New Archetype: Holy Nights A new Dragon / Fairy archetype (or retrain) from Selection 10.

The Dragon that Twinkles on the Holy Night

Level 7 LIGHT

Dragon / Effect

If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; Destroy it.

This card cannot be destroyed by battle with a Dark monster, also it cannot be destroyed by the effects of DARK monsters.

Once per turn, at the start of the damage step, if this card battles an opponent's monster: banish that monster until the End Phase, and if you do, this card can make a second attack in a row.

Holy Nights - Raiel

Level 4 LIGHT

Fairy / Effect

You can only each use the and effects of this card, once per turn.

If this card is Normal Summoned: You can add 1 "Holy Nights" Spell/Trap from your deck to your hand.

You can banish this card from your GY, target 1 "Holy Nights" Monster, except "Holy Knight Raiels"; Special Summon it.

Holy Nights Astel

Level 4 LIGHT

Fairy / Effect

You can only each use the and effects of this card, once per turn.

You can target 1 Light Monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon Monster from your hand.

You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon Monster you control; It gains 1000 ATK until the end of the opponent's turn.

Holy Nights - Framell

Level 4 LIGHT

Fairy / Effect

You can only use 1 of the effects of this card per turn, and only once per turn.

When an opponent's monster declares an attack: You can send this card from your hand to the GY; Special Summon 1 Level 7 LIGHT Dragon Monster from your hand.

Quick Effect: You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon Monster on the field or in the GYs; Return it to the hand.

Holy Nights Bellfire

Normal Spell

You can only activate this card once per turn.

Add 1 "Holy Nights" or Level 7 LIGHT Dragon Monster from your deck to your hand, then if only your opponent controls a monster, you can special summon 1 Level 7 LIGHT Dragon Monster from your hand.

Holy Nights Sky

Field Spell

You can only use the effect of this card once per turn.

While this card is in the field zone, during your Main Phase, you can Normal Summon 1 "Holy Knights" or Level 7 LIGHT Dragon Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

During your turn, if a face-up Level 7 LIGHT Dragon Monster you control returns to the hand: Draw 1 card.

Holy Nights Nativity

Continuous Spell

You can only use 1 of the effects of this card once per turn, and only once per turn.

During the Main Phase: Reveal 1 Fairy or Level 7 LIGHT Dragon Monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon Monster from your deck to your hand, then place the revealed card on the top of your deck.

If your opponent activates an effect: Special Summon from your hand 1 Level 7 LIGHT Dragon Monster.

Holy Nights Advent

Continuous Trap

You can only activate the effect of this card, once per turn.

During either Main Phase: You can activate 1 of the following effects.
● Target 1 Level 7 LIGHT Dragon Monster you control; Return it to the hand.
● Special Summon from your hand 1 Level 7 LIGHT Dragon Monster.

Holy Nights Blast

Normal Trap

You can only activate this card once per turn.

When your opponent activates an effect: Return 1 Level 7 LIGHT Dragon Monster you control to the hand; Negate it and if you do, destroy that card.

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