Deck Style: Control, Combo
Main Attribute, Type: Dark, Zombie
The primary strategy of the deck is to go first and lock down the field though the use of Zombie World, Balerdroch, Vampire Domination, and other Floodgates. Super Poly and it's respective Extra Deck targets are used as additional pieces of disruption when going first, or board removal tools if forced to go second. The wincon of the deck tends to come from the Rivalry/Zombie World lock backed up by Balerdroch and an Extra Deck boss monster of your choice. Additional copies of Vampire Domination and Domain can be cut in order to fit in any combination of the various zombie support cards available (Allure of Darkness is a possible option but beware, as a handful of your monsters are not the Dark attribute).