Painters’ Souls

Deck Information
Deck Type: Meta Decks
Deck Master: Magicians' Souls
TCG/OCG: TCG
Submission Date: February 2nd 2020
Last Updated: March 1st 2020
Author: JustInCaseD
YGOPRODeck File Download

Weather Painters revolutionized by the inclusion of Magicians' Souls as a draw engine. 

Souls helps boost Painter's consistency by helping you majorly plus with decent hands, or helping to un-brick some of your worse ones.

Using Magicians' Souls you can send the Weather Painter spells or traps either in your hand or on the field to the graveyard to draw 2 cards. If you control Weather Painter Cloud when this effect happens, and you send canvases on the field to the grave; you can immediately get those canvas' (or any other in your grave if you'd like) back - making Souls a free +1 or +2 gain in card advantage

In addition to that, Souls can also help worse Painter hands by putting a free body onto the field, which in a pinch can be used to tribute for Aurora if you have no other better options available to get a Canvas on the field - or as link material for one of the Topologics or Borrelsword.

Pot of Extravagance is also there for additional draw power in cases where you don't see Souls. The two sometimes tend to clash since you can't use both in the same turn, but the extra boosted consistency you get is, in my opinion, worth it since chances are you may not see 1 of your 3 Souls in your opening hand. Or alternatively you can pitch the Extravagance with Souls when needed. Having both is nice, but if you had to choose one - Souls is by far the better singular option in this deck. Feel free to run 3 of whatever handtrap suits you if you'd like to replace Extravagance.

Apprentice Illusion Magician is the usual garnet. If drawn it serves the same purpose on field as souls for being potential tribute fodder for Aurora when need, or as link material.

The rest of the deck is pretty straightforward: Imperial Order shuts down spells, Anti-Spell for a pseudo Imperial Order (and can be used well in tandem with Rain Canvas for continued freezing of said spells), Rivalry of Warlords because other than Souls all the main deck monsters are Fairy (and works pretty dang well against decks with more than once monster type like Spyral), Evenly Matched because this deck can struggle against established boards going second, and Skill Drain because universal monster effect negation that rarely applies to yourself because Painters banish themselves for cost is very, very useful.

Side deck is pretty standard. Niberu and Gadarla for going second removal (any kaiju is fine, but I like it for dealing with the occasional anti-meta Barrior of the Storm Winds lockdown decks). Twin Twisters for backrow removal -Lightning Storm also works, but I'm not a fan of it's restrictions (or the price tag). Drowning Mirror Force for secondary removal since your painters banish for cost and can leave you open for direct attack a lot. Aurora Pattern works well against decks that like to do a lot of individual searching, and is highly searchable and accessible itself which means no more than 1 is needed. Dimensional Fissure and Macro Cosmos to prevent your opponent from abusing their graveyards. And Unending Nightmare as it's non once per turn face up backrow destruction works very well against control based decks - True Dracos and Altergeist especially.





Toggle Deck List
MonsterThe Weather Painter Thunder x3
The Weather Painter Snow x3
The Weather Painter Cloud x3
The Weather Painter Rain x1
The Weather Painter Sun x1
The Weather Painter Aurora x1
Magicians' Souls x3
Apprentice Illusion Magician x1
SpellsPot of Extravagance x3
Valhalla, Hall of the Fallen x2
The Weather Rainy Canvas x1
The Weather Cloudy Canvas x1
The Weather Snowy Canvas x3
TrapsThe Weather Thundery Canvas x2
The Weather Rainbowed Canvas x2
Rivalry of Warlords x2
Anti-Spell Fragrance x3
Imperial Order x1
Skill Drain x1
Evenly Matched x3
ExtraThe Weather Painter Rainbow x3
Borrelsword Dragon x3
Topologic Bomber Dragon x2
Topologic Zeroboros x2
Linkuriboh x1
Leviair the Sea Dragon x2
Super Quantal Mech Beast Grampulse x2
SideNibiru, the Primal Being x3
Gadarla, the Mystery Dust Kaiju x2
Dimensional Fissure x1
Twin Twisters x2
The Weather Auroral Canvas x1
Unending Nightmare x3
Drowning Mirror Force x2
Macro Cosmos x1
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Latest posts by JustInCaseD (see all)
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One thought on “Painters’ Souls


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    February 3, 2020 at 2:47 pm

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    Great and innovative deck! Though, consider cutting out 1 WP Cloud as WP decks all have great search engines using Snow, Thunder and Snowy Canvas. Cloud Canvas and Auroral Canvas can be left out or sided since they are pretty situational and not that strong. All can be replaced with either Ash or Droll. I would also recommend switching out Apprentice for DM, while it’s bricks when drawn, you can use him with Souls’ second effect, helping the deck out with that big damage. In the end, it’s all my opinion and you can adjust the deck however you like. Thumbs up for the neat idea! 👌👌👌

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