Magistus Jan22 Format
Deck Primer
This is one of those decks that has several combinations of 2 combo cards to always arrive at the same end board, and depending on the cards used you can make a field with a lot of interactions or with a lot of follow up. It's more about learning the deck's playstyle.
Place the URL continuation on the duelingbook site after .com/
Combo 1: Endymion + Spellcaster Monster
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35562378
Combo 1. 1: Endymion + Rilliona/Crowley (Endymion Route)
Basically the same Combo 1 but as you accessed Rilliona you can equip one more type of monster in the Synchro Zoroa at the end.
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz)
Combo 1. 2: Endymion + Vritra
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35562615
Combo 1. 3: Endymion + Trismagistus
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus /in Hand: Invocation/Theurgy/Vritra (Follow Up)
replay?id=813757-35562851
(Basically any way to get to RANK-4 Rilliona guarantees you to make Zoroa with two Equip Spells)
Combo 1. 4: Endymion + Trismagistus + Rilliona (Toad ROTA) (Play Around Nibiru)
Gamestate: Bahamut Shark + Toad + RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35571623
Combo 1. 5: Endymion + Trismagistus + Crowley/Vritra (Fusion ROTA)
Gamestate: Fusion Aiwass + RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz)
replay?id=813757-35571904
Combo 1. 6: Endymion + Vritra + Crowley (Play Around Nibiru)
Gamestate: Bahamut Shark + Toad + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35572006
Combo 1. 7: Endymion + Vritra + Invocation
Gamestate: Fusion Aiwass + RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Theurgy
replay?id=813757-35572092
Combo 2: Crowley + Trick Clown
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) /in Hand: Endymion (Follow Up)
replay?id=813757-35572329
Combo 2. 1: Crowley + Trismagistus + Trick Clown
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) /in Hand: Vritra (Follow Up)
replay?id=813757-35572888
Combo 3: Zoroa
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35572995
Combo 3. 1: Zoroa + Trismagistus + Theurgy (Don't use RANK-4 Rilliona)
Gamestate: Fusion Aiwass + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus
replay?id=813757-35573711
Combo 3. 2: Endymion + Zoroa
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in Hand: nothing /in GY: Vritra protection + Rilliona
replay?id=813757-35572223
Combo 4: Rilliona + Spellcaster Monster
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35573800
Combo 4. 1: Rilliona + Endymion (Rilliona Route)
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus /in Hand: one Magistus Monster (Follow Up)
replay?id=813757-35573945
Combo 4. 2: Rilliona + Trismagistus/Theurgy
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus
replay?id=813757-35576372
Combo 4. 3: Rilliona + Crowley + Spellcaster
Gamestate: FUSION Aiwass + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in Hand: one Magistus Monster (Follow Up)
replay?id=813757-35576280
Combo 4. 4: Rilliona + Invocation (ROTA Fusion)
Gamestate: Fusion Aiwass /in Hand: Endymion/Zoroa (Follow Up) /in GY: Vritra + Rilliona
replay?id=813757-35576536
Combo 5: Endymion + Rilliona + Zoroa + Trismagistus (Full Deck Combo)
Gamestate: Bahamut + Toad + RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in GY:
replay?id=813757-35576714
Comments:
Whenever you have the Link Artemis, equipped you are practically guaranteed a Follow Up next turn.
Synchro Vahram, makes any equipped monster a "Battle Phase El Shaddoll Construct eff" protected from Spell/Trap Destruction so you can equip it on small attack monsters and be able to take out much stronger monsters in battle. Together with Ninaruru, it gets even better because you can attack monsters twice.
Rilliona, in Grind Game you add Vritra and do LINK-1 and activate Vritra Reborn Zoroa, to trigger eff Artemis, to equip and then use Zoroa to reborn.
Equipping Fusion Aiwass, already guarantees you to take out several monsters in battle as well as El Shaddoll Winda by Boost 1000ATK/DEF.
Forbidden Droplet is not bad to use in this deck because you have the option to send Equip Spells to the GY as a cost.
If you can get to 2 Level4 without Normal Summoning as Vritra Reborn Rilliona and Search Trismagistus and use to Special Level4 Spellcaster from Hand you can make Ninaruru to add Zoroa back to Hand to use as your Normal Summon.
Don't Forget Trismagistus protects destruction from Battle. Also don't forget that in cases where it's not important to keep Artemis equipped on Endymion (pretty much whenever you're not using Invocation to Fusion) you use Endymion, the Magistus Tri-Brigade Ferrijit effect to filter the top of your deck and improve your hand.
You cannot use Artemis in the Spell&Trap Zone as a cost to pay Crowley, the Magistus Special Summon effect from the hand because it is considered an Equip Spell and not a Spellcaster monster.
A really cool move to make with Zoroa, is to equip Ninaruru, and use Reborn's effect and then use Ninaruru's effect to destroy itself and an opponent's spell/trap. That way you practically have a Mystical Space Typhoon in the engine itself to use every turn in a very simple way. I've already managed to destroy a lot of floodgate with this effect for example.
Missplays I made with the deck:
You activated Impermanence set and equipped Artemis in the same column as Impermanence was activated so that means Artemis has her Equip Spell effect negated.
Choosing to use Xyz Rilliona's effect early in the turn and thus not being able to make Bagooska.
When you choose to play Bahamut Shark and go to the battle phase and in M2 do Toadally and AA-Zeus always detach Endymion because otherwise you won't have follow up to add to the hand with Toad eff in GY.
