@Ignister – China City Tournament Guangzhou 2021

Deck Information
Deck Type: Meta Decks
Deck Master: Dark Infant @Ignister
TCG/OCG: OCG
Submission Date: March 8th 2021
Author: Seniorious
YGOPRODeck File Download

The China City Tournament Guangzhou 2021 was held on 27 February 2021 in Guangzhou, mainland China and had a total of 250 participants.

Format:

  • 7 rounds of Swiss, Top 16 Single-Elimination
  • Champion and Finalist earn an invite to the China Mainland Qualifier

Deck Creator: 小钟

Source:
China City Tournament Guangzhou 2021 - Road of the King





Toggle Deck List
MonsterNibiru, the Primal Being x1
Gatchiri @Ignister x1
Skull Meister x1
Pikari @Ignister x3
Mathmech Addition x1
Doyon @Ignister x1
Bururu @Ignister x1
Ash Blossom & Joyous Spring x3
Ghost Belle & Haunted Mansion x1
Achichi @Ignister x3
Maxx "C" x3
Doshin @Ignister x1
SpellsWhen A.I. First Met You x3
Harpie's Feather Duster x1
Cynet Mining x2
Monster Reborn x1
A.I.dle Reborn x2
Called by the Grave x2
Crossout Designator x3
Ignister A.I.Land x2
TrapsInfinite Impermanence x1
Paleozoic Dinomischus x2
Solemn Strike x2
ExtraWind Pegasus @Ignister x1
Light Dragon @Ignister x1
Primathmech Alembertian x1
Firewall Dragon Darkfluid x1
Accesscode Talker x1
Transcode Talker x2
Decode Talker Heatsoul x1
Dark Templar @Ignister x1
Splash Mage x2
Cyberse Wicckid x1
Link Spider x1
Dark Infant @Ignister x2
SideNibiru, the Primal Being x1
Artifact Lancea x2
Ghost Ogre & Snow Rabbit x1
Droll & Lock Bird x1
Exchange x3
Lightning Storm x2
Cosmic Cyclone x1
Twin Twisters x1
Dimensional Barrier x2
Red Reboot x1
Id#created by Seniorious x1
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Seniorious

Slow-Paced Decks Fanatic. OCG and TCG Duelist. Control over Power


27 thoughts on “@Ignister – China City Tournament Guangzhou 2021


  • Avatar
    March 8, 2021 at 1:30 am

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    meh

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    March 8, 2021 at 1:30 am

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    its ok. wierd ratios

  • Avatar
    March 8, 2021 at 1:36 am

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    ocg ratios differ to tcg ratios because ocg has maxx c and crossout designator, and the meta game is more wider than tcg.

  • Avatar
    March 8, 2021 at 2:08 am

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    Darkfluid again, its weird only 2 counter of it. its better to have ritual and fusion and make it 4 counter instead. Crossout is so good, negate anything for 1 turn. Well only works in OCG since they have maxx c. 8 hand trap one for each category and 2 trap dinomiscus and solemn, still better than code deck. But no @Ignister arrival, a little disappointed.

  • Avatar
    March 8, 2021 at 2:15 am

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    I think adding the ritual and fusion cards will increase the chances of bricking, this deck has a lot of traps, hand traps, and anti-handtraps combined. It seems that the deck creator wants negate over than boss monster like @ignister arrival so he choose darkfluid instead

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    March 8, 2021 at 2:31 am

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    virtual world cant out a 4k attack arrival cyberse

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    March 8, 2021 at 2:38 am

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    Why would you make 4k arrival since you can make 6k instead, also Invoker can beat 4k monster since Augoeides can banish from graveyard and boost atk also invoker from hand plus 1k

  • Avatar
    March 8, 2021 at 2:45 am

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    Well I know it will be brick but high risk high result like ppl who using Dragoon and PSY. @Ignister on OCG have a lots of variant, one who focus on solid and use more @ignister monster similar with anime deck, one who fusion with Accescode and play code (well they play firewall), the old style @Ignister with I:P and Bomber, but here it is the winner with Darkfluid

  • Avatar
    March 8, 2021 at 3:00 am

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    So you’re going to go for a high risk but with just a little better result than have a low risk with high result? @Ignister does have a lots of variant but not all of it is dominant, you need to adjust the deck according to the meta.

