* The basic 2-card combo with Bystial: Your opening hand has Lubellion and Chamber/Parlor. First, normal summon Chamber/Parlor and its effect allows you to search Hospitality or send Tidying to GY. After that, link summon Pisty and activate Hospitality/Tidying to reborn Chamber/Parlor in order to link summon Hieratic Seal. Second, activate Lubellion's effect from your hand, discard itself to search Saronir. Then, special summon Saronir by banishing Pisty from GY and tribute Saronir to reborn Lubellion. When Saronir is sent to GY, you can send Regained to GY. After that, use Lubellion's effect to place Branded Beast face-up on the field. In the End Phase, Beast can place Regained face-up on the field from GY. Finally, you have 1 return effect of Seal and 1 pop effect of Beast. In opponent's turn, when they summon a monster, Regained can reborn Saronir, so you have at least 2 options to tribute in order to pop 1 card opponent controls.
In your first turn, the other 3 cards in your hand can do anything, maybe set a Trap, but the best hand is that you have Changeover with another maid and a "big dragon" in order to fusion summon to Sheou, so you have a negate effect. On the other hand, if you have Changeover and a Dragonmaid, you can fusion summon Sheou by using this Dragonmaid and Lubellion, because Regained can reborn a Bystial as above to use Beast's effect.
You can search Magnamhut to use its search-dragon effect in the End Phase, it can be a maid or another Bystial to use its banishing quick effect. After you use that quick effect, you have another efficient effect like banishing a ritual/fusion/synchro/xyz/link summoned monster of Baldrake by tributing another Light/Dark monster, send a special summoned monster to GY when Druiswurm is sent from the field to GY. In addition, if you had set Tidying, you could activate it to return your Bystial and a powerful card on the field back to hand (especially Extra Deck), and you still have a card in your hand for Super Poly's cost.
About Regained, it is good for baiting Called by the Grave (and Ash after that, if not, you can draw 1 card), especially when you control Seal, if opp haven’t known its effect to keep for negating it. You can use the quick effect of Lv6 Bystials to banish Seal from GY if it was targeted by Called by the Grave in order not to be negated.
* 2-card Lv10 Synchro combo: Your hand has Assault and Lubellion. First, activate Lubellion to search Saronir, then special summon Saronir by banishing Lubellion from GY. Second, special summon Assault by paying 700 LP (or normal summon it if you don’t have to normal summon another monster), then synchro summon Accel Stardust. After that, send Lubellion from the Deck to GY by Saronir (chain link 1) and reborn Assault by Accel Stardust (chain link 2). Third, synchro summon Dis Pater, then tribute Dis Pater to reborn Lubellion. Assault would banish itself from GY to reborn Dis Pater after that, then activate Lubellion to place Regained face-up on the field. Next, activate Dis Pater to bring Assault back from banish zone, then synchro Baronne. In addition, if you have another Light/Dark monster as the cost to summon Saronir, you can keep Lubellion in GY and send Regained to GY by Saronir after that, and use Lubellion to place Branded Beast face-up on the field. In the other hand, you can start this combo with Saronir if you have a Light/Dark monster as the cost to summon it (same as above). If you use the effect of Hieratic Seal when you have Assault in your hand, you can choose to summon Magnamhut by Seal to search Lubellion or Saronir in the End Phase in order to do this combo next turn.
* 2-card combo Link-4: Your hand has Chamber and Parlor. First, normal summon Chamber to search Hospitality, then use Hospitality to special summon Parlor and send Lorpar from your Deck to GY, and send Tidying to GY by Parlor. Second, link summon Twin Triangle to summon Lorpar from GY (to the zone it points to). Third, activate Tidying in GY to reborn Chamber or Parlor. Finally, you have enough materials to Link-4 (as Apoullosa with 3 negations, also Underworld Goddess with an opp’s monster).
* 2-card combo with Starliege Seyfert: Your opening hand has Seyfert and Lubellion, but doesn’t have any Maid. First, activate Lubellion to search Saronir, then normal summon Seyfert and activate its effect to send Saronir to GY in order to search Magnamhut and Saronir will send Regained from the Deck to GY. Second, special summon Magnamhut by banishing Saronir from GY to search Chamber/Parlor in the End Phase, then tribute Magnamhut to reborn Lubellion and use its effect to place Branded Beast face-up on the field from your Deck. Third, link summon Seal by using Seyfert and Lubellion as materials. In the End Phase, place Regained face-up on the field from GY by Beast and search Chamber (because you should special summon Parlor directly from your Deck after tributing Seal, and it can send Tidying to GY in order to summon Chamber from your hand, normally in the End Phase to search Hospitality and return it back to your hand, then you can normal summon Chamber to search Changeover next turn).
