Gem-Knight FTK 2019

Deck Information
Deck Type: Meta Decks
Deck Master: Gem-Knight Phantom Quartz
Submission Date: June 17th 2019
Author: MindReader
YGOPRODeck File Download

I know I've been away for a while but it's only because I've been busy, I've got some cool meta decks I created for you all I'd like to share. This is the first one, as most of us know the Brilliant Fusion hit on the banlist several banlists ago significant hurt the consistency of the Gem-Knight FTK. But the deck is still viable and this deck profile proves it. The deck is still super strong and can FTK going first and even going second the deck can get through one or two negates which is pretty good. I would say this deck is still a Tier 1 contender. In order to perform the FTK these are the steps I have gone through and came up with. I have come up with specific steps on doing the FTK after doing it constantly on ygopro and in real life. The first step is finding a way to summon to Link Spider. Also in your starting hand you either need Gem-Knight Obsidian or Gem-Knight Fusion. This is why Gem-Armadillo is helpful, you can normal summon it to add Obsidian if you don't have it, but also have a way to bring out a vanilla Gem-Knight for Link Spider. You will add the other one you don't have from Gem-Knight Phantom Quartz's effect later. You need a vanilla Gem-Knight in order to summon Link Spider, which also includes needing to be able to bring out at least 2 vanillas in the beginning with extenders like Rescue Rabbit, Unexpected Dai, Reasoning etc. this way you can go into Link Spider and use Link Spider's effect to summon another vanilla from your hand, or if you don't have one in your hand and have already got 2 more vanilla Gem-Knights plus the Link Spider then you're good to go for the next step. After this, you need to use the 2 vanillas you have or whatever 2 Gem- monsters you have on the field to go into Phantom Quartz under Link Spider and use Quartz's effect to add the other one you are missing from your hand (either Gem-Knight Fusion or Gem-Knight Obsidian). Then use Gem-Knight Fusion to fuse Phantom Quartz and the Obsidian to make Gem-Knight Zirconia and use Obsidian's effect to special summon Gem-Knight Tourmaline that you should have in your graveyard, from your graveyard. Then use these 3 to summon Curious, The Lightsworn Dominion and use her effect to send Block Dragon from your deck to graveyard, or if you already have Block Dragon in your hand you could send Gem-Knight Fusion or whatever will benefit your current situation. Your main goal in these first 3 steps is to make Curious so if you have a way to make it after making a Phantom Quartz instead of Link Spider or something else then make Curious and proceed from there. There can be very awkward situations and you have to figure out what it is you need in order to do these steps correctly. Anyways, after you make Curious, you need to banish 3 earth monsters from your graveyard to summon Block Dragon and use Block Dragon and Curious to go into Proxy Dragon. Once Proxy Dragon hits the field go ahead and use Block Dragon's effect to add another Gem-Knight Obsidian, a Crystal Rose, and Gem-Knight Lapis. Also, keep note that you MUST keep Gem-Knight Obsidian until the end, which I will explain later, otherwise you cannot pull off the FTK. Next, use Gem-Knight Fusion again (you need to recur it from the grave several times by banishing Gem-Knights from your grave) to fuse Proxy Dragon and the Gem-Knight Lapis you added off Block Dragon to go into Gem-Knight Seraphinite. Normal summon Crystal Rose and use its effect to send Gem-Knight Lazuli from your deck to graveyard and use her effect to add back the Lapis you just used for fusion material to summon Seraphinite. Now use Seraphinite and Crystal Rose (Renamed as Gem-Knight Lapis) to go into the second Phantom Quartz on the left extra monster zone. Go ahead and use Crystal Rose's second effect in graveyard to banish Seraphinite to special summon it underneath Phantom Quartz. Use Crystal Rose's effect again to send another Gem-Knight Lazuli from your deck to add back another vanilla from your grave to hand. Now special summon Block Dragon by banishing 3 earth monsters from your graveyard to the second to last right zone. Now use Phantom Quartz's second effect to pay 1000 life points to shuffle back into the deck the first banished Phantom Quartz that should have been banished off Gem-Knight Fusion's recur effect or Block Dragon's summon, a Gem-Knight Lazuli and any other banished Gem-Knight monster to summon Gem-Knight Lady Brilliant Diamond to left most zone where Phantom Quartz is pointing to. Now use Gem-Knight Fusion to fuse Gem-Knight Lapis in your hand plus the Obsidian you added off Block Dragon to fusion summon Gem-Knight Lady Lapis Lazuli in the middle zone where Phantom Quartz is pointing to. Use Obsidian's effect to special summon the Lapis in your grave to the right most zone. Now use Lady Lapis Lazuli's effect to send the second copy of herself from the extra deck to the graveyard to burn your opponent for 3000 life points. Then proceed to activate Lady Brilliant Diamond's effect to tribute the Lady Lapis Lazuli to summon Gem-Knight Master Diamond and use his effect to banish a Lady Lapis Lazuli to burn your opponent for another 3000 life points. Getting to the finale, use Block Dragon and Phantom Quartz to go into Knightmare Unicorn and pitch a card to shuffle back Master Diamond back into the extra deck. Now banish 3 earths again except the second Lady Lapis Lazuli to special summon Block Dragon again anywhere except under Unicorn. Use Gem-Knight Fusion to fuse the Crystal Rose that is renamed, the Gem-Knight Lapis on the field and another Gem-Knight in your hand to fusion summon Master Diamond again. Finally, activate Master Diamond's effect to banish the second Lady Lapis Lazuli in grave to burn your opponent for 2000 life points, which ends the game. Enjoy this tutorial and stick around for more.

