Mayakashi Zombie World (V.2 Updated)
Deck Primer
Hello everyone, it sure has been awhile since I've last updated my Mayakashi deck and after a few play-testing, balancing the ratio and acquiring a second copy of Zombieworld from my best friend, I almost feel as if the deck is starting to be more consistent than before although I am still waiting for the brand new Mayakashi supports to be released into the TCG soon but other than that here is the updated deck idea.
For the main deck, ideally I wanted to play 3 copies of Uni-Zombies but then the last I checked I only have the 2 copies and the same aspects goes for Shiranui Solitaire. I'm still thinking if whether I should still play both the Shiranui Squire and Spectralsword Shade in the main deck since I also have a copy of "Ghost Meets Girl - A Mayakashi Manuscript" to combo with Shiranui Squiresaga and to transcend into Sunsaga but for now it'll still remain in the deck until I figure out what cards would be good to replace them. As for the handtraps I do plan on running at least 2 copies of Ash Blossoms & Joyous Springs even though I only have the 1 copy yet still unsure if whether I should bump it up to 3 copies or if I should also run 2 copies of Ghost Belle into the main deck rather than the side deck but other than that I'll just leave it as it is. In addition to handtraps, I also plan on running 3 copies of Infinite Impermanence although still unsure about the ratio for it since I've seen other people run only 2 copies of Imperm in their deck.
As for the Extra Deck nothing really has changed much, although just recently I managed to pull a copy of Super Polymerization from the Maximum Gold set recently but I don't really have a super poly target at the moment so I'll just put it to the side until I find one. Lastly for the side deck I am running 2 copies of Ghost Belle and 1 copy of Ghost Ogre. I do also have a copy of Artifact Lancea which I also pulled from Maximum Gold but I'm not sure if I should also include it into the deck and the same goes for Apollousa, Bow of the Goddess.
I hope you guys could give me feedbacks on how I could improve the deck as well as in terms of cards ratio, tech cards and etc.
For the main deck, ideally I wanted to play 3 copies of Uni-Zombies but then the last I checked I only have the 2 copies and the same aspects goes for Shiranui Solitaire. I'm still thinking if whether I should still play both the Shiranui Squire and Spectralsword Shade in the main deck since I also have a copy of "Ghost Meets Girl - A Mayakashi Manuscript" to combo with Shiranui Squiresaga and to transcend into Sunsaga but for now it'll still remain in the deck until I figure out what cards would be good to replace them. As for the handtraps I do plan on running at least 2 copies of Ash Blossoms & Joyous Springs even though I only have the 1 copy yet still unsure if whether I should bump it up to 3 copies or if I should also run 2 copies of Ghost Belle into the main deck rather than the side deck but other than that I'll just leave it as it is. In addition to handtraps, I also plan on running 3 copies of Infinite Impermanence although still unsure about the ratio for it since I've seen other people run only 2 copies of Imperm in their deck.
As for the Extra Deck nothing really has changed much, although just recently I managed to pull a copy of Super Polymerization from the Maximum Gold set recently but I don't really have a super poly target at the moment so I'll just put it to the side until I find one. Lastly for the side deck I am running 2 copies of Ghost Belle and 1 copy of Ghost Ogre. I do also have a copy of Artifact Lancea which I also pulled from Maximum Gold but I'm not sure if I should also include it into the deck and the same goes for Apollousa, Bow of the Goddess.
I hope you guys could give me feedbacks on how I could improve the deck as well as in terms of cards ratio, tech cards and etc.
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