Dark World

Deck Information
Deck Type: Fun/Casual Decks
Deck Master: Grapha, Dragon Lord of Dark World
TCG/OCG: TCG
Submission Date: July 8th 2019
Author: Cosmo
YGOPRODeck File Download

dark world, fun deck



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MonsterArchfiend Emperor, the First Lord of Horror x2
Grapha, Dragon Lord of Dark World x3
Goldd, Wu-Lord of Dark World x2
Sillva, Warlord of Dark World x1
Beiige, Vanguard of Dark World x1
Snoww, Unlight of Dark World x3
Trance Archfiend x2
Archfiend Heiress x2
Broww, Huntsman of Dark World x3
Tour Guide From the Underworld x1
Morphing Jar x1
SpellsAllure of Darkness x3
Card Destruction x1
Dark World Dealings x3
Monster Reborn x1
Raigeki x1
Trade-In x2
Upstart Goblin x1
The Gates of Dark World x3
TrapsEradicator Epidemic Virus x1
Dark Smog x2
Solemn Warning x1
ExtraNumber 77: The Seven Sins x1
Number 35: Ravenous Tarantula x1
Number 22: Zombiestein x1
Number 23: Lancelot, Dark Knight of the Underworld x1
Number 38: Hope Harbinger Dragon Titanic Galaxy x1
Number 62: Galaxy-Eyes Prime Photon Dragon x1
Number 61: Volcasaurus x1
Leviair the Sea Dragon x1
Number 30: Acid Golem of Destruction x1
Wind-Up Zenmaines x1
Beat Cop from the Underworld x1
Cherubini, Ebon Angel of the Burning Abyss x1
Knightmare Cerberus x1
Knightmare Phoenix x1
Wee Witch's Apprentice x1
Id
Cosmo

Latest posts by Cosmo (see all)

2

2 thoughts on “Dark World


  • Avatar
    July 10, 2019 at 4:29 pm
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    4

    0

    A very interesting build, that in my opinion is missing key Dark World Staples. I see that you have archfiends to rank 8 multiple times, so that renders Silva and Goldd pointless. 2 Biege’s would be better since they would not be a dead draw if you don’t have a discard outlet, which Goldd and Silva would be. I would also recommend Dragged Down into the Grave because it can disrupt your opponents plays, Mind Crush does work as well.
    Trade In doesn’t seem useful since Dark World monsters don’t get to use their effects.
    I recommend Fiendish Rhino Warrior, and Scarmm from Burning Abyss, 2 Trance Archfiends seem excessive.
    If you would get rid of the Archfiends you could run Skill Drain and Breakthru skill.
    Most importantly more virus cards.
    Grave Grinning virus, deck devastation, and of course another eradicator epidemic.
    Morphing Jar takes too long to use, so I would take it out aswell.
    The deck seems to be slow, so I would replace trade in for 3 reckless greeds.

  • Avatar
    July 16, 2019 at 6:45 pm
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    0

    0

    :o WOW, thanks a lot :)

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