The main concept of the deck is to link climb using Crusadia monsters and eventually go into
Equimax with
Maximus on board. Using his effect you can deal damage and attack for game. If your opponent is playing a deck that takes advantage of the stall strategy (for example, ghostrick) you can use
Leonis to do piercing damage and still OTK with ease. Going first is a challenge however, but you usually win matches 2-1. A strategy that you might want to use to clutch out wins going first is to set up disruptions during your opponents turn - (
Pankratops,
Nibiru,
Super Polymerization) - to stop your opponents plays in hopes of coming in clutch and taking it back in your next turn.
Overall; I'd give this deck a solid 7/10. I doesn't struggle with consistency - but there are many handtraps/other forms of disruption that hurt this deck a lot. Going second, this deck will make you feel like Saitama from One Punch Man , however, going first it will make you feel like Tom from Tom & Jerry. You may have luck on your side, but chances of you winning are pretty slim. Still this a fun deck that could definetely get you X-2 at your locals.