A deck where you mill, mill, mill and hope to see your whole deck.
DECKMASTER: Kuribandit
DOMAIN RESTRICTIONS: DARK// FIEND
Made for Domain Format: https://discord.gg/jGkRCJkt3d
Main Idea:
- Using Trap cards, Normal Summon Kuribandit on your opponent's turn so you can mill 5 cards per turn.
- The best cards in the game to mill are Tearlaments and Paleozoics, so we play those engines in addition to a small amount of Shaddolls and Predaplants.
- Over time, your engine will overvalue everything your opponents has.
Combo Guide:
- NS Kuribandit
- Set 3-5, pass
Duelingbook: https://www.youtube.com/watch?v=WgXcQdQw4w9
Jokes aside, this deck is heavily dependant on your mills. If you can mill a Tearlaments name and any fusion material ( Shaddoll, Despia, or Fusion Substitute Monster) then you will be able to access a monster from the Extra Deck. Since you draw 6 and mill 5 on your first turn, you have about a 45% chance of suceeding.
Otherwise, lean into your Labrynth and Paleozoic Strategy by utlizing traps to selectivly control the flow of the game. Eventually, you will succeed in putting enough things in the GY to translate into Board Advantage and put you ahead.
Catagory Breakdown:
Normal Summons or Mills: 8 total
<< Needlebug Nest >>, Fiend Comedian , Battlefield Tragedy , Free-Range Monsters , Ultimeat Offering , Supermagic Sword of Raptinus, Linear Equation Cannon , Laundry Trap
Direct Mill payoffs: 40 total
Shaddolls (4), Paleozoics (6), Tearlaments (5), Lost Wind // Titanocider // Breakthrough Skill , Skill Prisoner , Rise to Full Height // Spiritual Swords of Revealing Light , << Vivid Tail >> , The Phantom Knights of Tomb Shield , Trivikarma , Predaplanning , Laundry Trap, Galaxy Cyclone , Despian Tragedy // Aluber the Jester of Despia // Branded Opening , Performapal Classikuriboh , Ret-time Reviver Emit-ter , Mana Dragon Zirnitron , Absolute King Back Jack , Labrynth Stovie Torbie // Labrynth Chandraglier , Bacon Saver , Magikuriboh , Vision Resonator , Rainbow Kuriboh
Normal Traps for Labrynth: 5 total
Branded Banishment , Fiendish Golem , Linear Equation Cannon , Predaplanning , Paleozoic Dinomischus
Cards You don't want to mill: 12 total
<< Redeemable Jar >> , Primitive Planet Reichphobia , Lady Labrynth of the Silver Castle , Normal Traps for Labrynth (2), Normal Summons or Mills cards (7)
Cards you don't want in hand: 13 total
Shaddolls (5), Fusion Substitutes (2), Spiritual Swords of Revealing Light , Despian Tragedy , Trivikarma , The Phantom Knights of Tomb Shield , Dark Magician , Bacon Saver
How to make Tearlaments Kaleido-Heart :
You can either mill these or send them using Archfiend's Ghastly Glitch or Cherubini, Ebon Angel of the Burning Abyss. You may have a hard time getting Aqua monsters because all Paleozoics are unaffected by the monster effect of your Tearlaments.
How to use Labrynth:
You want Lovely Labrynth of the Silver Castle or Lady Labrynth of the Silver Castle to be able to set your Needlebug Nest from GY or Deck in order to keep milling.
Tips:
- You can activate the effect of Kuribandit during your opponent's End Phase if you normal summoned it that turn.
- Your first turn is Guarenteed to be Slow. Your second turn may or may not be slow depending on your mills. If the start of your third turn is still slow, something went wrong.
- Use Vivid Tail in order to bounce your Tearlaments Havnis in order to use the mill effect multiple times.
- Remember to practive long-term thinking. The endboards this deck makes are not the most impressive or disruptive, but they are very resiliant. Use that strength to survive, and win.
- Here are all the cards that can destroy annoying Spells or Traps: Galaxy Cyclone , Shaddoll Dragon , Knightmare Phoenix . Non-specific: Labrynth cards (3), Predaplanning, Tearlaments Kaleido-Heart, Grapha, Dragon Overlord of Dark World . Be sure to not exhast them too quickly!
- The theme of cards in this deck is "Good in the hand, and also good in the GY". The cards not good in GY should be powerful enough to warrent their inclusion individually and vice-versa. With this philosophy, the GY should act as a "second hand" of cards you can activate.
- Barricadeborg Blocker can both send cards from hand to GY and add back Primeval Planet Perlereino , Battlefield Tragedy , or Tearlaments Scream
- If you use the GY effect of Rise to Full Height , then remove the monster you targeted, your opponent can no longer attack that turn.
- It is hard to get 2 Aquas + a Fusion Substitute to make Tearlaments Kaleido-Heart , so it is okay to be patient with it.
