This deck theoretically is good. It is nibiru proof, is hand-trap resilient and doesn't run as many bricks as dark warriors do. It also is drnm and forbidden drip proof. The only things that can beat it going second are cards like cosmic cyclone or blizzard, or handtraps like lancea or d shifter. It also does relatively well against trap decks, having a built in heavy storm. Not only this, but it is also relatively budget, especially if you drop a few of the expensive cards for extenders or generic cards. This is of course, all theoretical, as i have not done any real testing on the deck.
Quick combo - access to 4 level 3's, say tour guide plus gilasaurus
- normal tour guide, eff to summon graff
- link into cherubini, use graff to summon cir
- summon gilasaurus
- link 4 apollousa on 5th summon, eff of cir bring back cherubini
- cherubini eff to send sabres, summon sabres by placing card on top of deck
- link cherubini and sabres into codebreaker virus swordsman
- codebreaker stuff
- link swordsman and berserker into bardiche
- eff of bardiche send boots set brigadine
- summon brigadine and overlay with zero day into utopia double
- eff of boots, banish to add rank-up
- eff of double, add double or nothing and rank-up into kaiser
- eff of kaiser to summon big eye
- set rank-up
- during opponents main phase shotgun rank-up into kali-yuga
- NO INTERACTION