  • Avatar
    March 8, 2021 at 4:26 am

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    Whatever you say
    I will not extend this to someone who doesn’t know the big difference for each counter of Darkfluid

  • Avatar
    March 8, 2021 at 5:07 am

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    I am going to break a lance for this deck in saying at it obviously worked: It got 2nd. The link is even provided at the top. I can understand why GioGio said that the ratios are weird since one “Nibiru”, one “Skull Meister”, one “Ghost Belle”, and two copies of “Transcode Talker” and “Splash Mage” in the Extra Deck also seemed weird to me, but I cannot really argue about it since the deck managed to show that it works.

    And the argument that a two-counter “Darkfluid” or a 4k “The Arrival Cyberse” is bad is, and I am sorry to say that, a non-sensical argument. If you look a little bit more into the deck you will notice that there are more people summoning “Darkfluid” at less counters since it still provides solid results, I can link you videos that show the full four counter “Darkfluid” because it is flashy to do so, but those will also say that it is normally not a deck they would run because it makes the deck fairly bricky with cards that you do not necessarily need. That is exactly the argument Seniorous brought forward and they are right in doing so. By the way, the argument that you need “The Arrival Cyberse” at 6k because “Invoked” is able to make a monster with 4k is completely irrelevant if you look at the local meta and see that no such option will be put on the table. I mean, “Superheavy Samurai” can potentially beat for 10k, that does not mean I have to have an option against that in my deck, since they will clearly not be present.

    Lastly, simply discrediting the other person in an argument for saying something as weird as “not knowing the worth of counters on a card” is so incredibly elitist that I was honestly struggling for words describe it. You can have your opinion, but if you seriously want to use that as an argument, at least explain why you think that the full counter card would be better in any single scenario than the two counter one and how you plan to get that out when the opponent is going to constantly negate your cards, instead of using the lazy way out without any substance or meaning for the discussion.

  • Avatar
    March 8, 2021 at 7:02 am

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    Thanks you for this. You’ve explained it in a well-detailed and logical perspective. I honestly don’t know why he thinks that adding counters to darkfluid will be a “better version” even if they’re adding more bricks.

  • Avatar
    March 8, 2021 at 7:05 am

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    It seems like someone watches too many yugioh anime that they fail to realize that anime decks are not on par with irl meta or even non-meta decks.

  • Avatar
    March 8, 2021 at 10:25 am

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    I will not defend anyone but I’m here to get things straight maybe, since Acacia is a person who uploads OCG deck I bet he also have knowledge on OCG too.

    So let me review a little bit in detail about this deck. This deck is a variant more towards defending than attacking, it can be seen with hand trap he use 3x Ash (Normal in OCG), 3x Maxx C & 2 Called (Since its OCG), 1 Nibiru, Skull, Belle, Infinite to trigger Crossout effect since if opponent drop 1 of those Hand Trap gonna be the end of @Ignister, 2 Solemn and Dino for defend, like in case when get negate in 1st turn because a simple reason doesn’t open hand with Crossout.

    Since this deck is based to counter hand trap and give full combo, I know what it feels when you got a free way but doesn’t use it maximally, maybe that’s the reason he say you can just go out with ritual or fusion or both since it will bring huge profits by going all out.

    For me, having 2 counter or more or even not using Darkfluid doesn’t give a lot of impact since this is OCG competition. They have free ban list in some card.

    But If i look at his thoughts, i think he compare if the OCG deck that will come in TCG can win against the TCG deck, that maybe the reason he compare this OCG @Ignister deck VS TCG Shaddoll which have invoker freely to play around. Well you are not wrong when you are saying even Superheavy can OTK well @Ignister can OTK too with Accescode. You may be think about local conditions but if he think in overall condition in world. That’s make sense to me.

    Also win is not always about brick deck or not, for me luck in card game is everything. You will definitely win if you are lucky, like when your opponent doesn’t have a hand trap or you get the perfect hand for full combo.

    Well TCG having like worst brick situation for me when you using 9 Hand Trap or more plus PSY plus Dragoon. Same situation with @Ignister with fusion ritual or whatever it is. Misunderstandings is normal in forum. Peace.

