Dogmatika Invoked
Deck Primer
Feel like trading 1 for 1 and want a good engine to do that? Here comes Dogmatika Invoked. You have 6 1 card 1-2 interruption cards in each archetype. Aleister or Meltdown both make Mechaba, and the Dogmatika engine follows up to help guarantee Dogmatika Punishment, which 2 for 1s or pops one and sets up a follow-up. You run Set Rotation and Secret Village of the Spellcasters and Terraforming, to help you set up Spell negates with Mechaba low end, and lock your opponent out of spells. This is because you run relatively a lot of backrow. After that, it is all cards that trade 1 for 1, and Pot of Prosperity to put it all together.
Starting line-up is 3 Ash, 3 Imperm, 3 Veiler. Hand traps are good, and good hand traps are great. Let's be live folks! Since there's space, 3 Book of Moon, not as good a "neg 1" as Imperm, but quite a flexible and powerful interruption in its own right. Called By the Grave is good, both engines are vulnerable to Ash, but limited. Still worth running for when you do see it. Another good quick-play for interruption. After that, we might as well respect the trap decks, so Cosmic Cyclone makes sense.
Side deck is cards for going first, and cards for going second, splashing a little to respect the trap decks. In this deck Forbidden Droplet is just better than DRNM, but we want to play when we go second against combo decks, don't we?
Shaddoll engine meant running a brick to very rarely summon a Winda. Nah. Miss LinkFibre combo era for being able to cheese her out in combo decks, but now you either play the Shaddoll enine as you main thing or you don't IMO.
Starting line-up is 3 Ash, 3 Imperm, 3 Veiler. Hand traps are good, and good hand traps are great. Let's be live folks! Since there's space, 3 Book of Moon, not as good a "neg 1" as Imperm, but quite a flexible and powerful interruption in its own right. Called By the Grave is good, both engines are vulnerable to Ash, but limited. Still worth running for when you do see it. Another good quick-play for interruption. After that, we might as well respect the trap decks, so Cosmic Cyclone makes sense.
Side deck is cards for going first, and cards for going second, splashing a little to respect the trap decks. In this deck Forbidden Droplet is just better than DRNM, but we want to play when we go second against combo decks, don't we?
Shaddoll engine meant running a brick to very rarely summon a Winda. Nah. Miss LinkFibre combo era for being able to cheese her out in combo decks, but now you either play the Shaddoll enine as you main thing or you don't IMO.
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