|Deck Type:||Non-Meta Decks|
|Deck Master:||Sky Scourge Norleras|
|Submission Date:||September 23rd 2020|
|Last Updated:||November 16th 2020|
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This is a meta-competitive combo deck that aims to send the opponent's entire hand and field to the GY with Sky Scourge Norleras, and end on Borreload Savage Dragon and Five-Headed Link Dragon, from a single Isolde.
-Summon Isolde. Use its effect to search any Warrior.
-Use Isolde's other effect to mill 4 equip spells (Except D.D.R., including Divine Sword - Phoenix Blade and Cursed Bamboo Sword if possible) and summon Armageddon Knight from your Deck (If Armageddon Knight or Plaguespreader Zombie is in your hand, get Dark Grepher instead).
-Put any dead draw you got on top of the deck (Or the warrior you got with Isolde's effect, if you don't have any) on top of your deck to Summon Plaguespreader.
-Use Vylon Cube and Armageddon Knight to summon Shooting Riser Dragon. If your opponent has an extra monster zone occupied, summon it under that zone or on the same side. Use Cube's effect to search D.D.R., and Shooting Riser Dragon's to mill any Warrior.
-Banish Isolde and Armageddon Knight from the GY to add Phoenix Blade from your GY to your hand.
-Activate D.D.R., discarding Phoenix Blade to Summon Armageddon Knight. Use its effect to mill Zephyros the Elite.
-Use Zephyros' effect to summon itself by returning D.D.R. to the hand.
-Banish Armageddon Knight and one of the Warriors you used to summon Isolde from the GY to add Phoenix Blade from your GY to your hand.
-Activate D.D.R., discarding Phoenix Blade to Summon Armageddon Knight. Use its effect to mill Summoner Monk.
-Summon Dugares the Timeless using Zephyros and Armageddon Knight. Summon it next to Shooting Riser Dragon, but not in the center zone. Use its effect to summon Summoner Monk.
-Summon Selene, Queen of the Master Magicians using Monk and Halqifibrax, so it does not point to any monsters except Chaos Valkyria. Use its effect to remove 3 spell counters and revive Summoner Monk.
-Use Summoner Monk's effect to summon Rescue Ferret.
-Use Monk and Chaos Valkyria to summon a Link 2 Knightmare, if your opponent has something to destroy, otherwise summon Baba Barber.
-Summon Saryuja Skull Dread using Selene and everything it points to, except Rescue Ferret. If you have a monster in your hand you need to summon, use Dugares or Shooting Riser Dragon too.
-If you can, Special Summon a monster from your hand with Saryuja's effect.
-Summon Knightmare Unicorn to the left or right zone Saryuja points to, using Plaguespreader, Octhros, and any other monster except except Brotaur and Saryuja. If you do not have Baba Barber in the GY, summon it first, then use it as link material. Use Octhros' effect to search Sky Scourge Norleras.
-Use everything you control to summon Five-Headed Link Dragon.
-Banish Chaos Valkyria, Doomdog Octhros, Knightmare Unicorn, and Baba Barber to summon Sky Scourge Norleras. Use Valkyria's effect to mill Neo Space Connector.
-Use Norleras' effect to send everything on the field and each player's hand to the GY (except Five-Headed Link Dragon), and draw a card.
-Put the card you drew on top of the deck to summon Plaguespreader Zombie from the GY.
-Banish 1 LIGHT and 1 DARK monster from your GY to summon Chaos Betrayer from the GY.
-Use Plaguespreader Zombie and Chaos Betrayer to summon Borreload Savage Dragon. Equip Saryuja Skull Dread to it.
-Reinforcement of the Army--"Infernoble Arms - Durendal": These cards focus on getting Isolde up as consistently as possible. I included 3 Neo-Spacian Aqua Dolphins because you will want to use its effect as much as possible, to remove any hand traps your opponent may have, and it can make Isolde with any warrior that can be Special Summoned.
-Invoked Raidjin: This is the best Warrior I could find that can be summoned with Instant Fusion., with the ability to flip an opponent's monster face-down.
Side deck: These cards are useful against a variety of decks, and can be switched based on the meta & your budget. More info on them below.
-Prohibition: This card can stop any specific card that poses a threat to the combo, unless it is already on the field.
-Evenly Matched: Can clear all but 1 card going second, or at least force a negate. Most effective against Eldlich decks, and may be sided against other matchups.
-Cosmic Cyclone: Good removal against many Spell/Trap-based decks.
-Dark Ruler No More: Shuts down combo decks, but relatively ineffective in other matchups.
-Harpie's Feather Duster: Destroys opponent's entire backrow, staple against Spell/Trap based decks. You do not need to worry about the Eldlixer/Golden Land GY effects because your opponent will not have another turn to play them on.
-PSY-Framegear Gamma: Good for stopping an opponent's combo, or to stop Eldlich from being summoned. May also work well in main deck.
-Gameciel the Sea Turtle Kaiju: Good one-card removal, can be replaced based on the decks you expect to face.