"Runicks" are a very powerful modern archetype with a very interesting gimmick, as they have no Main Deck monsters, the strength of this archetype is purely in their Spells and their Extra Deck monsters. Their Field Spell, Runick Fountain, is an insanely strong card that allows your Runck Quick-Play Spells to be played from your hand during your opponent's turn as well, as well as draw you several cards per turn, and each of the Quick-Plays has one of two choices for the effect, where you can either special summon a Runick monster from your Extra Deck, or to use a different effect and banish a certain amount of cards from the top of your opponent's deck, like how Runick Tip adds another Runick card from your deck to your hand and banishes 1 off the top, or how Runick Destruction destroys an opponent's spell or trap and banishes 4 from the top.
These cards also synergize very well with the new upcoming "Horus" cards from "Age of Overlord", which center around their Continuous Spell Pharaonic Sarcophagus, which protects your Horus monsters from non-targeting destruction by card effects, can send any monster that battles your Horus monsters to the GY, and can send cards from your hand to Foolish Burial up to 4 Horus monsters per turn. They also recieved four monsters and a Continuous Trap, Canopic Protector, which can summon Horus monsters from your hand or grave when your opponent uses a card or effect, and can set itself it was sent from the hand or field by a card effect, such as by the effect of Sarcophagus, but banishes itself when it leaves the field. Each of the new Horus monsters can summon themselves from the GY once per turn if Sarcophagus is on the field and have varying effects when a different card you control leaves the field because of your opponent and they remain, and Imsety, Glory of Horus also has an effect to send itself and another card from your hand to the GY to add a Sarcophagus to hand, and can draw you another card.
This deck can generate an insane amount of card advantage, and is very unique, fun, and fairy consistent, as the Horus cards can easily get you 3 Level 8s on field so you can make Coach King Giantrainer, which can draw you 3 additional cards, but since you don't really care about your battle phase anyway since you use the Runick cards, it is essentially only an upside, giving you more discards for things like Hugin the Runick Wings or Pharaonic Sarcophagus.