this deck costs about 20 dollars and it's pretty good so i'd recommend it if you're on a budget. the springans archetype is also getting more support in lightning overdrive, and it'll make this deck even better. some flex spots in the extra would be cowboy, zoos, and phoenix. for the main deck, you could play 3 pathfinder, but it's a bit bricky, hand traps could be gamma, ash, nibiru, droplets, whatever. i'm broke though so veiler and ogre work, keep the hand traps at around 3-6 or you usually brick on them. you could change out retrograde, xyz import, or maybe flyback as well. swap pathfinder for springans booty when that comes out, the flex extra spots should be swapped for at least one springans merry maker when it comes out along with splind, and time thief adjuster will also probably be good for milling something like bezel ship after summoning it with regulator or and it can be to summon itself for a rank 4 off a winder search. the springans won't really do anything crazy unless you're going second, your opponent somehow doesn't have interruptions, and you open branga to pop some cards and search materials. anyways you're actual combos are mostly just regulator and maybe winder with a field spell and a springan. regulator can go into a board of 2 or so interruptions, including non-targeting, non-destroying removal, and a d.d. crow that attaches as material. unless they have ash. they gave springans terraforming rota foolish burial and aoe removal while also synergizing with a pretty powerful archetype that definitely needed something to go with it without playing 20 garnets, so it'll probably be good. sorry for being really lazy making this description, but i'm writing this at 4 am or so and not in a very good mood to use the shift key.