|Deck Type:||Non-Meta Decks|
|Deck Master:||Gren Maju Da Eiza|
|Submission Date:||April 6th 2019|
|YGOPRODeck File Download|
The point of this deck is to do three main things:
Cut off your opponent's graveyard
Heal for massive amounts of life points
Feed "Da Eiza"
If you have been playing on ygo pro lately, you have probably seen a variation of this deck. However, my deck has several built in win conditions. This done through a few simple combos. Lets go over a few:
Toll Hike or Extra Toll / Gravekeeper's Servant + Banisher of the Radiance / Macro Cosmos / Dimensional Fissure / Dark Law
This combo does not allow your opponent to even declare an attack. However, Toll hike doesn't allow you to make one either. Therefore, only use that as a last resort. This can stall for a while until you get Gren Maju Da Eiza. You also can use Lava Golem to put your opponent on an 8 turn clock. Lastly, you can use Battle fader (or Gren Maju Da Eiza if you do not have any banished cards; you can perhaps use necroface then have your Gren Maju Da Eiza have zero attack for this) and attack Lava Golem in order to activate Inferno Tempest (I on run one at this time. Even in a 60 card deck, I couldn't find any space for a second one. But two is not bad).
Ledger of the Legerdemain or Seer's Passbook / Inferno Tempest / Eater Of Millions / Pot of Desires + Soul Absorption
What makes this combo so op to me is that you're actually benefitting from the cost requirement of these cards. In most decks, the cost of Pot of Desires or even Pot of Indulgence is devestating. However, in this deck it's a huge plus. It allows for you to use the powerful draw engine card Ancient Leaf.
Trade-In + Danger! monsters (With or without banish cards)
Trade-In triggers the effects of Danger! monsters even when they're banished. This is just another bonus in this deck as everything fits well with each other.
Funky one ofs:
Balance of Judgment: This card is incredibly op to me and no one is using it. It has no draw back to it
Gold Sarcophagus: I'm more surprised that Necroface didn't get limited rather than this card. In any case, I primarily use this card to activate necroface's effect while also adding it to my hand.
D.D. Sprite: I use this card to further abuse Necroface. I also used this in an older version with instant fusion and thousand-eyes restrict.
Fossil Dyna: You don't actually have to special summon much in this deck, so it doesnt' really stop you from gaining an advantage as much as it nueters your opponent.
Please try the deck and leave me any feedback on what cards you took out and maybe would put in. Would be greatly appreciated.