Intro:
I made this months ago after the Vampire support came out, but never uploaded it cuz I haven't touched this website in literal months. The side deck is ass ngl, and the extra deck is pretty full so drop whatever you think isn't necessary for combo. Same as the last deck, you want either Shiranui Solitare/Vampire Ghost Ogre/Uni-zombie + Vampire Familiar/Retainer. There are other combos, I just can't be bothered to make and write them down.
Combos:
God Hand: Vampire Ghost Ogre + Vampire Familiar/Retainer
- Normal Summon Ghost Ogre
- Activate Ghost Ogre's Effect and discard Familiar/Retainer and mill Retainer/Familiar. Search out Vampire Grace
- Activate Vampire Familiar in grave and discard Grace to special summon Familiar on field
- Activate familiar's effect and search out Shadow Vampire
- Send Ghost Ogre to grave and to activate retainer's effect in grave
- Activate retainer's effect and search out Vampire Domination
- Link Summon into Vampire Sucker
- Banish Ghost Ogre from grave to tribute summon Shadow Vampire
- Activate shadow vampire's effect to special summon Vampire Scarlet Scourge
- Chain Link 1: Activate Vampire Grace in Grave to special summon itself , Chain link 2: Activate Scarlet Scourge's effect on summon to special summon Vampire Sucker
- Activate Sucker's effect and draw 1 card
- XYZ summon Grace and Scourge into Beatrice (that one fairy monster in the extra deck)
- activate Beatrice's effect and send Banshee from deck to grave
- Banish Banshee from grave to play zombie world from deck
- You should have 4-5 cards in hand so set whatever backrow you have (including domination) and end turn. (I wish I had an idea to do something with shadow vampire)
- Turn 2: During the draw phase/Standby phase, activate beatrice's effect and send doomking to from deck to grave.
- Standby Phase, activate doomking's effect in grave and special summon itself
- activate vampire sucker's effect to draw 1 card
The meh hand (I should really make a better combo for this): Shiranui Solitare/Uni-Zombie + Vampire Familiar/Retainer
- Normal summon Shiranui Solitare
- activate its effect to tribute itself to special summon Uni-zombie
- Activate Uni-zombie's effect to mill vampire retainer/familiar
- activate vampire retainer/familiar in grave and send vampire familiar/retainer to grave to special summon
- (if special summoned vampire retainer):
- activate retainer's effect to search out domain
- activate familiar's effect in grave and send domain to grave to special summon
- activate familiar's effect to search out shadow vampire
- Synchro Summon Uni-zombie and Vampire Retainer to summon stardust charge warrior and use its effect to draw 1 card
- Normal summon shadow vampire by tributing vampire familiar and activate shadow vampire's effect
- use shadow vampire's effect to special summon vampire grace
- XYZ summon Beatrice with vampire grace and stardust charge warrior.
- do the zombie world thing where you mill banshee on turn 1 and mill doomking during draw phase of turn 2
- (if special summoned vampire familiar):
- search out a vampire monster (doesn't matter) with familiar's effect on special summon
- send your searched vampire monster to the grave to activate vampire retainer's effect in grave
- activate retainer's effect to search out vampire desire
- synchro summon with vampire retainer and Uni-Zombie to make Stardust charge warrior and draw 1 card
- use vampire desire to change vampire familiar to a level 6 by sending vampire grace to grave
- XYZ Beatrice with Vampire Familiar and stardust charge warrior
- do the zombie world thing where you mill banshee on turn 1 and mill doomking during draw phase of turn 2
^this combo needs work
Turn 2/Side Deck:
All the
planned turn 2 comes from the side deck.I put the usual Nibiru and forbidden droplet in the side deck. Forbidden droplet since some of the monsters can steal opponent's monsters if they are destroyed by battle. An extra ash ghost banshee and extra zombie worlds in case your opponent is playing a deck that shreads through backrow like butter. Triple Infinite impermeance to have more hand traps. and Finally, the non generic stuff, 1 Extra Jack-o-bolan to help if your normal summon is messed up, 1 Vampire Red baron (this card is super good on turn 2, not so much turn 1), and 1 Utopia beyond to swap out with beatrice or another extra deck monster (I highly doubt any opponent will let you get beatrice's effect off after setting up a turn 1), this monster is good to beat over untargetable monsters while you don't have doomking to carry you.
Conclusion:
I put way less thought into this deck in comparison to my vampire kingdom deck. Also im writing this at like 12 am. If you have any suggestions, post them below, and if you like the deck, leave a like and lmk you like it by leaving a comment. thanks for reading and enjoy!