The goal: Tempest Magician with 16 tokens (for 8k burn)
Keep in mind that Kagari, Hyate and Shizuku will allow you (depending on your level of technical play, as a high level of skill is required to actually survive long enough to pull of the OTK) to beat down on your opponent.
Main Combos:
Toon Table --> 2 other Toon Tables
You can pop 1 with Multi-Role, discard for The Tricky or discard to revive Jet if need be
Foolish Burial Goods --> Cursed Bamboo --> (if you need a bamboo equip; add broken) add golden bamboo
Foolish Burial --> any tuner (setup for Tempest)
Magical Citadel + Brandish Spells = counters
Brandish Start-Up Engage should be activated after 3 spells in GY to maximize the effectiveness and this is the card you want to abuse/see most often
Technical play with Engage + Multi-Role: Use Multi-Role to pop a spell (hopefully something not useful) + Use engage (after 3 in GY, or less than 3 - doesn't matter) --> add Hornet Bit --> SS Kagari --> Add Engage --> use Engage --> SS Hyate --> Battle Phase --> dump Rei (so you can use her, if she isn't in the GY already) --> SS Shizuku --> End Phase --> Activate Multi-Role (add Engage back to field) --> Use Shizuku to add Engage.
Assuming you used this combo with 3 spells in GY already, you've got +2 Draw +2 Add --> and that whole set-up for the next turn
You can Summon Tempest off of The Tricky + Needlefiber with a tuner or Tricky + any Tuner
In the event that you are able to needlefiber --> SS a Tuner off needlefiber; you should make Linkuriboh with whatever you are able to revive (assuming you have cards in hand for jet and a card in deck for Glow-Up) if need be, you don't have to. Go into Tempest with the Tuner + Tricky --> activate to burn with counters from Magical Citadel + Tempest Magician for 8k (if it's not 8k you can go into Crystal Wing --> needlefiber on your opponent's turn goes into formula synchron which nets a +1 Draw and then a Crystal Wing with your Tempest Magician; you can use this combo at any time, but it's not recommended as it removes the OTK win condition of this deck).
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