After the release of Ib (the World Chalice Justiciar), World Chalice has potential again.
It's relativiely simple in this build, no room for non-engine, but what we can run a total of 14 ways to get to out main starter, T.G. Rocket Salamander.
The base combo is this-
Summon Rocket Salamander (through any means, Normal summon, special summon through OSS or One for One, ect) > Tribute Salamander for it's effect, summon Screw Serpent, Serpent revive Salamander, Synchro into Ib, Ib effect add World Legacy World Chalice.
If you special summoned Salamander, you're fine to just normal summon the Chalice by tributing Ib. If you normal summoned Salamander, you'll need to summon Ib the the EMZ, and then link it off for Gravity Controller (after which you use Ib effect summon Crowned, link Crowned into Imduk, Tribute Controller and summon Chalice. then resume combo)
After summoning Chalice, use Ib's effect to summon Lee from deck, then Lee effect to add Crowned. Link Lee and Chalice into something (Currently testing Sprind, but Auram should work as well. This list was originally a Master Duel deck and I used Spright Elf, but that's banned in the TCG) then Chalice effect summon Guardragon and Crowned from deck. Next is where it changes up a bit, I know there's a lot you can do from this point but currently what I've found to work best is to XYZ into Gigantic and do Spright plays.
Currently Rocket Salamander (special summoned) gets me to Gigantic, S:P, Abomination, and Avramax OR Avramax (made with I:P), Earlie, Gigantic, and a set Sorrows
Originally in Master Duel, I would end on Apollousa instead of Abomination (Abomination is just a replacement with good arrows and an okay effect, I could see Saryuja Skull Dread being a good option as well)