(Disclaimer: This deck requires extreme amount of APM to pull it off in Ranked due to 300 sec time limit. In Casual, where you have 480 sec, you can definitely make it in time by playing it very chill. Also, if your opponent has less than 10 Extra Deck cards, just quit and move onto next game because the setup is extremely time-consuming in Ranked/Casual.)
Welcome! We will be having a banquet today to celebrate that "Banquet of Millions" can actually FTK our opponent for real, rather than waiting for another turn to OTK, all thanks to "The Dark Magicians". Let me teach you a trick or two...
Gameplan
1) Reach the board state as illustrated below:

- First, place ME-PSY-YA on Pendulum Zone. Then, Special Summon "Chaos Emperor Dragon".
- Either banish a "Primal Seed" or have two copies in your hand, whichever suits you.
- Your Main Deck must be empty, which is crucial. Cycle your deck with "Primal Seed" + "Into the Void" but don't play "Upstart Goblin", if you have reached the setup.
- Although not clear in this picture, we will be using "Polymerization" to bring forth first "The Dark Magicians". We have "Dark Magician" and "Summoner Monk" or Exodia piece, so we have fulfilled the conditions required for "The Dark Magicians".
2) Play "Polymerization" to Fusion Summon first "The Dark Magicians". Then, pick "Polymerization" again with "Primal Seed" to Fusion Summon second "The Dark Magicians":


- It's clear we have to bring forth second "The Dark Magicians", so it's wiser to play "Monster Reborn" by targeting "Dark Magician" for "Polymerization" setup.



- The setup with "The Dark Magicians" is over. Now, it's time to trigger Trap cards as many times as we can until the opponent is dead because "The Dark Magicians" doesn't have hard once per turn condition.
3) Play "Pot of Generosity" to shuffle "Banquet of Millions" + "D.D. Dynamite" back into your deck, which allows you to trigger both "The Dark Magicians" to draw those Trap cards and activate them at will. I must say, Makyura the Destructor is in shambles right now ?:




- I suppose I should have set "D.D. Dynamite" as well but it doesn't matter. Although hard to notice in the last picture, the set card is "Banquet of Millions" and can be activated any time but not yet.
- While at it, I guess I should tell you which cards to pick with "Primal Seed", since it's the one of key cards for this deck:
- Primal Seed: When first one is banished, play second one to pick first one in addition to cards below for endless loop of picking.
- Into the Void: As explained in #1, it's needed to empty your Main Deck for "The Dark Magicians" setup.
- Polymerization: You need to use it one more time to bring forth second "The Dark Magicians".
- Monster Reborn: Either bring forth "Dark Magician" for second "Polymerization" with "The Dark Magicians" or target "The Dark Magicians" themselves.
- Last Day of Witch: It's needed to destroy both "The Dark Magicians", so that you can bring them back again with "Monster Reborn" for endless Trap loop setup.
- Pot of Generosity: It's needed to shuffle Trap cards back into your deck when both "The Dark Magicians" are around, so that you can trigger Trap cards again and again.
- Pot of Avarice: In order to banish Extra Deck cards of your opponent, you have to have same amount of Extra Deck cards as your opponent does. Fortunately, "Pot of Avarice" does the trick but there is no need to play more than twice to have at least 10 Extra Deck cards for better consistency. Always target Extra Deck cards, you will see what I mean later on.
- D.D. Dynamite: Your main damage dealing card.
4) Play "Pot of Generosity" again to shuffle two cards into your Main Deck. It doesn't matter what you pick. Then, play "Pot of Avarice" and target 5 Extra Deck cards for "Banquet of Millions" setup:




- You banish 10 Extra Deck cards, your opponent will be forced to banish same amount of Extra Deck cards as well. Thus, for each "D.D. Dynamite" activated, you will deal 3000 damage in total. Mind you, "D.D. Dynamite" deals 300 damage for each of their banished cards.
5) Play "Last Day of Witch" to destroy both "The Dark Magicians" and bring them back to life with "Monster Reborn":


- The setup explained until now can also be done with a single copy of "The Dark Magicians" but can be taxing. If you check "Side Deck"...
- "Offerings to the Doomed" can be used instead of "Last Day of Witch" to destroy single "The Dark Magicians".
- "The Humble Sentry" can be used instead of "Pot of Generosity" to shuffle one card.
- Thus, there is no need for second "D.D. Dynamite", should you go with that route.
6) Repeat what was explained in #3 when you have both "The Dark Magicians" to trigger both "D.D. Dynamite" until your opponent is dead. It's important to also repeat the steps explained in #5, so that you can trigger "D.D. Dynamites" as many times as you like:



- If you would like to watch the deck in action, click here!
If you wonder how to save up some SR and UR points, I can show you:
- "Monster Reborn" is given for free, if you have played the tutorial. 30 UR saved, what a good start!
- "Dark Magician" + "The Dark Magicians" can be collected by purchasing "Vortex of Magic" deck. 90 UR saved and you can try a new deck!
- "Pot of Avarice" can be collected by purchasing "Re-Contact Universe" deck. 90 SR saved and you can try a new deck!
- "Pot of Acquisitiveness" + "Primal Seed" + "D.D. Dynamite" can be found within "Legacy Pack" to save 90 SR and 60 UR!
- "Into The Void" + "Allure of Darkness" can be found within "The Infinite Void" Secret Pack to save 180 SR!
- "Formula Synchron" can be found within "Stardust Ties" Secret Pack to save 60 SR!
- "Number 60: Dugares the Timeless" can be found within "Number Recall" Secret Pack to save 30 SR!
- "T.G. Hyper Librarian" can be found within "Futuristic Creatures" Secret Pack to save 30 UR!
- "Wonder Wand" and "Spellbook of Knowledge" can be collected by purchasing "Spellbook of Prophecy" deck. 120 SR saved and you can try a new deck!
So, in total, you can save up to 570 SR and 210 UR, if you are willing to spend some gems. Other SR and UR cards I didn't mention are essential.
That's all for this one. Let me know if you have any questions and have fun in Master Duel!