  • Avatar
    March 8, 2021 at 11:11 am

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    it’s funny how you guys will call a deck weird or shit without factoring the difference in format or tech, showing that you barely read the deck itself and jump to the gun when there’s a decline in card ratios

  • Avatar
    March 8, 2021 at 11:17 am

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    Very good post, it made a lot of things clearer. I am also completely against attacking people in forums, and my post was not meant to attack anyone. Everyone can have their opinions on what cards to run in any given deck, and at some point it is not about options being better or worse anymore, but simply about them being preferable to the player in question, better in the region your are playing in, or in some rare cases some spicy tech that barely anyone uses or knows about.

    The only thing that I do want to stress is that discussions should not reach a point in which further input is stifled by a poster saying that the other party is not worth discussing with anymore due to a lack of information that is then not given to said party. If you do not want to discuss a topic anymore, then do not dicuss it. We had people here that would still not listen after various posts trying to talk reason (I mean, look at some Jobe lists) but that situation was not given here. But I am glad we could get some meaningful and critical thinking about the list this way, in my opinion this is what this platform is meant for: Discussion and feedback.

  • Avatar
    March 8, 2021 at 11:24 am

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    I mean, as someone who made this exact mistake in this very post regarding “Crossout Designator”, I guess it happens fairly easily if you are not aware of all the option a deck has available. But the helpful part is that one learns from mistakes made, which is why even a more heated discussion can have merit. I can only speak for myself, but I go out of this conversation knowing more about “Crossout Designator”, which is a net gain in my book. ;)

  • Avatar
    March 8, 2021 at 11:35 am

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    i don’t mean you stalking, i know you’re knowledgable when it comes to this stuff and you take your time analysing decks, i’m talking about everyone else excluding seniourious and inner crop

  • Avatar
    March 8, 2021 at 11:53 am

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    Good analysis. But I haven’t seen an @ignister deck that has a fusion and ritual cards that topped a tournament, I’ve been up to date with @ignisters deck since the announcement of the new supports. This doesn’t mean that i’m saying that it’s bad but we still don’t have enough evidence to say that it’s good either. Here’s some pages on facebook that posts decklist of decks along with the sources:
    https://www.facebook.com/yugioharcv2014
    https://www.facebook.com/AquaOCGPH

  • Avatar
    March 8, 2021 at 11:58 am

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    Aw, that’s nice, thank you very much. ^^

  • Avatar
    March 8, 2021 at 1:17 pm

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    Looks like I need to get things straight

    First I don’t mind this deck, because he won no matter how lucky or not

    It starts from

    “So you’re going to go for a high risk but with just a little better result than have a low risk with high result?”

    “with just a little better result” Those words were very sarcastic in my opinion, like you questioned why the TCG deck uses PSY and Dragoon, the answer is simple because they want additional options to win.

    “I can understand why GioGio said that the ratios are weird since one “Nibiru”, one “Skull Meister”, one “Ghost Belle”, and two copies of “Transcode Talker” and “Splash Mage” in the Extra Deck also seemed weird to me, but I cannot really argue about it since the deck managed to show that it works”

    In OCG format having 3 Ash, 2-3 Maxx C, 2 Called and 3 Crossout is normal in there. I often observe developments in Korea and Japan.

    Their game is quite simple, Ash/Maxx C get counter by Called and Crossout… The end, just like that.

    In the fight between hand trap and Crossout, the winner is Crossout. Why? Because of the Crossout negate any card until the end of turn. If opponent have 2 Ash and you have Crossout, Crossout will shut down another Ash. And it can be used to negate spell and trap if you have the same card.

    One for each popular hand trap like Nibiru, Meister, Ghost Belle and Infinite, with a purpose to counter that card with Crossout if the opponent has it, also a decent hand trap. @Ignister is an archetype that is vulnerable and difficult to recover. You will feel it if you have used it hundreds of times.

    “And the argument that a two-counter “Darkfluid” or a 4k “The Arrival Cyberse” is bad is, and I am sorry to say that, a non-sensical argument.”

    Maybe you really didn’t think it over. Darkfluid only negate “monster effect”, it’s the same as Apollousa and she has more counter so why didn’t we use her, the answer is Apollousa very difficult and impossible to link with @Ignister combo, that’s why we choose to link Darkfluid because it has a strong relationship with @Ignister.

