TINDANGLE CONTROL 2020

Deck Information
Deck Type: Fun/Casual Decks
Deck Master: Tindangle Acute Cerberus
TCG/OCG: OCG/TCG
Submission Date: May 31st 2020
Last Updated: June 2nd 2020
Author: TheYosenjuBoi
YGOPRODeck File Download

To start a good 1st turn combo if you have a foolish burial, you have a good start, so foolish a Tindangle Intruder, then trigger Tindangle Jhrelth to discard any Tindangle's in your hand and deck(Discard a Tindangle Protector or DHoles.) to special SET it.

Next you use DHoles ability to revive the other Tindangle(NOT Intruder or DHoles), then Intruder will chain the effect and will special summon itself in face down position. You should have 3 face down monsters.

Then you activate Nagel's Protection to make your Tindangles's invincible to your opponents card effects.Finally End your Turn.

When your opponents monster attacks the Tindangle, make sure they attack the Jhrelth or Intruderr to flip them face up and add 2 Tindangle monster's from your deck to your hand.

FYI Your opponent can flip Protecter to trigger its search effect that will flip all the Tindangle's and search even more cards.(About 3 if used correctly.)

Then you want to activate your searched Jhrelth to discard the TRAP Tindangle Delaunay to then activate Delaunay's effect to banish itself  to summon back the destroyed Tindangle's last turn.

But if they negated it, don't worry, just stall out for one turn. Use Trinity since he is immune to battle.

Then activate the Tindangle Delaunay that was previously negated(If it wasn't just LINK Summon Tindangle Acute Cerberus just make sure to put Tindangle Base Gardna in the GY.) to summon DHoles, Jhrelth, Protector and Intruder.

Wait for your opponent to do their turn. When they're done, you want to flip Protector face up to reveal the rest of the Tindangle's to draw 3 cards. Next, activate Jhrelth's effect to search any Tindangle.

After That, you can LINK Summon Acute Cerberus. If you use Trinity as one of the materials you can search a Gergonne's End and discard a Euler's Circuit to the GY, then activate Euler's Circuit to banish itself and discard 1 Tindangle in your hand to serach another Euler's Circuit and then activate the field spell to make it where your opponent cannot attack you if you control 3 or more Tindangle monsters which you probably already have with a lot of set-up.(Also you should activate a Nagel's Protection along with the wombo-combo you did to put a lot of Tindangle's in the GY especially Base Gardna.)When you activate Nagel and you attack with Acute Cerberus doing double damage and could OTK if u have 2 Tindangle's CO-LINKED to Acute Ceberus.

Although it seems like a tough deck to set-up since this is a flip deck. You can actually pull off some NEAT Wombo-Combo's.

Up-to Date in the 31st of May 2020 Some of the cards are OCG/TCG meaning you can only get a hand-full of them.



Toggle Deck List
MonsterTindangle Angel x3
Tindangle Jhrelth x3
Tindangle Dholes x3
Tindangle Trinity x3
Tindangle Base Gardna x3
Tindangle Intruder x2
Tindangle Hound x1
Tindangle Protector x1
Spirit of the Fall Wind x1
SpellsEuler's Circuit x3
Stairs of Mail x3
Nagel's Protection x3
Foolish Burial x1
Foolish Burial Goods x1
TrapsTindangle Delaunay x3
Junk Sleep x3
Unending Nightmare x2
Gergonne's End x1
ExtraTindangle Acute Cerberus x3
Number 39: Utopia x1
Number S39: Utopia the Lightning x1
Borrelend Dragon x1
Knightmare Cerberus x1
Knightmare Unicorn x1
Knightmare Phoenix x1
Unchained Abomination x1
Borrelsword Dragon x1
Linkuriboh x1
Barricadeborg Blocker x1
Mekk-Knight Crusadia Avramax x1
Saryuja Skull Dread x1
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