New Archetype: Mikanko 11 new cards revealed for Amazing Defenders

Sword Mikanko - Hare

Level 3 FIRE

Warrior / Effect

You can only use the effect of this card once per turn.

While this card is not equipped with an Equip card, you take 0 battle damage from battles involving this card.

While this card is equipped with an Equip card, it cannot be destroyed by battle, also your opponent takes any battle damage that you would taken from battles involving this card.

If this card becomes equipped with an Equip card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand.

Mirror Mikanko - Nini

Level 3 WATER

Spellcaster / Effect

You can only use the effect of this card once per turn.

While this card is not equipped with an Equip card, you take 0 battle damage from battles involving this card.

While this card is equipped with an Equip card, it cannot be destroyed by battle, also your opponent takes any battle damage that you would taken from battles involving this card.

During your opponent's turn, while this card is equipped with an Equip card (Quick Effect): You can target 1 face-up monster your opponent controls; Take control of it until the End Phase.

Princess Mikanko

Level 6 LIGHT

Fairy / Ritual / Effect

You can Ritual Summon this card with "Mikanko Kagura".

You can only use each of the effects of this card once per turn.

You can reveal this card in your hand; Add 1 "Mikanko" card from your Deck to your hand, except "Princess Mikanko", then discard 1 card.

Cannot be destroyed by battle, also your opponent takes any battle damage that you would taken from battles involving this card.

You can target 1 Equip Spell in your GY (Quick Effect); Equip it to an appropriate monster on the field.

Gates of the Heavenly Mikanko

Field Spell

While you control a monster equipped with an Equip card, your opponent's monsters must attack your monster(s) equipped with an Equip card.

During a battle involving your "Mikanko" monster, your opponent cannot activate effects until the end of the Damage Step.

At the end of the Damage Step where your "Mikanko" monster battled: You can send 1 Equip card you control to the GY; That monster can make another attack in a row on a monster.

Great Mikanko Legend

Quick-Play Spell

You can only use each of the effects of this card once per turn.

Special Summon 1 "Mikanko" monster from your hand, ignoring its Summoning Conditions, but return it to your hand during your opponent's End Phase.

During your Main Phase: You can banish this card from your GY; Send 1 "Mikanko" card from your Deck to the GY, except "Great Mikanko Legend".

Mikanko Flame Leaf Dance

Equip Spell

You can only activate this card once per turn.

Special Summon 1 "Mikanko" monster from your hand or GY, and if you do, equip this card to it, then you can Special Summon 1 monster from your opponent's GY to your opponent's field, but its effects are negated.

The equipped monster cannot be destroyed by card effects.

Mikanko Purification Dance

Equip Spell

Equip only to a "Mikanko" monster.

You can only use the effect of this card once per turn.

The equipped monster cannot be destroyed by card effects.

If a monster(s) is Special Summoned to your opponent's field: You can target 1 monster on each field; Return them to the hand.

Mikanko Temptation Rondo

Equip Spell

Equip only to a monster your opponent controls.

You can only activate this card once per turn.

You can only control 1 face-up "Mikanko Temptation Rondo".

While you control a "Mikanko" monster, take control of the equipped monster.

While you control the equipped monster, it cannot activate its effects.

When this card leaves the field, send the equipped monster to the GY.

Mikanko Kagura

Ritual Spell

You can only activate this card once per turn.

This card can be used to Ritual Summon any "Mikanko" Ritual Monster.

You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then you destroy cards your opponent controls, up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card that was destroyed.

Mikanko Promise

Normal Trap

You can only activate this card once per turn.

Special Summon 1 "Mikanko" monster from your hand or Deck, but banish it when it leaves the field, then you can equip 1 appropriate Equip Spell from your hand or GY to it.

Mikanko Comparison

Normal Trap

You can only use each of the effects of this card once per turn.

If you control a "Mikanko" monster: Target 1 face-up monster on the field; Equip 1 appropriate Equip Spell from your Deck to it.

If an Equip Spell(s) is sent to your GY while this card is in your GY; You can banish this card, then target 1 Equip Spell in your GY; Add it to your hand.

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