    Darkfluid 2 counter vs 4 counter, clearly better to have 4 counters because he can ATK twice in battle phase if you have some counter left in some condition. But the result will remain the same between Darkfluid and Dragoon when facing Droplet.

    Now for Arrival, Arrival offers an advantage that’s unaffected by other card effect. Pretty strong but have limited ATK depending on your combo, and can target 1 monster destroy it for free token.

    In it’s use for Accesscode, Darkfluid is 5 Link and Arrival is 6 Link, Accescode can gain more ATK from Arrival (2300 + 6000 [6 Link]) and OTK.

    “you will notice that there are more people summoning “Darkfluid” at less counters since it still provides solid results”

    Solid? You mean lose? Well if you are fighting Dark Magician with Darkfluid your solid result is must be winning. Even Savage with 2 counter is stronger than this one in term of negate.

    “I can link you videos that show the full four counter “Darkfluid” because it is flashy to do so, but those will also say that it is normally not a deck they would run because it makes the deck fairly bricky with cards that you do not necessarily need.”

    This deck has been brick since you use hand trap, And you consider Mathmech in this deck is not brick. There is a reason why 2 copy of Cynet is in deck, and that’s for reducing brick. What will you do if you open hand with Mathmech monster? He using Mathmach to replace XYZ Light Dragon, so in some case he need to search or break the board and he still have option.

    You might feel the moment where you feel that you need ritual and fusion after using this more than a hundred times VS random competitive deck. That’s why we have spell to search (When A.I. First Meet and Cynet).

    “and two copies of “Transcode Talker” and “Splash Mage” in the Extra Deck also seemed weird to me”

    looks like you are inexperienced with combo variant of @Ignister. Have you ever had an opponent where they used Shaddoll effect to banish link monster in your graveyard and make Accesscode useless. We use both Talker and Splash for recovery.

    The only think’s that I don’t like is there is no Firewall Dragon. And that’s it.

  • Avatar
    March 8, 2021 at 1:17 pm

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    i called it wierd because of the doyon addion and gatchiri as well as the side deck
    also that theres no arrival.
    i understand that theres 1 nib and stuff for crossout. ive even made infernobles+crossout before

  • Avatar
    March 8, 2021 at 1:20 pm

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    Thanks, Inner Crop.

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    March 8, 2021 at 1:41 pm

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    Very nice, thank you for clarifing your standpoint. This goes far beyond the detail I was asking for when I referred to your other comment and is very informative. Well done.

    Regarding the “Darkfluid” issue, I am still not convinced but I see this as a “Let’s agree to disagree”-type situation; it is possible that I am in the wrong regarding the card, but if that is the case I will learn that sooner or later. However, the combo variant with two “Splash Mages” and two “Transcode Talkers” is something I indeed am not familiar with, but that is something I will certainly check out later since that is surely something that should be in my article about “@Ignister”.

    Thank you for your answer, it certainly helped me to understand the situation a little bit better. ;)

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    March 8, 2021 at 1:44 pm

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    Also thanks for quick reply.

  • Avatar
    March 8, 2021 at 2:30 pm

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    PSY and Dragoon in the TCG format can’t be compared to adding fusion and ritual to @ignister to put more counter on darkfluid. The reasons are:
    1. psyframe package is a must on tcg’s meta game, due to VFD and most decks baiting the opponent’s ash.
    2. Dragoon is one a of a hell card, summoning this card will greatly increaes one’s percentage of winning.
    PSY and Dragoon engine is the definiton of high risk high reward since these cards can switch the tides of battle while adding 2 counters to darkfluid is good thing but it’s not worth the bricks and it. I haven’t seen an @ignister deck that runs fusion and ritual that performs well in a tournament since the release of dark infant. I see that you favor arrival more than darkfluid, arrival is also good it’s just that people have preferences depending on the playstyle that they want. Just clarify your opinion so that others may understand it well, you can’t just tell someone to put this and that and expect them to understand it, but if they didn’t you’ll just say that they’re on their own.

  • Avatar
    March 8, 2021 at 3:33 pm

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    seems like you still don’t get the factor of difference of formats

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