Draw, draw, and draw some more (and then save yourself from decking yourself out with avarice). The idea of this deck is to draw as many cards as possible. The main idea is to get as many cards in the graveyard as possible and get to one of your Beginning of the End. This is accomplished first through overlaying for Coach King Giantrainer and Dugares. If this cannot be accomplished, there are backup options to getting to a Beginning of the End through Curious and Saryuja. There several end boards which can give you a successful board lock going first. You want some sort of combination of Apollousa, Dweller, Hope Harbinger, Vanity's Ruler, Dingirsu, and Dark Rebellion XYZ Dragon (equipped with Dragon's Bind). If all else fails, slap down Bagooska.
Two Dingirsus allows you to several things. First, you can possibly play it turn one and turn two. Second, if you get into a grind game, it is nice to have a second Dingirsu send effect. Third, it allows you to go into Pain Gainer, which has an effect similar to raigeki. After you use Pain Gainer, you can go into Sevens Sins, the beefiest spider of them all. If you haven't used Dugares, you can use his other effect to double Seven Sins attack to 8000.
You can also play offense with Black Luster Soldier and Accesscode Talker.