* Some of Pure Dragonmaid's tips:
If you have both Chamber and Parlor in your hand, you should normal summon Chamber first to search Hospitality. Then, summon Parlor by Hospitality (and send Lorpar to GY). After that, send Tidying to GY and link summon Seal (don't summon Pisty if you don't want to summon a Bystial). In addition, that Tidying can reborn a maid from GY if you can continue the combo (or keep it for the next turn, Seal can be countered by Called by the Grave or Ash with the summoning effect, so you still have a move to defend). On the other hand, if you want to search Changeover, you should normal summon Parlor first to send Tidying to GY. Then, activate Tidying to summon Chamber to search Changeover. You should search Changeover by Chamber (if you can) instead of sending it to GY by Parlor, because you can add it back to your hand after using it (especially if you control House, you can use its pop effect) so that you can use it again (or keep it for your next turn).
When you tribute Seal (normally by its effect), you should summon Nurse from your Deck in order to reborn a maid from your GY (if it was not there, summon another maid, or Magnamhut to activate its searching effect). If the maid that was reborn by Nurse is Parlor, you should send Tidying to GY, but if it was there, you should send Chamber to GY instead. In addition, if you have both Tidying and Chamber in GY, you should activate Tidying in the opponent's End Phase in order to reborn Chamber to search Hospitality, because if the maid that was reborn by Tidying still on the field in the end of that turn, it would be return back to hand (especially if you have House on the field, you can activate its pop effect), then you can normal summon it to search another card for your combo like Changeover.
There’s a rare situation that you have Seal with another monster(s) on your field, and opp activate Raigeki in their turn (I meet that case several times). You should activate Seal to send it to GY and return your remaining monster on the field to your hand (especially a Bystial), so that Raigeki will not destroy your whole field (you won’t waste anything) and you can summon Nurse (or Magnamhut/Druiswurm) from your Deck. Note that Seal only can activate its return effect when it is in the Extra Monster Zone and if you want to tribute itself, there has to be another face-up card(s) on the field. On the other hand, if you also have House with Seal and another monster(s) (normally after using Sheou’s negation), you can use Seal to return your monster (except House, especially a Bystial to have a handtrap more) so that you can activate House’s pop effect.
If Hieratic Seal is negated by Imperm or Droplet, it still can activate its special summoning effect when you tribute itself to use the negated returning effect.
If you have Parlor in your hand and Chamber in GY, use Parlor to send Tidying to GY in order to reborn Chamber. However, if you also have Hospitality in your hand somehow, you should send Nurse to GY. Then, activate Hospitality to summon Nurse (and send Ernus to GY) in order to reborn Chamber and search Changeover. If you don't have a "big dragon" in your hand, enter the Battle Phase, your maids will summon the "big dragon"s back from GY so that you can set up Sheou in the Main Phase 2. In some cases, you can reborn a "big dragon" from GY by Hospitality or Tidying for summoning Sheou.
In some cases, you can use Ernus’s effect, send it from your hand to GY to summon a maid from your hand (especially when your Chamber or Parlor was negated). What about Lorpar? You can send it to GY and target a monster on the field, that target can not activate its effect. Sadly, it isn’t a quick effect like Ernus and Tinkhec, so you rarely use it (maybe never).
Before End Phase (except Turn 1), you should have at least Seal and Sheou on the field (maybe with some set cards). However, if you can, you should also have House, because in the next Standby Phase, Sheou will reborn Nurse to summon back Parlor or Chamber, and House can reborn the other. On the other hand, if you just have Sheou, in the next Standby Phase, if you negate an effect by Sheou after activating its reborn effect (chain 3 or more), you will summon House right after the negation so that you can combo as above. In addition, if you have both House and Sheou, after you negate an effect by Sheou, you will have 2 House, that will double the pop effect of House (normally when entering and ending the Battle Phase, strong af).
If you have Sheou with Chamber/Parlor on the field and House with another maid in GY, you can reborn House in the Standby Phase by Sheou, then reborn Parlor/Chamber by House. Especially when you have Parlor on the field and Nurse with Chamber in GY, you should reborn House by Sheou, then House will reborn Nurse to summon Chamber from GY.
Dragonmaid is the Deck that has a very powerful boss because Sheou has the omni-negate. However, remember that it cannot activate the negation if you don’t remain any House in your Extra Deck. That’s why I play 3 copies of House, and in some rare cases, you have to return House back to Extra Deck by Set Tidying.
When entering the Battle Phase, Chamber can summon any "big dragon", including the fusions, but you cannot trade back when ending the Battle Phase like other maids. Therefore, you should use other maids before Chamber (if you have a fusion maid in GY, you can reborn it by Chamber). So, you can have at least 2 pop by House (maybe up to 4 or 5).
About Tidying, it has 2 effects when being set on the field and in GY, but you cannot activate both in the same turn. So, you should consider using which effect (Tidying and “big dragon”s normally is used as the cost of Super Poly). It’s a good card to defend in opp’s Battle Phase when it is in GY with Nurse and another maid, you will have 2 monsters to protect you from OTK.
