Important Yu-Gi-Oh! Rulings: Missing the Timing

Yu-Gi-Oh! Is a very complicated game, which contains a lot of very complicated rules. In this article, I'll be covering the most important rule to learn concerning card wording: "Missing the Timing".



Missing the Timing - Featuring Clowns






Peten misses the timing

"Missing the Timing". It's not something which is really referenced a lot in modern Yugioh, although it does appear on a lot of older cards. An example of a card "Missing the Timing" can be seen in the effect of Peten the Dark Clown. Look at the following Scenario:

  1. You control "Peten the Dark Clown".

  2. You tribute "Peten the Dark Clown" in order to Tribute Summon Morinphen.

  3. Do you get to activate the effect of Peten the Dark Clown in the graveyard?


The answer is "no". It seems very intuitive that Peten's effect should activate - After all, it was just sent to the graveyard, however Peten has "Missed the Timing". Although it was sent to the Graveyard, the last thing to happen when its effect would be able to activate is Morinphen being Tribute Summoned. Because Peten has the possibility to "Miss the timing", its effect's trigger must be the most recent thing to happen, in order for it to activate.

However, not all cards are like this! Look at Performage Trick Clown, for example. If Performage Trick Clown were tributed in order to summon that Morinphen, Performage Trick Clown's effect would be able to activate. This is because Performage Trick Clown can never miss the timing, regardless of when it was sent to the graveyard. Confusing, right? Konami really is clowning around with these rulings.

 What indicates that a card can miss the timing?






Tricklown never misses the timing

The crux of the issue is in how cards are worded. Peten the Dark Clown reads as follows:

"When this card is sent to the Graveyard: You can..."

Performage Trick Clown, on the other hand, reads like this:

"If this card is sent to the Graveyard: You can..."

The difference here is how Trick Clown says "If". Any card which reads "If" (As opposed to "When") can never miss the Timing. It doesn't matter if a thousand other actions come after your "If" monster being sent to the graveyard: Any card which reads "If" can never miss the Timing.

To make matters more complex, "When" effects can only sometimes miss their timing. I said before that any card which reads "If" can never miss the Timing. Adding to this rule, any card with a mandatory effect can also never miss their timing. For example, Flowbot's effect reads "When this card is sent to the Graveyard: Draw 1 card...". Although this effect says "When", it is a mandatory effect: You don't get a choice in the matter. It has to resolve, and therefore cannot miss the timing.

This only leaves one possibility for cards which can miss their timing: "When" optional effects. In a nutshell, if a card reads "When... You can..." on it's effect, it can miss the timing. Scroll back up and you'll see that's exactly how Peten the Dark Clown's card text is worded.

When do cards miss their timing?






So now you know what sort of cards can miss the timing. But when does this "missing the timing" thing actually happen?

Simply put, if anything happens after your card effect could activate, it misses the timing. In the above example with tribute summoning, the last thing to happen was Morinphen being tribute summoned. That's the last thing to happen: First, you put your tribute fodder into the graveyard and then you lay your new monster on the table. The last thing to happen was the Tribute monster hitting the table, so it's too late for your Peten to resolve. Here are some more examples of when cards can miss the timing:

Example One


sub optimal timing

Substitoad tributes a Poison Draw Frog in order to summon a "Frog" monster from the deck. 

  • In this example, tributing the Poison Draw Frog is a cost.

  • You pay the cost, then summon a "Frog" from the deck.

  • The last thing to happen is a "Frog" being summoned.

  • Poison Draw Frog reads "When... You can". This means that it can miss the timing.

  • As it can miss the timing, and wasn't the last thing to happen, it does miss the timing.

  • Poison Draw Frog cannot activate its effect.


The important thing to learn here is how costs always happen before effects. This means that discarding a card which can miss timing for a cost will always cause it to miss timing. For example, if you discard Peten with a Raigeki Break, Peten will miss timing since Raigeki Break discards as a cost. If you discard Peten with a Paleozoic Dinomischus, Peten will not miss timing since Dinomischus discards as an effect - at the same time the effect resolves.

Example Two


more clowns  Soul Taker is activated, targeting Suanni, Fire of the Yang Zing.

  • In this example, Soul Taker does two things at different times: First, it destroys Suanni.

  • However, it then makes the opponent gain 1000 LP.

  • Destroying a card and gaining LP do not happen at the same time.

  • We know this because the card says "do this, then do this".

