Open Fraktall for Simorgh Lock. Use your other 4 cards to make linkuriboh or double dragon lord to protect the barrier statue. You can often also get out Abyss Dweller to make the first turn lock stronger Everything else is free value. You can often play through 3 interruptions (say Ash, Imperm, and Ghost Belle). If you lock your opponent out first turn with barrier statue, you should be able to do lethal if not close to it by the following turn. There are a lot of moving pieces with some interesting chain blocks so the interactions are interesting and the deck's grind game is very good.
One of the best parts is the revolt, which I think is extremely underrated. Use it to bring back nervall, kit, and any of the lower links (usually at least Ferrjit) to link summon Shuraig. This lets you non-target banish, search a tri-brigade, send a tri-brigade, and cycle a card in hand, all off of 1 card. If that doesn't sound too good, note that this comes up very often.