A very straightforward Skull Servant deck where everything in the main deck is generally focused towards milling your hand and deck in order to buff up your King of the Skull Servants to insane degrees. Everything in the extra deck essentially serves as your toolbox or possible combo extenders if you're having issues with gas, which may be a problem since one of the main weaknesses of the deck is a bit of an inconsistency issue due to having to run three-ofs for every monster in the Skull Servant archetype, with half the monsters being unable to start any combos. Splashing in the Lightsworn support helps alleviate this issue, by giving access to powerful spells that will thin your deck, as well as easier synchro summons. While this deck isn't meta, it can still play through a lot of interrupts and OTK your opponent. Or, if you want to play more conservatively, you're able to still build beefy skeletons with modest protection that can really wall the other player.