating. Maybe I will go on nexus rated to try it out.
If anyone has a problem with this deck, report the post and move on. Mods look at deck reports and will modify deck categories if necessary.
The continued back and forth about the meta quality of the deck needs to end now. Further back and forth on this will result in warnings/bans.
match 1 vs stun1-2 lost because stun and no ash for his pots
https://www.duelingbook.com/replay?id=492302-23979355
against the typical bad duelingbook player or burn2-1 won because of navigation
https://www.duelingbook.com/replay?id=492302-23980349
Jobe tbh, Dark Magician the deck is pretty fun.