The main goals of this deck is to field the cards Gravekeeper's Servant and Macro Cosmos/Banisher of the Radiance/ Banisher of the Light/ Dimensional Fissure to prevent the opponent from attacking. In this way the opponent, no matter how powerful monsters he has, It will not be able to attack you as long as the two-card combo is active.
You will then need to use the rest of the cards and especially the combo Gold Sarcophagus + Necroface to remove as many cards from the game as possible, in this way, once a Helios/Golden Homunculus card is evoked, their attack will be so high that they can wipe out any monster of the opponent.
Useful combos:
- D.D Survivor can be used to evoke Helios/Homunculus, once removed from the field it can return at the end of the turn and can be useful in case you have no more monsters in the field.
- Chaos Zone + Necroface + (Soul Release) is very convenient in case many monsters have been removed from the game, in this case it is ensured that once per turn any monster can be resummoned.
- The Cheerful Coffin, Monster Gate and Dimensional Alchemist are very useful in combination with Soul Release to increase the attack of Helios or to have monsters removed from the deck, so they can be re-enacted via Chaos Zone or d.d.r Different Dimension Reincarnation
- Soul Absorption and Graverobber's Retribution are used to heal the LP and respectively to inflict constant damage to the opponent's LP.