Toggle Deck List
MonsterGem-Knight Tourmaline x3
Gem-Knight Lapis x3
Grandsoil the Elemental Lord x1
Block Dragon x3
Gem-Armadillo x2
Rescue Rabbit x3
Gem-Knight Obsidian x3
Crystal Rose x2
Gem-Knight Lazuli x3
SpellsUnexpected Dai x3
Gem-Knight Fusion x3
Pot of Desires x2
Reasoning x1
Card Destruction x1
Foolish Burial x1
Monster Reborn x1
Called by the Grave x3
Brilliant Fusion x1
Magical Mid-Breaker Field x1
ExtraGem-Knight Lady Brilliant Diamond x1
Gem-Knight Master Diamond x1
Gem-Knight Zirconia x1
Gem-Knight Prismaura x1
Gem-Knight Lady Lapis Lazuli x2
Gem-Knight Seraphinite x1
Curious, the Lightsworn Dominion x1
Knightmare Unicorn x1
Knightmare Phoenix x1
Gem-Knight Phantom Quartz x2
Missus Radiant x1
Proxy Dragon x1
Link Spider x1
SidePSY-Frame Driver x1
Artifact Lancea x3
PSY-Framegear Gamma x3
Gnomaterial x2
Twin Twisters x3
Red Reboot x3
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- If You Have Any Questions About Any of My Decks or Have Any Questions At All Please Don't Be Afraid to Comment On My Decks or You Can Message Me Directly! I'm Very Friendly And Easy to Talk to. If You Message Me Please Keep in Mind That it Can Take Me Up to a Week or More To Respond Depending on My Schedule. - ~MindReader Catch Me Hosting on EDOPro At Random Times During The Week Days and Weekend Playtesting New Decks For You Guys! The Times I Can Play is Determined By How Much Work I Have So Playing Times Can Vary For Me. Everyone is Welcome To Join!

3 thoughts on “Gem-Knight FTK 2019

  • Avatar
    October 7, 2019 at 4:16 am



    Isn’t Crystal Rose’s effect of sending a card from your hand/deck to the graveyard once per turn? I know you special summon it from the grave by banishing Gem-Knight Seraphinite but as for sending another card to the grave again, isn’t that invalid?

  • Avatar
    October 9, 2019 at 3:07 am



    Hey, Jashwita! To answer your question, no the dumping effect is not a hard once per turn. Crystal Rose’s effect to send is a soft once per turn meaning that it can dump another card into the grave if Crystal Rose leaves the field and comes back or another copy is summoned. It’s effect to banish a fusion to summon itself from grave IS a hard once per turn though, meaning it cannot happen more than once per turn as the card says “You can only use this effect of Crystal Rose once per turn”. It is referring to the previous effect which is it’s special summon from grave effect. The dumping effect as you can see has a period after the words “End Phase”. Meaning that after the period there is another totally different effect. If both effects were a hard once per turn Crystal Rose would say at the very end of its text “You can only use each effect of Crystal Rose once per turn”. Which it does not say, meaning the first effect is a soft once per turn and the second is a hard once per turn. Take Darklord Ixchel as an example, at the end of its text it does say “You can only use each effect of Darklord Ixchel once per turn”. Meaning both effects are indeed a hard once per turn. Hopefully this helps! If you have any other questions don’t be afraid to reach out.


  • Avatar
    January 5, 2020 at 3:00 pm



    wouldn’t absorb fusion be better then armadillo

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