Power: Low Rogue (6.8/10) - TCG-legal and Link Evolution friendly. The deck lost its old forbidden Link ceiling, but gains a cleaner legal plan with Fairy Tail - Snow, Dugares, Wee Witch, and BLS - Soldier of Chaos. It stays Low Rogue because graveyard hate and uneven mills can still stop the Wight payoff.
Consistency: Good. Charge of the Light Brigade, Solar Recharge, Raiden, Lumina, Uni-Zombie, Wightprincess, Wightprince, Foolish Burial, One for One, and Allure all move cards toward the GY quickly. The deck wants to mill Skull Servant names, then convert King into pressure.
Ceiling: High for a Low Rogue deck. King can reach huge ATK, Dugares can double its damage, Snow turns mills into interruption, and Borrelsword or Soldier of Chaos gives backup closing power. Minerva, Dante, Vampire Sucker, Avendread Savior, and Omega keep the graveyard plan moving.
Recovery: Good. Wightprince loads Skull Servant and Lady, Wightmare revives banished or graveyard Wight pieces, Mezuki and Monster Reborn rebuild bodies, Lumina revives Lightsworns, and Snow gives repeat interaction from the graveyard.
Going first/second: Better going second. Going first, lean on Snow, hand traps, Omega, Linkuriboh, and graveyard setup. Going second, King, Dugares, Borrelsword, Dark Ruler, Cosmic, Nibiru, Lancea, Droll, and Feather Duster help break boards and push damage.
Choke points: Stop Charge or Solar Recharge, banish Wightprince before it resolves, interrupt Uni-Zombie, remove King before battle, or use graveyard hate before Wight names pile up.
Key cards: King of the Skull Servants, Wightprince, Wightprincess, Wightmare, The Lady in Wight, Skull Servant, Uni-Zombie, Lumina, Raiden, Charge, Solar Recharge, Fairy Tail - Snow, Dugares.
Key combos: Wightprincess sends Wightprince, then Wightprince loads Skull Servant and Lady. Uni-Zombie sends Wightprince or Mezuki. Lumina revives Raiden for mills and Extra Deck lines. Dugares doubles King for sudden lethal pressure.