The main objective of this deck is to get ADT lv10 out as consistently as humanly possibly, however Dragoon is the better win condition, so aim for that if you can.
Best endboard I remember getting is dragoon, ADT lv10, AD lightning and 3 blank cards in hand, however the most likely end board is either dragoon or ADT lv10 + AD lightning on field with 3-4 cards in hand. The deck can often play through 1 negate, but usually never more than that.
Deck was tested on Edopro casual servers, and has decent matchups. I would put this deck at tier 3/rouge, however it is probably just garbage haha. Armed Dragons would have better synergy with dragon link, rather than ojama but I haven't figured out how to make that work yet.
*DECKBUILDING NOTES*
This deck is built with consistency as its number 1 priority, so if a card wasn't consistent, it was cut.
Ojama pajama and Ojamagic are not being run as they are way too sacky, inconsistent, etc.
AD lv10- white, could be played but I think Arma gram is
slightly better
upstart isn't played as it can brick with Extravagance
Volcanic shell can be played - but space issues
AD blitz and AD thunderbolt can be played - but space issues
A second ADT lv10 is not recommended - too many issues
Lightning storm and evenly matched can be ANY card you want.
*DUELING NOTES*
I'm finding most success in 3 match duels where I go second on the first duel, where afterwards I side 5 solemn negates and I choose to go first. No one really knows how this deck works so mind gaming your opponent is where it's at right now.
Don't activate ojama pinks effect unless your hand is garbage, it's only helping your opponent find a hand trap and thin their deck.
It's ALWAYS better to make a Dragoon endboard rather than ADT endboar; if you have a choice but can't do both.
This deck has no recursion. Once ADT lv10 and dragoon die you will only have arma gram and tempest as win conditions - so play with that in mind
Combo's are all very simple - nothing you won't figure out by yourself :)