(Update-I: Major overhaul done on Main Deck and Extra Deck for better performance!)
Hello there, feeling lucky today? I feel so lucky that I found out how to beat people with "Musical Sumo Dice Games" and "Treasure Panda" together. Let's get rolling with dice:
1) Reach the situation as illustrated:

- "Burning Bamboo Sword" was activated to skip your opponent's Main Phase 1. When Burning is present, play Broken and activate Burning.
- Although not needed, I suggest you to destroy Broken after you have activated Burning to free up a space. You can do it with Synchro Summons, Link Summon, Ravenous and Elephant/Wand/Knowledge.
- Merrymaker was XYZ Summoned with 2 x Cthugua and placed on 2nd column. Positioning matters, don't put Merrymaker anywhere else. Alternatively, you can also do it by Special Summoning a Level 4 monster with Saryuja and XYZ Summon to 1st column. However, if you do that, you need to have a monster present on your side of battlefield of 5th column. You will understand why, so keep reading.
- Merrymaker has 5 materials, two from Level 4 monsters and three from Springans. You can attach those Springans from hand/field/GY to Merrymaker. In addition, when you XYZ Summon Merrymaker, you can send one of Springans from deck to GY. It's like "Foolish Burial" in a sense.
- Alternatively, you can remove Springans alongside 2 x Trade-In cards to add 3 x Overlay Regen, seen in "Side Deck". It's nothing different but worth doing if you want to save 60 UR from Trade-In cards.
- "Rank-Up-Magic Astral Force" was used to bridge into "Musical Sumo Dice Games". Merrymaker and Dice Games have same type and attribute. With two rank difference required, it won't be a huge deal to bring forth Dice Games.
2) Play Astral Force to bring forth Dice Games and set all of your traps. End your turn whenever you are ready.

3) On your opponent's turn (Draw Phase), activate these traps explained below in order. To activate any trap even during Draw Phase of your opponent, change "Activation Confirmation" to "Switch+Hold" and set to "ON" in-game. You can edit to "Switch+Hold" in "Duel" section of settings page:

- Give and Take
- All-Out Attacks
- That Six
4) It's time to explain interactions between the trio of "Musical Sumo Dice Games" + "Give and Take" + "That Six":



- First of all, your opponent will stuck into Battle Phase, no matter what. We have skipped the opponent's Main Phase 1 and gave our opponent a monster with "Give and Take" but there is a catch. With "All-Out Attacks" active, the monster you have Special Summoned with "Give and Take" will switch into Attack Position and since it must attack no matter what due to "...must attack, if able..." part of "All-Out Attacks", your opponent will be forced to be put in Battle Phase. It's crucial because it's when you can activate Sumo Dice to win the game...
- If you don't like crafting "All-Out Attacks" due to itself costing SR, you can try activating "Final Attack Orders" + "Yang Zing Unleashed" combination instead, both of which cost N. However, you need to remove Broken to free up backrow for them, explained in #1.
- So, let's begin with the win-condition behind Sumo Dice. As illustrated in the first picture, and from the text of Sumo Dice, Sumo Dice will move clockwise. It was shown as red arrow. If Sumo Dice catches a monster, Sumo Dice will attach that monster as material. Then, if the number of materials Sumo Dice has exceeds 6, you will win the game. Otherwise, if Sumo Dice can't catch a monster or can't move, Sumo Dice will be sent to GY.
- Looking at the outcome in second picture and monster positions in first and third pictures, you can see the pattern. Depending on the outcome, thanks to "That Six", you will either adjust into "1" to let Sumo catch Panda or into "6" to let Sumo catch little fella on the 5th column of opponent's side. It's why you need to play "Give and Take" and place it into where I've drawn as "6" in the first picture...
- You don't have to fixate yourself in this situation as explained above. Let's say, Sumo Dice was on 1st column? Move everything you had in your mind by one step clockwise. What does that mean? "Give and Take" should place a monster on 1st column and you have to have a monster on 5th column, as mentioned in #1. Prepare your scenarios according to game state.
6) Congratulations, you win the duel!



It's time to save up some SR and UR cards:
- "Pot of Avarice" can be collected by purchasing "Re-Contact Universe" deck. 90 SR saved and you can try a new deck!
- "Into the Void" + "Allure of Darkness" can be found within "The Infinite Void" Secret Pack to save 180 SR!
- "Rank-Up-Magic Astral Force" can be found within "Number Recall" Secret Pack to save 30 SR!
- "Wonder Wand" and "Spellbook of Knowledge" can be collected by purchasing "Spellbook of Prophecy" deck. 120 SR saved and you can try a new deck!
- "That Six" + "All-Out Attacks" + "Ravenous" + "Pot of Acquisitiveness" can be found within "Legacy Pack" to save 120 SR!
- "Formula Synchron" can be found within "Stardust Ties" Secret Pack to save 60 SR!
- "T.G. Hyper Librarian" can be found within "Futuristic Creatures" Secret Pack to save 30 UR!
- "Springans Merrymaker" can be either found within "Alba Abyss" or "Echo Chamber Nation" Secret Packs to save 30 SR!
So, in total, you can save up to 630 SR and 30 UR, if you are willing to spend some gems. Other SR and UR cards I didn't mention are essential. However, if you still want to save up more materials, you can add cards mentioned in "Side Deck" to cut these cards below:
- All-Out-Attacks >>> 30 SR saved! >>> Add Yang Zing Unleashed + Final Attack Orders. They cost 60 N to craft.
- Trade-In >>> 60 UR saved! >>> Add 3 x Overlay Regen and don't forget to remove Springans monsters except Merrymaker.
- Allure of Darkness + Moray of Avarice + Pot of Acquisitiveness >>> 120 SR and 30 UR saved! >>> They are your draw power but if you lack SR and UR materials, you don't have to craft all of them. Also, remove 1 x Water Spirit, it was used to target for Moray of Avarice.
That's all for this one. Let me know if you have any questions and have fun in Master Duel!