Traptrix but with Mantis in the DM zone! This decks gameplan is to be "prickly" and incentivise our opponents to look else where while we control the board. Our main combo is simply to normal summon Traptrix Mantis, Search Traptrix Arachnocampa, SS Traptrix Sera, SS Arachnocampa, Trigger Sera's effect to search a "Hole" Trap. At this point we have Sera on board and an extra body so I've included a few .5 combo pieces that can summon themselves an make another boss including:
Gigantes
The Rock Spirit
Beetrooper Assault Roller
Aztekipede, The Worm Warrior
Instant Fusion
Ready Fusion
Premature Burial
Soul Charge
World Legacy Succession
With these extenders you can combo into Traptrix Sera and Traptrix Cularia to shutdown your opponents with a reuseable trap each turn and summon out more Traptrix monsters!
Also running a copy of Tenyi Spirit - Adhara to make an easy Naturia Beast since all the Traptrix monsters are earth.
The extra deck selection is kinda slim unless you want to do Sun Avalon things so I used the extra space to drop Diamond Direwolf for a Zoodiac package that lets you search Whiptail to make a 4 Material Drident that will banish whatever kills it and can pop multiple cards.
Running Dinowrestler Pankratops and Kashtira Fenrir for easy summon bodies, Beats, and removal.
If you have any card suggestions let me know!