This Deck's main strategy is to populate the Graveyard with "Skull Servant" to Summon a "King Of The Skull Servants" up to 17000 ATK. The advantages of this Deck include its ability to produce extremely high-ATK monsters very quickly (which may not be affected by Spells or Traps if "The Lady in Wight" is on the field), as well as its resilience in Summoning said monsters repeatedly. The "Danger!" archetype aims to amass card advantage from the effects of the "Danger!" monsters, that force the opponent to discard a card from the "Danger!" player's hand. The strategy consists in the "Danger!" monsters revealing themselves in their owner's hand to activate their effects, then "hiding" in the hand again, making the opponent randomly discard a card from their opponent's hand. If they fail to "catch" the "Danger!" monster, the monster is Summoned and a card is drawn. If they do "catch" the "Danger!" monster, it triggers its discard effect, which varies from Special Summoning a "Danger!" monster from the Deck to destroying a card on the field. As such, the competitive potential of the Deck lies in the fact that activating a "Danger!" monster's effect will only rarely be a disadvantage to their user. Summoning several "Danger!" monsters in a turn isn't difficult and they can quickly perform an OTK, especially when combined with other archetypes, such as "Dark World", whose effects activate when they are discarded.