Sky Striker Budget-Friendly
Deck Primer
Okay, so for those of you on a budget and don't want to make a dent on your wallet and still play Sky Strikers, either be because you like the artwork, how the deck plays or whatever the reason, I've come up with a super consistent decklist.
This deck can do everything a normal sky striker deck can do, except go crazy on card advantage(as no engage is present) and without stealing your opponent's Lady Debug.
And as such, this deck simply can't do a lot much with decks that go crazy on card advantage or with a great recovery.
I'll explain how without engage you can try to win your matchups and the general strategy of the deck.
First of: you have 8 of the best starters, which are: Raye, Hornet, ROTA and Formud Skipper. And you have 5 of the soft searchers, which will be a bit of RNG to get a Raye or Hornet from it, but some times it will work, and this is: Area Zero and Terraforming. Then you have Card Destruction and Reasoning, Card destruction after activated, you have around 70% chance of getting one of the 8starters and 50% chance of getting the the soft searchers. Reasoning is a lot of RNG, but in genereal most of the times people will declare 4 and your raye will be sent to the grave, that's not that bad, as the main reason reasoning is played here is, aside for dumping your grave with spells, you can get Raye(if they don't declare 4 and you excavate it) or get you Formud on field; if you get Veiler, if you have the field with you, target it and try to send to grave, if you don't, just link summon linkuriboh to free your main zone. And then you have other combos, like Field+TwinTwisters/JammingWaves/Multiroll. Also there's Foolish goods, if your hand don't have literally anything you can use to start your play, don't be afraid to dump metalfoes fusion, maybe that one draw might be your last one, or it may be a Raye.
Also, when the card Cynet Mining gets released on the TCG, your chance of opening one of the best starters goes to 82%, and this is more than the rate of opening Engage/Raye/Rota/Hornet on the actual Sky Striker deck.(If you, a pro Sky Striker player out there is reading this, think about Formud Skipper and Cynet Mining and see how it can increase the consistency of the deck :v)
Now for the Matchups:
Lair of Darkness AKA shit virus deck: you lose, unless they brick so so so so so hard.
Thunder Dragon: Haven't played much against them, you can't compete with their card advantage, tre best you can do is have your Shizuku and use Eagle Booster on her and try to survive each turn this way. Or you can side the Toon Cyber Chimeratech engine to at least get rid of the Titan they leave on the Extra Zone. Locking their of they grave with maybe Necrovalley could help, but then you're also locking yourself as well, so it's a mixed. Also I've sided 3 Eater of Millions just for problematic shit like Colossus, since you're just using 10 of the Sky Strikers link(triple Kagari, Hayate, Shizuku and 1 Kaina) you can just banish your other 5 to get rid of Colossus)
Altergeist: Playable and actually solely dependant on player's skills, Twin twisters, jamming waves, eaglebooster your stuff.
Salamangreat: If you go first, abosutely try to dump your Shark Cannon and set it, just banish Spinny if they try to summon that, or after they use Gazelle banish it so they won't recur it, tought banishing spiinny is preferable. Twin twisting their field also is great, as they can't do the better plays without it and they only run 1 of it mostly. Veilering Debug also completely stops their entire combo, unless they have spinny on hand, also the Skull meister is a great side deck against Salads. If you go second, bait that roar, just bait that roar and you're absolutely fine, if they rage you, Raye simply use her quick effect or if they rage a link, just get back Raye. Also the Segmental Dragon is great against this matchup as well, just grab yourself some spells in grave, summon shizuku to lower their attack and use his effect to destroy everything(try to banish Baillynx or force it) Skull Meister is also a good side against this deck.
Pendulum: Requires skill, but it's actually fairly fair.
Azathot turbo: Just Eagle boost Redoer and you're fine lol(I actually came up with this play way way before it got used in the YCS, but whatever) Skull Mesiter is great against this one because the Orcusts banish themselves for cost.
True Sky Strikers: you won't compete against their card advantage, Engage and Widow Anchor. There's nothing worse than facing a complete Sky Striker deck using this one. Unless the player piloting the other is really bad. Since you have yourself a Kagari and you know that there's going to be people playing Strikes on your OTS, or something, just grab yourself 3 GHost Reapers and then use on Kagari, their game is over.