- Paleozoic effects in the GY, like Paleozoic Dinomischus , are "when" effects. Thus, these effects can only activate directly chained to a trap activation. This leaves you suseptible to chain blocking, but having Lovely Labrynth of the Silver Castle on field can prevent this by preventing opponents from activating effects in response to normal trap activations.
- There are few cards which can send cards from your hand by card effect to GY. These are Grapha, Dragon Overlord of Dark World , Muckraker From the Underworld , Paleozoic Dinomischus, Tearlaments Heartbeat , and Branded Opening. Ration them wisely so you can trigger any Shaddolls you draw.
Other Considerations:
Monsters: Psychic Rover , Phantom Knights' Fog Blade + Phantom Knights cards, Orcust Harp Horror , Lilith, Lady of Lament , Darkest Diabolos, Lord of the Lair , Dark Hole Dragon , Vendread Anima , The Zombie Vampire + Zombies or Stealing Cards, Danger! Nessie! + Danger! monsters, Unchained Soul of Sharvara , , Knightmare Cerberus , << Loris, Lady of Lament >> Noctovision Dragon, Fantastical Dragon Phantazmay , Predaplant Byblisp ,Shaddoll Hedgehog , Destiny HERO - Dangerous + Pilgrim Reaper + Bystials (& Shinobi Necro) , Relinquished , Fiendish Rhino Warrior , Number 41: Bagooska the Terribly Tired Tapir / Number 60: Dugares the Timeless , , Vicious Astraloud , Muddy Mudragon , Wandering King Wildwind , (( Labrynth Archfiend + Archfiend Heiress + Farewelcome Labrynth + Archfiend's Ghastly Glitch)), , (( Rainbow Kuriboh , Performapal Classikuriboh )), (( Vision Resonator + Fiendish Golem )), Garura, Wings of Resonant Life , << Zeta Reticulant >>, [[ EM:P Meowmine ]] , Diabolica the Draconique General , Masterking Archfiend
Spells: Reasoning , Traptantalizing Tune, Shaddoll Fusion + Shaddoll Schism, Tearlaments Grief , , Tearlaments Heartbeat , Card Destruction ,(( Lunalight Serenade Dance + Luna Light Perfume + Lunalight Yellow Marten )), Branded Fusion + Fallen of Albaz , Branded in High Spirits , Magical Spring , Link into the VRAINS! ,, Fire Recovery, Soul Servant / Small Scuffle (for Magikuriboh ), Angel of Blue Tears + Maiden of Blue Tears , Fateful Adventure , Life Hack
Traps: Dark Sacrifice , Fiend Griefing , Reckless Greed , Accumulated Fortune ,Witch's Strike , , Balance of Judgment , Trap Tracks , , Soul Demolition, , Loka Samsara , Breakthrough Skill, , Ice Dragon's Prison , Diabolantis the Menacing Mantis (for Fusion Parasite), , Dice It ,, Gigantic Thundercross , Magical Hats , Power Wall , Induced Explosion
The Budget Cuts:
Transaction Rollback , Arias the Labrynth Butler , Accesscode Talker , S:P Little Knight , Destructive Daruma Karma Cannon , Super Starslayer TY-PHON - Sky Crisis , Unchained Soul Lord of Yama , The Black Goat Laughs , Super Polymerization , Infinite Impermeance , Guardian Chimera + Branded in Red , Promethean Princess, Bestower of Flames, Chaos Angel , Dogmatikalamity Alba System , Fiendsmith Engraver , Expurrely Noir
Cool Stuff out of the Domain Restriction:
Tearlaments Rulkallos , Tearlaments Reinoheart , Tearlaments Kashtira , Water Enchantress of the Temple , Beatrice, Lady of the Eternal , King of the Swamp , Spright Sprind , Divine Arsenal AA-ZEUS - Sky Thunder , Paleozoic Opabinia , Mudragon of the Swamp , Nefarious Archfiend Eater of Nefariousness , Granguignol the Dusk Dragon , Rainbow Bridge of Salvation + 1 Crystal Beast, Dogmatika, Lubellion the Searing Dragon + Branded, Bujintei Kagutsuchi , PUNK, Rescue-ACE Fire Attacker + Rescue-ACE Impulse , Rebirth Judgment (enables so much it hurts my brain), if you use Labrynth Stovie Torbie chaining it to your own Nibiru, the Primal Being by discarding the Nibiru: You will still tribute the field but will not summon Nibiru or a token to the field because Nibiru is no longer in your hand but you resolve as much as possible, Diviner of the Herald + Kelbek the Ancient Vanguard , Mathematician + Kelbek the Ancient Vanguard , Laundry Dragonmaid + Soldier Dragons, Magicolloidal Sol , Vulmina, Statue of the Sacred Dragon
Thanks for Reading! Hope your Luck is good today!