Eldlich deck built around turboing Rusty or Dragoon, while still playing a good grind game. The Opening of the Spirit Gates engine gets a Dragoon of Red Eyes, while looping Continuous spells to the hand and being fodder for Golden Lord, and gives the deck another discard engine, which creates a Special Summon that brings the deck through I:P to Rusty, who can, in turn, extend with Shade Brigandine into Verte Anaconda after getting a negate on the board. I'm running Dogmatika Punishment still, with the idea being you can try and combo off on your first turn, but if you're interrupted I want to play the grind game as efficiently as possible. I'm running 1 Omega over a 3rd Nt'ss, for those situation where you only need to pop 1 monster, to get a little extra grindy value. The deck does have a bunch of ways to close games without ever going into the extra deck, so the idea is to get things into a simplified game state, and go for the kill when it is assured.