WIP... I gotta say this deck is a blast to play against :))
Attack: ☻☻☻☻☻
Recovery: ☻☻☺☺☺
Consistency: ☻☻☻☻☻
Adaptability: ☻☺☺☺☺
Ok, what the heck does a double-ftk mean? Well you'll see in the deck that galaxy wave can be searched off of photon jumper. If you have the ability to go the rest of the galaxy combo and tellar knight combo after playing galaxy wave, you get:
Galaxy:
orbital send jumper add drake add zero. zero grab jumper summon drake summon galaxy photon dragon. gpd get primal primal get either cloud or trans to block nib, cloud can go into constellar stuff without a normal summon though. orbital reborn chain block, summon cloud go into divine golden divine golden add journey which might be useful later along the constellar combo. can either detach to summon tachyon which again blocks nib with trans or now go into howling which on summon summons emperor and emperor gets modulated to level four with GPD and that and cloud dragon make babies to go into constellar. Yay, either a pre constellar omni which deletes nib from interacting, or constellar without a normal summon with a full board negate. Or you get nib'd and go constellar combo anyway with an extra normal summon. Dude this deck sucks.
There are two versions of this combo. The first starts with castor get cy, cy search cadeceus, cadeceus search extender c and cy for deltetros whom searches and normals the graveyard extender whom then gets more level fours to go Constellar Candeceus use his effect banish the summoner and then you follow along with either with the turn skip below or you just summon whatever you want.
Summon cygnian (Imma call her cy) cy grad cadeceus, cadeceus grab constellar tellar, overlay for delteros, delteros detach cy summon castor, castor go lyran, lyran grab bridge, overlay for constellar cadeceus (CC), CC detach for castor again, summon altairan, bridge CC like always for altair, altari summon back cy, cy and altair overlay for CC which grabs back castor and bridge, CC and delteros whom was getting cold to eclipse twins then to cherbudian then to photon howling, howling summon jumper, overlay jumper and altarain for galaxy photon dragon, detach for primal, jumper add photon time stop, primal add 7th, 7th reveal tachyon dragon get afterglow, use afterglow and shuffle back whatever tellarknight that was in your hand from CC, then overlay to divine golden, divine golden for war drake, then detach summon tachyon, afterglow summon galaxy eyes photon summon back cy with constellar tellar which has been in your hand since the start almost, and poop out war drake then overlay to tellarknight ptolemaeus (TP). set photon timestop and from (TP) pop it and skip the opponents turn. This is the not cool way though.
The real mans way is by searching for galaxy wave and burning your opponent!
Generally the only two combos you really have to know is either what happens when you start with seventh tachyon/ orbital/or some constellar starter. The combos are looooonnnng af.
I will post a solid galaxy constellar deck which does not FTK or any of that nonsense sometimes soon.
So I threw in the actualy side deck which makes this a meta deck, this is just rogue and if you want to torture people, physically, metaphysically, and literally (all at the same time)