Armed Dragoon Ojama Thunder

Deck Information
Deck Type: Non-Meta Decks
Deck Master: Armed Dragon Thunder LV3
Submission Date: October 25th 2020
Author: ChazzThunder
YGOPRODeck File Download

The main objective of this deck is to get ADT lv10 out as consistently as humanly possibly, however Dragoon is the better win condition, so aim for that if you can.

Best endboard I remember getting is dragoon, ADT lv10, AD lightning and 3 blank cards in hand, however the most likely end board is either dragoon or ADT lv10 + AD lightning on field with 3-4 cards in hand. The deck can often play through 1 negate, but usually never more than that.

Deck was tested on Edopro casual servers, and has decent matchups. I would put this deck at tier 3/rouge, however it is probably just garbage haha. Armed Dragons would have better synergy with dragon link,  rather than ojama but I haven't figured out how to make that work yet.


This deck is built with consistency as its number 1 priority, so if a card wasn't consistent, it was cut.

Ojama pajama and Ojamagic are not being run as they are way too sacky, inconsistent, etc.

AD lv10- white, could be played but I think Arma gram is slightly better

upstart isn't played as it can brick with Extravagance

Volcanic shell can be played - but space issues

AD blitz and AD thunderbolt can be played - but space issues

A second ADT lv10 is not recommended - too many issues

Lightning storm and evenly matched can be ANY card you want.


I'm finding most success in 3 match duels where I go second on the first duel, where afterwards I side 5 solemn negates and I choose to go first. No one really knows how this deck works so mind gaming your opponent is where it's at right now.

Don't activate ojama pinks effect unless your hand is garbage,  it's only helping your opponent find a hand trap and thin their deck.

It's ALWAYS better to make a Dragoon endboard rather than ADT endboar; if you have a choice but can't do both.

This deck has no recursion. Once ADT lv10 and dragoon die you will only have arma gram and tempest as win conditions - so play with that in mind

Combo's are all very simple - nothing you won't figure out by yourself :)

Toggle Deck List
MonsterArmed Dragon Thunder LV10 x1
Armed Dragon Thunder LV7 x2
Armed Dragon Thunder LV5 x2
Armed Dragon Thunder LV3 x3
Dragunity Arma Gram x1
Tempest, Dragon Ruler of Storms x1
Ojama Green x1
Ojama Black x1
Ojama Yellow x1
Ojama Pink x1
Rescue Cat x3
Artillery Catapult Turtle x3
Red-Eyes Black Dragon x1
Dark Magician x1
SpellsArmed Dragon Flash x3
Armed Dragon Lightning x1
Ojamatch x3
Pot of Extravagance x3
Gold Sarcophagus x1
Card Destruction x1
Red-Eyes Fusion x1
Lightning Storm x3
TrapsEvenly Matched x2
ExtraRed-Eyes Dark Dragoon x3
Predaplant Verte Anaconda x3
Link Spider x3
Knightmare Phoenix x3
Knightmare Cerberus x3
SideTwin Twisters x3
Red Reboot x1
Solemn Judgment x3
Solemn Strike x2
Triple Tactics Talent x3
Ash Blossom & Joyous Spring x3
Id#created by The Chazz x1
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