When Sheou is in GY, it’s easy to summon it by Hospitality or Tidying in order to take advantage of its omni-negate. If you use Tidying, it will return to Extra Deck when you end your turn, so you should use it to link summon (normally Seal) or fusion summon (another Sheou). In this case, if you also control Chamber, you can use Sheou as a fusion material to summon another Sheou because Chamber can return it when you enter the Battle Phase.
You don’t have to use Kitchen in this Deck, it is used to search a Dragonmaid monster, but the point is you have to send a Dragonmaid monster to GY after that (normally a “big dragon”). If you have another maid in your hand, it’s ok, but if you do not, you have to send the searched maid to GY. You know, Parlor can do that by sending directly to GY. You still can use Tinhkec in this Deck if there are slots left (maybe Kitchen too, because you can have both by summoning Kitchen by Hospitality). If you do not use Kitchen, you can only have Tinhkec by Parlor and use it instead of Lorpar because they are the same level. But the reason why using Tinhkec is its handtrap effect, send it to GY and target a Dragonmaid on the field, that target will gain 2000 ATK (House will have 5000 ATK and Sheou is 5500, very powerful).
About Welcome, this continuous spell can add any Dragonmaid card from GY to your hand if you have at least 2 Dragonmaid monsters on the field, normally Changeover to fusion summon the second or third time in this turn. But if you had Changeover in your hand, you can add a “big dragon” back to fusion summon. In addition, there is an effect that many people do not notice. If this card is sent to GY, opp cannot target your Dragonmaids with card effects, normally it is destroyed by opp, but you can send it to GY directly from your Deck by Parlor in order to activate this effect to protect your Dragonmaids.
About Downtime, this continuous trap has 2 effects. You can return a maid from the field to your hand and either search any Dragonmaid card or return a spell/trap your opponent controls to the hand (ofc in the End Phase, normally the field or continuous spell, or an efficient continuous trap like floodgate, or just a set trap).
* Some more Notes:
Chaos Angel is a special Synchro monster that can treat a Light/Dark as a Tuner, so you can easily synchro summon it by Chamber and a Lv6 Bystial. This card can banish a card on the field and protect your monsters from being destroyed by battle. In addition, you should summon it by using Starliege Seyfert (a Light monster) to be unaffected by monster effects. On the other hand, you can normal summon Seyfert and use its effect, tribute itself to search Chamber. However, if you don’t have Tidying or Hospitality to continue the summoning, don’t do that, but if you have those cards and also Chamber/Parlor in your hand, you should use Seyfert to bait Ash. In addition, you can banish Seyfert from GY and add Lubellion (or House) back to your hand.
About Chaos Mirage Dragon, it’s a Light Tuner monster (but it doesn’t have Dragon type) and it can bring a Light/Dark monster back from banish zone as Dis Pater (but negate their effects), so you can bring a Lv6 Bystial back and synchro summon a Lv10 monster (especially Chaos Angel to have both of its effects). In addition, you can synchro summon Baronne by using Mirage, Chamber and Nurse in order to banish 2 cards on opp’s field instead of 1 card.
You can fusion summon Borreload Furious Dragon by Changeover, using Chamber, the Red-Eyes or the Lv6 Bystials because they are all Dark Dragons. All “big dragon”s cannot be destroyed by card effects while you control a Fusion monster(s). Therefore, you can use the quick effect of Borreload by targeting a “big dragon” (normally after entering the Battle Phase), it is still on the field and you had a free destroying effect. In addition, you can banish Borreload from GY to reborn a Dark Link monster as the dragons or Unicorn (normally after you summon it by I:P’s effect to shuffle an opp’s card back to the Deck, and you immediately have a Link-3 monster to link summon Accesscode).
About Duality, you can tribute House to summon Hot Red Dragon Archfiend Abyss, it has the quick effect that can negate any face-up card. It’s a quick spell card, so you can set it, then, in your opponent's turn, after you use the omni-negate of Sheou and summon House, you can use Duality to summon Abyss to have one more negation (especially House was targeted by an effect). On the other hand, you can tribute Lubellion to summon Borreload Furious Dragon (pop effect) or Dark Magician the Knight of Dragon Magic (all monsters you control can inflict piercing battle damage to your opponent). In addition, you can banish this card from GY, shuffle 1 Light and 1 Dark monster (normally House/Lubellion and a Lv6 Bystial) back to the Deck, then draw 1 card.
About Darkness Metal, you can special summon it by banishing your Link-1 Dragon (normally), and it can special summon any Dragon from your hand or GY (the Bytials, maids, also the Fusions and Hot Red Abyss). You can play 1 copy of Black Metal Dragon, normal summon it, then link summon Striker or Pisty and search Darkness Metal. However, I play a copy of Darkness Metal in order to use Duality, tribute it to summon Sheou without using Changeover to have a negation like tributing House to summon Hot Red Abyss (if you do it in your turn, you should use Duality after using Darkness Metal’s effect). On the other hand, you can search Darkness Metal by Seyfert’s effect that sends itself with a Lv6 Bystial to GY or Magnamhut’s effect.