This is a deck from a previous upload I did. Disclaimer I did not put in the newer card. You can substitute the hand traps with any other hand trap or even pots; (forbidden droplet would probably make this deck better but tbh I haven't bought the card so I didn't "test" it in this deck).
This deck helps you work around almost any deck. how you use it is that using the Invokers as the muscle and the pushup as the engine/"emergency backup" Because you are playing invoker you'll have access to many combinations and safe guards. In this deck your elements (for invoke) will consist of Fire (mainly), earth, and dark. You can use other elements if you want to use hand traps as materials (ogre for example--has come in handy).
The Suship engine uses the Invoker field spell to activates its own effects.
DPE- Destroyer Phoenix Enforcer can be summoned through Invoker's Meltdown. The down side is that you'll have to gather the materials by drawing; which can be covered through the drawing mechanic of Suship and any pot cards you can substitute. The reason I put plasma and dogma is because of Destiny END Dragoon (it has defiantly came up several times) and it also gives you more opportunity to summon either.