Place the URL continuation on the duelingbook site after .com/
Combo 1: Endymion + Spellcaster Monster
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35562378
Combo 1. 1: Endymion + Rilliona/Crowley (Endymion Route)
Basically the same Combo 1 but as you accessed Rilliona you can equip one more type of monster in the Synchro Zoroa at the end.
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz)
Combo 1. 2: Endymion + Vritra
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35562615
Combo 1. 3: Endymion + Trismagistus
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus /in Hand: Invocation/Theurgy/Vritra (Follow Up)
replay?id=813757-35562851
(Basically any way to get to RANK-4 Rilliona guarantees you to make Zoroa with two Equip Spells)
Combo 1. 4: Endymion + Trismagistus + Rilliona (Toad ROTA) (Play Around Nibiru)
Gamestate: Bahamut Shark + Toad + RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35571623
Combo 1. 5: Endymion + Trismagistus + Crowley/Vritra (Fusion ROTA)
Gamestate: Fusion Aiwass + RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz)
replay?id=813757-35571904
Combo 1. 6: Endymion + Vritra + Crowley (Play Around Nibiru)
Gamestate: Bahamut Shark + Toad + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35572006
Combo 1. 7: Endymion + Vritra + Invocation
Gamestate: Fusion Aiwass + RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Theurgy
replay?id=813757-35572092
Combo 2: Crowley + Trick Clown
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) /in Hand: Endymion (Follow Up)
replay?id=813757-35572329
Combo 2. 1: Crowley + Trismagistus + Trick Clown
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) /in Hand: Vritra (Follow Up)
replay?id=813757-35572888
Combo 3: Zoroa
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35572995
Combo 3. 1: Zoroa + Trismagistus + Theurgy (Don't use RANK-4 Rilliona)
Gamestate: Fusion Aiwass + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus
replay?id=813757-35573711
Combo 3. 2: Endymion + Zoroa
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in Hand: nothing /in GY: Vritra protection + Rilliona
replay?id=813757-35572223
Combo 4: Rilliona + Spellcaster Monster
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro)
replay?id=813757-35573800
Combo 4. 1: Rilliona + Endymion (Rilliona Route)
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus /in Hand: one Magistus Monster (Follow Up)
replay?id=813757-35573945
Combo 4. 2: Rilliona + Trismagistus/Theurgy
Gamestate: RANK-4 Rilliona + Synchro Zoroa + (Equip Link and Synchro) + Trismagistus
replay?id=813757-35576372
Combo 4. 3: Rilliona + Crowley + Spellcaster
Gamestate: FUSION Aiwass + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in Hand: one Magistus Monster (Follow Up)
replay?id=813757-35576280
Combo 4. 4: Rilliona + Invocation (ROTA Fusion)
Gamestate: Fusion Aiwass /in Hand: Endymion/Zoroa (Follow Up) /in GY: Vritra + Rilliona
replay?id=813757-35576536
Combo 5: Endymion + Rilliona + Zoroa + Trismagistus (Full Deck Combo)
Gamestate: Bahamut + Toad + RANK-4 Rilliona + Synchro Zoroa + (Equip Link, Synchro and Xyz) /in GY:
replay?id=813757-35576714
Comments:
Whenever you have the Link Artemis, equipped you are practically guaranteed a Follow Up next turn.
Synchro Vahram, makes any equipped monster a "Battle Phase El Shaddoll Construct eff" protected from Spell/Trap Destruction so you can equip it on small attack monsters and be able to take out much stronger monsters in battle. Together with Ninaruru, it gets even better because you can attack monsters twice.
Rilliona, in Grind Game you add Vritra and do LINK-1 and activate Vritra Reborn Zoroa, to trigger eff Artemis, to equip and then use Zoroa to reborn.
Equipping Fusion Aiwass, already guarantees you to take out several monsters in battle as well as El Shaddoll Winda by Boost 1000ATK/DEF.
Forbidden Droplet is not bad to use in this deck because you have the option to send Equip Spells to the GY as a cost.
If you can get to 2 Level4 without Normal Summoning as Vritra Reborn Rilliona and Search Trismagistus and use to Special Level4 Spellcaster from Hand you can make Ninaruru to add Zoroa back to Hand to use as your Normal Summon.
Don't Forget Trismagistus protects destruction from Battle. Also don't forget that in cases where it's not important to keep Artemis equipped on Endymion (pretty much whenever you're not using Invocation to Fusion) you use Endymion, the Magistus Tri-Brigade Ferrijit effect to filter the top of your deck and improve your hand.
You cannot use Artemis in the Spell&Trap Zone as a cost to pay Crowley, the Magistus Special Summon effect from the hand because it is considered an Equip Spell and not a Spellcaster monster.
A really cool move to make with Zoroa, is to equip Ninaruru, and use Reborn's effect and then use Ninaruru's effect to destroy itself and an opponent's spell/trap. That way you practically have a Mystical Space Typhoon in the engine itself to use every turn in a very simple way. I've already managed to destroy a lot of floodgate with this effect for example.
Missplays I made with the deck:
You activated Impermanence set and equipped Artemis in the same column as Impermanence was activated so that means Artemis has her Equip Spell effect negated.
Choosing to use Xyz Rilliona's effect early in the turn and thus not being able to make Bagooska.
When you choose to play Bahamut Shark and go to the battle phase and in M2 do Toadally and AA-Zeus always detach Endymion because otherwise you won't have follow up to add to the hand with Toad eff in GY.
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Opening Hand
Red: 1st Card Draw
Shuffled using Fisher Yates algorithm
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