And that's about it. I hope Engage and Widow drops in place so I can play the deck normally :v
This deck can do everything a normal sky striker deck can do, except go crazy on card advantage(as no engage is present) and without stealing your opponent's Lady Debug.
And as such, this deck simply can't do a lot much with decks that go crazy on card advantage or with a great recovery.
I'll explain how without engage you can try to win your matchups and the general strategy of the deck.
First of: you have 8 of the best starters, which are: Raye, Hornet, ROTA and Formud Skipper. And you have 5 of the soft searchers, which will be a bit of RNG to get a Raye or Hornet from it, but some times it will work, and this is: Area Zero and Terraforming. Then you have Card Destruction and Reasoning, Card destruction after activated, you have around 70% chance of getting one of the 8starters and 50% chance of getting the the soft searchers. Reasoning is a lot of RNG, but in genereal most of the times people will declare 4 and your raye will be sent to the grave, that's not that bad, as the main reason reasoning is played here is, aside for dumping your grave with spells, you can get Raye(if they don't declare 4 and you excavate it) or get you Formud on field; if you get Veiler, if you have the field with you, target it and try to send to grave, if you don't, just link summon linkuriboh to free your main zone. And then you have other combos, like Field+TwinTwisters/JammingWaves/Multiroll. Also there's Foolish goods, if your hand don't have literally anything you can use to start your play, don't be afraid to dump metalfoes fusion, maybe that one draw might be your last one, or it may be a Raye.
Also, when the card Cynet Mining gets released on the TCG, your chance of opening one of the best starters goes to 82%, and this is more than the rate of opening Engage/Raye/Rota/Hornet on the actual Sky Striker deck.(If you, a pro Sky Striker player out there is reading this, think about Formud Skipper and Cynet Mining and see how it can increase the consistency of the deck :v)
Now for the Matchups:
Lair of Darkness AKA shit virus deck: you lose, unless they brick so so so so so hard.
Thunder Dragon: Haven't played much against them, you can't compete with their card advantage, tre best you can do is have your Shizuku and use Eagle Booster on her and try to survive each turn this way. Or you can side the Toon Cyber Chimeratech engine to at least get rid of the Titan they leave on the Extra Zone. Locking their of they grave with maybe Necrovalley could help, but then you're also locking yourself as well, so it's a mixed. Also I've sided 3 Eater of Millions just for problematic shit like Colossus, since you're just using 10 of the Sky Strikers link(triple Kagari, Hayate, Shizuku and 1 Kaina) you can just banish your other 5 to get rid of Colossus)
Altergeist: Playable and actually solely dependant on player's skills, Twin twisters, jamming waves, eaglebooster your stuff.
Salamangreat: If you go first, abosutely try to dump your Shark Cannon and set it, just banish Spinny if they try to summon that, or after they use Gazelle banish it so they won't recur it, tought banishing spiinny is preferable. Twin twisting their field also is great, as they can't do the better plays without it and they only run 1 of it mostly. Veilering Debug also completely stops their entire combo, unless they have spinny on hand, also the Skull meister is a great side deck against Salads. If you go second, bait that roar, just bait that roar and you're absolutely fine, if they rage you, Raye simply use her quick effect or if they rage a link, just get back Raye. Also the Segmental Dragon is great against this matchup as well, just grab yourself some spells in grave, summon shizuku to lower their attack and use his effect to destroy everything(try to banish Baillynx or force it) Skull Meister is also a good side against this deck.
Pendulum: Requires skill, but it's actually fairly fair.
Azathot turbo: Just Eagle boost Redoer and you're fine lol(I actually came up with this play way way before it got used in the YCS, but whatever) Skull Mesiter is great against this one because the Orcusts banish themselves for cost.
True Sky Strikers: you won't compete against their card advantage, Engage and Widow Anchor. There's nothing worse than facing a complete Sky Striker deck using this one. Unless the player piloting the other is really bad. Since you have yourself a Kagari and you know that there's going to be people playing Strikes on your OTS, or something, just grab yourself 3 GHost Reapers and then use on Kagari, their game is over.
And that's about it. I hope Engage and Widow drops in place so I can play the deck normally :v
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