  • The last thing to happen is the opponent gaining 1000LP.

  • Suanni reads "When... You can". This means that it can miss the timing.

  • As it can miss the timing, and wasn't the last thing to happen, it does miss the timing.

  • Suanni cannot activate its effect.


For this very reason, Soul Taker used to see competitive play. Being able to destroy an opponent's Lightpulsar Dragon, which misses the timing off of a Soul Taker, was a very powerful play. Learning how to abuse this timing rule can win games!

When do cards not miss their timing?






Now you're got an idea about when cards can miss their timing. But there are instances in which cards don't actually lose out on their effects, right?

Correct. The vast majority of the time, cards don't miss the timing. The most obvious instance of this is when cards aren't able to miss the timing at all (And the vast majority of modern Yugioh cards cannot). Remember: only "When... You can" effects can miss the timing. If a card effect is mandatory to activate, or if it says "If... You can", it won't miss the timing. Regardless, here are some examples where "When... you can" effects don't miss out:

Example One


I activate Dark Hole, destroying a "Performage Trick Clown" on my side of the field, and "Peten the Dark Clown" on your side of the field.

hole time timing

 

  • Peten reads "When... You can", so it has the possibility to miss the
    timing.

  • Trick Clown reads "If... You can", so it's never going to miss the timing.

  • Here, unlike with the Soul Taker example, Dark Hole destroying a monster is the last thing to happen.

  • Dark hole only destroys monsters.

  • The last thing to happen is both clowns being destroyed.

  • It's my turn, so my monster effect (Trick Clown) activates first.

  • You have priority, so your Peten is able to activate.


This seems like a straightforward example: Dark Hole doesn't have any weird clauses (unlike that seen on Soul Taker), so it's never going to make anything miss the timing. The thing I want to show you here, however, is how the chain starting doesn't affect timing. What I mean by this is how, even though my Performage Trick Clown was the first card to activate in the Chain, your Peten the Dark Clown still got to resolve.

Example Two


I activate the effect of Metalfoes Goldriver to destroy a Peten the Dark Clown I control.

  • Peten reads "When... You can", so it has the possibility to miss the driving into your dmstiming.

  • Goldriver reads "...Destroy that card, and if you do, set...".

  • This means that destroying a card and setting a card happen at the same time.

  • Goldriver destroys Peten, and at the same time, sets a card from the deck.

  • The last things to happen were Peten going to the Graveyard and a card being set from the deck.

  • Peten's effect may activate.


The important thing to note here is how "And if you do" is different to "then". Any effect which reads "And if you do," implies that everything going on with that effect happens at the same time. In the above example, Peten was destroyed at the same time that the "Metalfoes" card is set. This means that it does not miss the timing.

Remember that Soul Taker example that I keep referring back to? Soul Taker reads "then". The "then" is the part of the card which makes things miss timing. You destroy a monster, then gain LP. With this Metalfoes Goldriver fellow, you destroy a monster and at the same time set a card.

Because of this, if Soul Taker read "Target 1 face-up monster; Destroy it, and if you do, your opponent gains 1000 LP", it would not make things miss the timing!




Bibliography: Links to official sources


Please note that the term "Missing the timing" is no longer an official term used by Konami. We have chosen to use it here due to it being an extremely widespread phrase associated with the "If... You can" vs "When... You can" rule.

The vast majority of all competitive players refer to the rule in question as "Missing the timing". All judges understand this term, and frequently use it. The yugioh Wiki also describes this rule as "Missing the timing".

The official Konami resource for this ruling can be found here:





Conclusions


Here is a short conclusion on everything covered here:

  • Only "When... You can" effects miss the timing

  • "If" effects, and mandatory effects never miss the timing.

  • Cards do not miss the timing if they are the last thing to happen

  • Effects which read "do something, then do something else" happen at different times.

    • This does make things miss the timing.



  • Effect which read "do something, and if you do, do something else", are simultaneous.

    • This does not make things miss the timing.




Phew. Yugioh rulings can be very tricky, and "Missing the Timing" is an especially difficult one. If you understand this rule, you should be quite confident in your general Yugioh abilities. Don't be afraid to read back on this article or bookmark it any time you need to explain "Missing the Timing" to other players!

Until next time - Stay Groovy!

More Articles

Login to join the YGOPRODeck discussion!
0 reactions
Cool Cool 0
Funny Funny 0
angry Angry 0
sad Sad 0

Comments