Dino Moist

Deck Information
Deck Type: Non-Meta Decks
Deck Master: Mekk-Knight Crusadia Avramax
Submission Date: November 21st 2019
Last Updated: November 27th 2019
Author: Kagic-Marp
YGOPRODeck File Download

"Dinomist" cards cater to aggressive players, focusing on amassing multiple monsters through Pendulum Summon while preventing their opponent from countering them via support from the Pendulum Zones. All Scale 3 "Dinomists" have the Pendulum Effect "If another "Dinomist" card(s) you control would be destroyed by battle or card effect, you can destroy this card instead.", while all Scale 6 "Dinomists" have the Pendulum Effect "Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone." Combined, two differently-Scaled "Dinomists" in your Pendulum Zones can neutralize almost any threat to the "Dinomists" in your Monster Zones at the cost of destroying themselves, allowing the monsters themselves to battle uninhibited. Their Spell & Trap Cards enable greater utility and power by searching, directly Special Summoning from the Deck, and locking down your opponent's ability to respond to battle through card effects.

Toggle Deck List
MonsterDinomist Spinos x2
Dinomist Rex x2
Dinomist Ceratops x3
Dinomist Brachion x3
Luster Pendulum, the Dracoslayer x1
Dinomist Pteran x3
Dinomist Plesios x3
Dinomist Stegosaur x3
Dinomist Ankylos x2
Rescue Hamster x1
D.D. Crow x2
Effect Veiler x2
SpellsMoray of Greed x3
Dark Hole x1
Limiter Removal x2
Dinomist Charge x3
TrapsBlazing Mirror Force x1
Dinomists Howling x3
ExtraCyber Dragon Infinity x2
Cyber Dragon Nova x2
Bahamut Shark x1
Tornado Dragon x1
Tri-Edge Levia x1
Mekk-Knight Crusadia Avramax x1
Borrelguard Dragon x1
Heavymetalfoes Electrumite x1
Brute Enforcer x1
Mistar Boy x3
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