Locals: D/D/D ([M] 15.07.2023)
Im not gonna explain every single card in this deck profile. If you want an explanation you will probably find more than enough on youtube, but im going to explain all the unsusal cards. If you have any questions just post them below! :)
*Main Deck:*
**Vaylantz-Fieldspells:**
they are not just extenders or board breakers, they are also a really nice out for Imperm, which is your worst enemy next to Veiler and Ghost Mourner, but since these dont see too much play, I decided against running something Link into Vrains. Its also not hard at all to get rid of one of the field spells, since in your usual combo you scale Orthros, who normally you would just let it destroy himself when using his effect, but you can now just target the Vaylantz Fieldspell instead.
**Dark Ruler No More**
Really good in this Deck. Going second, just use this and go off.
*Why am I not using....?*
... Small World, because when running 40 and the Vaylantz Field Spells in case you dont find Gryphon pretty fine.
IF I would run it, I would also use Zalamander Catalysator alongside Excentrick as bridge. So in case you draw your good bridge you still have a bad one (but Zalamander is better when not used as a Bridge).
... Piri Reis Map, because its worse Small World.
... Baronne, because making her and still having full combo is unlikely
*Side Deck*
**Chaos Hunter**
perfect against Kashrita (just trying it out)
**Spooky Dogwood**
because the D/D/D combo takes so long its actually likely you can go into timeout, and this makes you instantly win in timeout.
**Ghost Girl**
against Bysstials. Wanted to Main Deck this but didnt want to cut any other non-engine,
**Pank**
Pank is good
**Raigeki**
good against Vanquish Soul, but generally underrated
**Wonder XYZ**
Thats your side for going first. If you draw this (you can run traptrick if you want) just forget about your normal line and make 2 LVL 8s (make thomas and use effect) and just make Kali Yuga on opp turn and win the game.