|Deck Type:||Meta Decks|
|Deck Master:||Infernoid Decatron|
|Submission Date:||August 14th 2020|
|Last Updated:||August 18th 2020|
|YGOPRODeck File Download|
This deck is 60 cards deep because drawing infernoids in your infernoid deck is a bad thing regardless of the build
The deck plays 30+ going second cards, 19 of which are hand traps you can use on your opponents turn like Effect Veiler, and some of which can also be used on our own turn like Psy-Framegear Gamma and Infinite Impermanence, and we add another 15 going second cards that can be used to force out negates like Mystic Mine and push through an opponents board, several give you access to your bricks... I mean monsters, such as Void Imagination, Void Vanishment to search Imagination or Void Feast should you actually go first, Void Apocalypse, while a mediocre card it can bait an Ash Blossom & Joyous Spring, or set up Rekindling as well being a Void card to be used with Feast, although it will never be searched off of Void Vanishment, although it often is a wonderful top deck milling 1 or more infernoids with its second effect.
Because drawing infernoid monsters is so bad I filled the rest of the deck with extenders that go well with Infernoid Decatron like, One for One, Rekindling and Monster Reborn. One normal summoned Decatron plus a reborn card is Crystron Halqifibrax into a 5300 atk Accesscode Talker plus a summonable Infernoid Attondel for 8100 damage.
The play is normal decatron and send whatever (pop a card depending on what was sent), link into Salamangreat Almiraj, reborn decatron and send attondel, link into halqifibrax which summons veiler, then link into Selene, Queen of the Master Magicians link into Accesscode targeting Selene for 5300 atk, then summon Attondel by banishing whatever the first noid sent was and decatron for an additional 2800 atk. This combo is reliant on both players having 3 spells on the field or in the grave but you can always just place Apocalypse, Vanishment, or Lair of Darkness of the field to add additional spells to the count.
Another nice play comes off of resolving Feast, you just summon a decatron to zone 2 and 4, and Infernoid Sjette to any other zone. Next you can make 1 decatron and sjette into an Akashic Magician to return the other decatron to hand to be normal summoned regardless of which extra monster zone your opponent may occupy. Then you can potentially co-link Akashic with a Knightmare Phoenix, or a Borrelsword Dragon, Accesscode, or Crusadia Equimax and use her second effect to call whatever card you want in your deck, I usually call Rekindling as its a 3 of and there is a possible benefit of milling Galaxy Cyclone to use on a future turn.
The galaxy cyclone also combos with mine and feast, you can activate cyclone in grave to turn off your own mine then chain feast while your opponent cannot respond with monster effects. You can also play around mine with feast and imagiantion if your opponent has two or more monster and one was from the extra deck. You can summon Infernoid Tierra, and use it to mill 2 Elder Entity N'tss and something else. You can then use N'tss to pop mine and chain feast to dodge Ash.